General discussion about Super Mario Bros. X.
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Lucario
- Blooper

- Posts: 172
- Joined: Thu Dec 10, 2020 11:54 am
- Flair: A beginner Mario-level modder that also uses SMBX.
- Pronouns: He/him/
Postby Lucario » Thu Aug 05, 2021 8:58 am
Wild Ptooie Piranha Plants (Custom) - Whoever coded this condemned thing is so evil, and I love it! The way not even a STAR can one-shot it and how it has Lakitu aim on the Needlenoses it spits.
Fuzzy (YI) - In some backgrounds and levels with enemy spam, they certainly confuse me.
Pitchin' Chuck - Do I really need to say anything, specially to the OG SMW Gang? Oh, well. He throws his balls SO QUICKLY that sometimes, it is almost unavoidable! I adore that enemy!
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ditditdit
- Buster Beetle

- Posts: 92
- Joined: Sun Jan 02, 2022 4:25 pm
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Postby ditditdit » Mon Jan 31, 2022 11:00 am
ElTipsta wrote: ↑Fri Jun 04, 2021 4:20 am
The default bosses because everyone overuses them. Especially Boom Boom and SMB3 Bowser.
uh am i crazy because I love to battle SMB3 bowser
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kr4k1n
- Reznor

- Posts: 2922
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Postby kr4k1n » Mon Jan 31, 2022 11:31 am
ditditdit wrote: ↑Mon Jan 31, 2022 11:00 am
ElTipsta wrote: ↑Fri Jun 04, 2021 4:20 am
The default bosses because everyone overuses them. Especially Boom Boom and SMB3 Bowser.
uh am i crazy because I love to battle SMB3 bowser
Same, I also like battling the SMW Koopalings too
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Luna
- Volcano Lotus

- Posts: 502
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Postby Luna » Mon Jan 31, 2022 5:29 pm
Chasing enemies for me. They are often very annoying, especially since they are often used in combination with very narrow platforms.
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Alucard648
- Flurry

- Posts: 178
- Joined: Sun Aug 16, 2015 3:45 am
Postby Alucard648 » Tue Feb 01, 2022 2:36 am
ditditdit wrote: ↑Mon Jan 31, 2022 11:00 am
ElTipsta wrote: ↑Fri Jun 04, 2021 4:20 am
The default bosses because everyone overuses them. Especially Boom Boom and SMB3 Bowser.
uh am i crazy because I love to battle SMB3 bowser
Have fun trying to beat him while having only SMB2 bombs with broken hitboxes and being chased by homing cannonballs (chasing Koopas with fire immunity). Daredevil Comet Rules!
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vinsword77
- Koopa

- Posts: 16
- Joined: Mon Jan 31, 2022 7:02 pm
- Pronouns: he/him
Postby vinsword77 » Fri Feb 25, 2022 10:21 pm
the panser in smbx 38a (scripts) and smbx2
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CaptainMonochrome
- Hoopster

- Posts: 47
- Joined: Fri Aug 21, 2020 3:40 pm
- Flair: SMW sprites rock!
- Pronouns: he/him
Postby CaptainMonochrome » Thu Mar 03, 2022 12:03 pm
For some reason, nobody talks about Blue Beach Koopas.
In a vacuum, they're mostly inoffensive (though I still don't like them from a design standpoint), but some people just love using them as regular enemies for no good reason. It doesn't help that shells in SMBX have ridiculous physics (that I plan on making a .lua for so that people don't have to design around them), so they can move around super unpredictably sometimes.
To put it simply, they're basically this game's equivalent of SMM2's "random Thwomps out of nowhere" trope, and I absolutely despise them.
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Mal8rk
- Snifit

- Posts: 216
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Postby Mal8rk » Thu Mar 03, 2022 5:12 pm
I think Subzero Heroes made me hate panzers more than I already do
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ditditdit
- Buster Beetle

- Posts: 92
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Postby ditditdit » Sun Mar 06, 2022 11:31 pm
Alucard648 wrote: ↑Tue Feb 01, 2022 2:36 am
ditditdit wrote: ↑Mon Jan 31, 2022 11:00 am
ElTipsta wrote: ↑Fri Jun 04, 2021 4:20 am
The default bosses because everyone overuses them. Especially Boom Boom and SMB3 Bowser.
uh am i crazy because I love to battle SMB3 bowser
Have fun trying to beat him while having only SMB2 bombs with broken hitboxes and being chased by homing cannonballs (chasing Koopas with fire immunity). Daredevil Comet Rules!
yeah.... HATE bomb/fireball spam bowser fights.
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Dr Wally
- Cheep-Cheep

- Posts: 11
- Joined: Wed Mar 02, 2022 11:08 am
- Pronouns: him
Postby Dr Wally » Mon Mar 07, 2022 4:47 pm
Common enemies:
-Venus Fire-trap
-Spiny Egg
-Banzai Bill
-Volcano Lotus
-SMW Lakitu when you set it as "friendly"
-Flying chasing enemies
-Cheep Cheep & Blooper
-Panser
-Phanto
-Rinka
As for bosses...:
-Wart in one-screen room
-SMB3 Bowser
-Mouser
-Mother Brain + Rinka spawner
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Sandomer
- Monty Mole

- Posts: 108
- Joined: Fri Apr 01, 2022 8:59 am
- Pronouns: he/him
Postby Sandomer » Thu Jul 14, 2022 11:18 am
lakitus
pansers
phantos
piranha plants
magikoopa (because he's immortal)
bullet bills
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Mr Existent
- Koopa

- Posts: 16
- Joined: Sat Mar 26, 2022 9:13 pm
- Flair: I do art
- Pronouns: He/They
Postby Mr Existent » Tue Sep 27, 2022 5:50 pm
CaptainMonochrome wrote: ↑Thu Mar 03, 2022 12:03 pm
For some reason, nobody talks about Blue Beach Koopas.
In a vacuum, they're mostly inoffensive (though I still don't like them from a design standpoint), but some people just love using them as regular enemies for no good reason. It doesn't help that shells in SMBX have ridiculous physics (that I plan on making a .lua for so that people don't have to design around them), so they can move around super unpredictably sometimes.
To put it simply, they're basically this game's equivalent of SMM2's "random Thwomps out of nowhere" trope, and I absolutely despise them.
Which is exactly why I leave those guys on the opposite of the platforms. They reach the shells wayyyyy slower and makes it a lot easier to predict when they are going to punt the shells. 
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Alucard648
- Flurry

- Posts: 178
- Joined: Sun Aug 16, 2015 3:45 am
Postby Alucard648 » Tue Sep 27, 2022 7:14 pm
Mr Existent wrote: ↑Tue Sep 27, 2022 5:50 pm
Which is exactly why I leave those guys on the opposite of the platforms. They reach the shells wayyyyy slower and makes it a lot easier to predict when they are going to punt the shells.
Have fun dealing with shellkicking Bombshell Koopas who can kick explosive shells that are immune to evewrything and blow up SMB2-like via remote-controlling by enemies.
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Mr Existent
- Koopa

- Posts: 16
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Postby Mr Existent » Wed Sep 28, 2022 8:37 am
Alucard648 wrote: ↑Tue Sep 27, 2022 7:14 pm
Mr Existent wrote: ↑Tue Sep 27, 2022 5:50 pm
Which is exactly why I leave those guys on the opposite of the platforms. They reach the shells wayyyyy slower and makes it a lot easier to predict when they are going to punt the shells.
Have fun dealing with shellkicking Bombshell Koopas who can kick explosive shells that are immune to evewrything and blow up SMB2-like via remote-controlling by enemies.
Dear lord man what kind of twisted idea is that?
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Soup Mario
- Bot

- Posts: 57
- Joined: Sat Nov 04, 2023 6:35 am
- Flair: Nothing special
- Pronouns: He
Postby Soup Mario » Fri Jun 07, 2024 6:07 am
SBells27 wrote: ↑Fri Feb 21, 2020 8:52 pm
The Pirahna Plants that shoot multiple fireballs and in a largely fast speed.
Fire spewing piranha plants, right?
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Starman97
- Koopa

- Posts: 19
- Joined: Tue Jun 18, 2024 7:57 am
- Flair: Go play Deltarune
- Pronouns: Any/All
Postby Starman97 » Mon Jun 24, 2024 4:37 am
Either those shell-kicking Beach Koopas that can literally snipe you from off-screen or it's those Buster Beatles that can also snipe you from off-screen.
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Trilogy
- 2025 Egg Hunter

- Posts: 390
- Joined: Thu Jul 25, 2024 5:34 am
- Flair: i forget things
- Pronouns: he/him/ham/his/hit
Postby Trilogy » Thu Aug 01, 2024 7:02 am
i generally hate:
2 second-Generated chase Paratroopas
lakitus
generally hot garbage SMB3 Bowser
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Alagirez
- Ludwig von Koopa

- Posts: 3612
- Joined: Tue Dec 02, 2014 2:28 am
- Flair: Legalize Awooo!
- Pronouns: He/Him/That wolf
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Postby Alagirez » Sat Aug 10, 2024 8:28 am
Not in particular order:
- Chain chomps (unchained)
- Hammer bros
- Chasing koopa
- Lakitus
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Ness-Wednesday
- Purple Yoshi Egg

- Posts: 1658
- Joined: Sun Jun 28, 2015 3:50 pm
- Flair: Diverse Scouts
- Pronouns: He/Him
Postby Ness-Wednesday » Tue Sep 17, 2024 9:52 pm
My opinion has changed on the Chasing AI. I think they're easy to deal with if you're patient and have plenty of moving space. I now think SMB1 Hammer Bros. is the most annoying enemy to deal with. The throwing rng requires you to pause before attacking, awkwardly breaking your pace if you don't have a projectile. They're not the most outrageous feature of SMBX, but the RNG is annoying if you want to both speedrun a level and not get hit.
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55jedat555
- Buster Beetle

- Posts: 93
- Joined: Sat Feb 28, 2015 11:35 am
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Postby 55jedat555 » Wed Sep 18, 2024 9:02 am
+1 on the SMB1 Hammer Bros. for sure.
Also, I'm surprised nobody mentioned Ludwig with increased speed, that's genuinely one of the toughest things to deal with just on its own.
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