Page 2 of 3
Re: Scroll's Collection
Posted: Thu May 30, 2019 11:45 pm
by TheNightingale
Deleted
Re: Scroll's Collection
Posted: Fri May 31, 2019 4:25 am
by Emral
how to get disqualified in 1 easy steps
Re: Scroll's Collection
Posted: Fri May 31, 2019 11:22 am
by TheNightingale
Enjl wrote: ↑Fri May 31, 2019 4:25 am
how to get disqualified in 1 easy steps
I didn't know that was not allowed, thanks for advicing me, I'll release it once results are out
Re: Scroll's Collection
Posted: Fri May 31, 2019 11:54 am
by Cedur
"Don't post anywhere outside the dedicated talkhaus subforum" was enough of a hint. You should also delete the title
Re: Scroll's Collection
Posted: Fri May 31, 2019 4:21 pm
by TheNightingale
Cedur wrote: ↑Fri May 31, 2019 11:54 am
"Don't post anywhere outside the dedicated talkhaus subforum" was enough of a hint. You should also delete the title
Done. Must've been something I missed
Re: Scroll's Collection
Posted: Sun Jun 02, 2019 11:15 pm
by McNaquar
Edit: Not posting videos here anymore, this post did contain a video but due to how it was viewed I decided against doing so in the future.
Re: Scroll's Collection
Posted: Tue Jun 04, 2019 1:15 am
by TheNightingale
McNaquar wrote: ↑Sun Jun 02, 2019 11:15 pm
but due to how it was viewed
What are you talking about..?
Re: Scroll's Collection
Posted: Tue Jun 04, 2019 1:43 pm
by McNaquar
Okay I wasn't clear lol. I meant according to metrics, viewers of YouTube via search are watching 25% more of what I am recording than when I post it here. Example: Your Airship level had an avg view duration of 10% when posted here witch majority of traffic coming from the forum. When I removed the video from the forum that avg short up to 35%. People here don't seem to have time to watch or the video is auto playing without notice which is causing the low number. Either way, it's not helping you, as far as showing your level, or me, as far as YouTube's algorithm is concerned.
Re: Scroll's Collection
Posted: Wed Jun 12, 2019 12:24 am
by TheNightingale
New level added --> Above The Cold Clouds
Longest level so far, and probs my favorite one
Re: Scroll's Collection
Posted: Fri Jun 14, 2019 12:49 am
by AggressivePeanut90
Nice job! Levels is very cool!
Re: Scroll's Collection
Posted: Sat Jun 15, 2019 8:34 am
by TheNightingale
FatalPepper66 wrote: ↑Fri Jun 14, 2019 12:49 am
Nice job! Levels is very cool!
I dunno if you're being sarcastic again but thanks!
Re: Scroll's Collection
Posted: Wed Jul 10, 2019 11:40 pm
by TheNightingale
Two new levels have been added: Autumn's Arrival and Spinning Spiketops. One is easy, other is quite challenging.
Also just made small changes to the topic. (don't really care about this)
Re: Scroll's Collection
Posted: Thu Jul 11, 2019 2:05 pm
by Archived
Archived
Re: Scroll's Collection
Posted: Tue Jul 16, 2019 12:41 am
by MegaDood
Wow, these new levels look interesting. I'll have to give them a try. I'll let you know what I think.
Re: Scroll's Collection
Posted: Tue Jul 16, 2019 1:41 pm
by TheNightingale
MegaDood wrote: ↑Tue Jul 16, 2019 12:41 am
Wow, these new levels look interesting. I'll have to give them a try. I'll let you know what I think.
Have fun! And good luck with Spinning Spiketops lol.
Re: Scroll's Collection
Posted: Fri Jul 19, 2019 1:51 am
by MegaDood
Ok, so I'm not a reviewer, but I'll try my best. Firstly, I really liked Spinning Spiketops. The music fit and the clouds looked great at the top and bottom. The spiketops were... Interesting to look at. My only complaint is the level felt too slow, but that's only because it was an auto-scroller. I liked how the challenge increased, but I thought it was strange that you did a jump onto appearing switchblocks around the start or middle, then another at the end. I think it would have been better to either have them near each other or have the challenge of doing that jump increase.
Autumn's Arrival was a pretty standard level. The enemy placement was alright and the graphics used were very beautiful. I found it strange that there was only one Chargin' Chuck, but oh well. Also I liked the Star Coin/Dragon Coin placements, they all felt fair. Not too much else to say on this level.
Well done with these.
Re: Scroll's Collection
Posted: Fri Jul 19, 2019 7:40 am
by TheNightingale
MegaDood wrote: ↑Fri Jul 19, 2019 1:51 am
Ok, so I'm not a reviewer, but I'll try my best. Firstly, I really liked Spinning Spiketops. The music fit and the clouds looked great at the top and bottom. The spiketops were... Interesting to look at. My only complaint is the level felt too slow, but that's only because it was an auto-scroller. I liked how the challenge increased, but I thought it was strange that you did a jump onto appearing switchblocks around the start or middle, then another at the end. I think it would have been better to either have them near each other or have the challenge of doing that jump increase.
Autumn's Arrival was a pretty standard level. The enemy placement was alright and the graphics used were very beautiful. I found it strange that there was only one Chargin' Chuck, but oh well. Also I liked the Star Coin/Dragon Coin placements, they all felt fair. Not too much else to say on this level.
Well done with these.
As I have said, in my opinion you are actually a reviewer, and you do it very well. And thanks for playing the levels, glad you enjoyed them!
Re: Scroll's Collection
Posted: Wed Jul 31, 2019 2:47 pm
by TheNightingale
Snowfall Atmosphere has been added. Third one of this month lol
Re: Scroll's Collection
Posted: Wed Jul 31, 2019 8:36 pm
by TheNightingale
Just reuploaded it due to a softlock. Thanks to Eclipsed for informing me about it
Re: Scroll's Collection
Posted: Thu Aug 01, 2019 7:49 pm
by TheNightingale
Another reupload for Snowfall Atmosphere.............................
While I was making the level I decided to place the snow particle effect after finishing and testing it, so I wasn't aware if there was some issue because of too much BGOs or something until I watched Eclipsed's video which included only the waterfalls and the snow effect. I wondered why so I tested it and got a crash error so I actually decided to remove the snow effect and reuploading it again.
I promise this time it will be playable with no issues at all
Sorry for triple-post btw