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Re: tileRandomizer2 by Enjl

Posted: Thu Jan 07, 2021 3:02 pm
by Emral
Shocken Studios wrote:
Thu Jan 07, 2021 2:55 pm
ITKEEPSHAPPENIN
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Try redownloading. I thiiink I fixd it. Sorry for the trouble.

Re: tileRandomizer2 by Enjl

Posted: Sat Feb 13, 2021 8:22 pm
by Shocken Studios
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NOW WE GOT MORE PROBLEMS

Re: tileRandomizer2 by Enjl

Posted: Sun Feb 14, 2021 4:09 am
by Emral
Shocken Studios wrote:
Sat Feb 13, 2021 8:22 pm
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NOW WE GOT MORE PROBLEMS
That error is from your luna.lua file.

Re: tileRandomizer3 by Enjl

Posted: Mon Aug 22, 2022 8:50 am
by Emral
Upgraded the script to version 3.0, including customcamera support, turning a sizable into a grid of bgos of an ID, and streamlining of how to use the library.

Re: tileRandomizer3 by Enjl

Posted: Sat Nov 19, 2022 11:12 am
by Benial
The current version on pastebin doesn't seem to actually randomize blocks anymore. It looks like it's because of this section of onStart using BGO.get instead of Block.get - changing it to that seems to fix it

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