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Re: Sequin Land Adventure ( Shantae x Super Mario Bros ) [smbx2pal]

Posted: Mon Jan 06, 2020 6:06 am
by bossedit8
Spoiler: show
Oh so you mean that the Mayor requires 15 stars while on Spittle Maze's Entrance it requires 14 to enter.
However on the version I played the Spittle Maze's Entrance requires 15 as shown in the video so that's why I had to question of how the progression is gonna be like that.

Re: Sequin Land Adventure ( Shantae x Super Mario Bros ) [smbx2pal]

Posted: Mon Jan 06, 2020 7:08 am
by braineat
bossedit8 wrote:
Mon Jan 06, 2020 6:06 am
Spoiler: show
Oh so you mean that the Mayor requires 15 stars while on Spittle Maze's Entrance it requires 14 to enter.
However on the version I played the Spittle Maze's Entrance requires 15 as shown in the video so that's why I had to question of how the progression is gonna be like that.
Yeah, you right, my bad. Good that it was still beatable 😅
With beta 4 release patch it will be fixed too. Thank you for report.

Re: Sequin Land Adventure ( Shantae x Super Mario Bros ) [smbx2pal]

Posted: Wed Jan 08, 2020 12:54 am
by MECHDRAGON777
braineat wrote:
Mon Jan 06, 2020 7:08 am
bossedit8 wrote:
Mon Jan 06, 2020 6:06 am
Spoiler: show
Oh so you mean that the Mayor requires 15 stars while on Spittle Maze's Entrance it requires 14 to enter.
However on the version I played the Spittle Maze's Entrance requires 15 as shown in the video so that's why I had to question of how the progression is gonna be like that.
Yeah, you right, my bad. Good that it was still beatable 😅
With beta 4 release patch it will be fixed too. Thank you for report.
Spoiler: show
Considering I beat Risky Boots, Hypno Barron, Ammo Barron, and Squid Barron in that order, I never experienced that issue, but are you two saying that the invisible bridge was required without a Tanooki Suit?

Re: Sequin Land Adventure ( Shantae x Super Mario Bros ) [smbx2pal]

Posted: Wed Jan 08, 2020 6:57 pm
by braineat
MECHDRAGON777 wrote:
Wed Jan 08, 2020 12:54 am
Spoiler: show
Considering I beat Risky Boots, Hypno Barron, Ammo Barron, and Squid Barron in that order, I never experienced that issue, but are you two saying that the invisible bridge was required without a Tanooki Suit?
Spoiler: show
Nope, you actually need Tanooki Suit, but you can get it before beating Spittle Maze dungeon. More to say, you can't get in Spittle Maze without 1 additional star from Mermaid Cliffs level.

Re: Sequin Land Adventure ( Shantae x Super Mario Bros ) [smbx2pal]

Posted: Fri Jan 10, 2020 12:48 am
by MECHDRAGON777
braineat wrote:
Wed Jan 08, 2020 6:57 pm
MECHDRAGON777 wrote:
Wed Jan 08, 2020 12:54 am
Spoiler: show
Considering I beat Risky Boots, Hypno Barron, Ammo Barron, and Squid Barron in that order, I never experienced that issue, but are you two saying that the invisible bridge was required without a Tanooki Suit?
Spoiler: show
Nope, you actually need Tanooki Suit, but you can get it before beating Spittle Maze dungeon. More to say, you can't get in Spittle Maze without 1 additional star from Mermaid Cliffs level.
Spoiler: show
So the Stars are backwards? Though I need to say that the requirement for the Time Capsule level is a bit low.

Re: Sequin Land Adventure ( Shantae x Super Mario Bros ) [smbx2pal]

Posted: Mon Jan 13, 2020 4:26 pm
by KnuckleChuckle
So I'm a bit of a noob here, but if you're going for a metroidvania kind of game play style, maybe use the switch palaces. That way, you can put a block where the powerup is required and put the switches in the dungeons.

Re: Sequin Land Adventure ( Shantae x Super Mario Bros ) [smbx2pal]

Posted: Mon Jan 13, 2020 6:02 pm
by braineat
KnuckleChuckle wrote:
Mon Jan 13, 2020 4:26 pm
So I'm a bit of a noob here, but if you're going for a metroidvania kind of game play style, maybe use the switch palaces. That way, you can put a block where the powerup is required and put the switches in the dungeons.
Its really good idea, the problem is - all this stuff was done like 3 years ago, and in that time, I didnt have switch palaces. But it can be done now, so with beta 4 release i will try to do something like that. Still, i dont want to use regular smb question blocks in shantae world, all about aestetic. And you can still get all those powerups in scuttle town or in characters levels, so its not a big problem.

Re: Sequin Land Adventure ( Shantae x Super Mario Bros ) [smbx2pal]

Posted: Tue Jan 14, 2020 3:44 pm
by KnuckleChuckle
I gotcha. Not too sure if there are any alternatives to the blocks for that thing. But wow, this episode is really fun! Its like im playing actual shantae but instead im controlling a red fat plumber.

Re: Sequin Land Adventure ( Shantae x Super Mario Bros ) [smbx2pal]

Posted: Tue Jan 14, 2020 3:55 pm
by bossedit8

Re: Sequin Land Adventure ( Shantae x Super Mario Bros ) [smbx2 beta4]

Posted: Sat Feb 01, 2020 5:10 pm
by braineat
New update is out! Now you can play this awesome episode on fully released beta 4!
Image

Re: Sequin Land Adventure ( Shantae x Super Mario Bros ) [smbx2 beta4]

Posted: Thu Feb 13, 2020 3:29 am
by Reign
Have not played yet, but based on the gifs and videos, the graphical quality of this episode seems insanely good. Can't even imagine the time it has taken to create this, considering merely building levels with someone else's graphics takes ages. The use of parallax backgrounds works very well here. Fantastic job.

Re: Sequin Land Adventure ( Shantae x Super Mario Bros ) [smbx2 beta4]

Posted: Sat Feb 15, 2020 9:16 pm
by stageleft
I completed this episode a few weeks ago. So I had a bunch of thoughts on it, but I'll boil down what I thought into a couple of sentences.
It has the qualities of a full blown SNES game from the 90's. The difficulty was excellent and enjoyable. I'm not great at scoring episodes but I'd give it 8.5/10
The only thing I didn't enjoy was the constant use of bats dictating the pace and sometimes npcs were a bit repeatitive but other than that it could pass for a professional game.
I doubt there will be many qualms with Sequin Land Adventure in the future.