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Re: LunaLua vs Teascript: Pro and Con Explain

Posted: Sun Mar 24, 2019 12:10 pm
by Hoeloe
In exactly the same way it worked on you - by suggesting that using SMBX2 might make them vulnerable to this fake version, and thus encouraging you not to use SMBX2.

LunaLua and Teascript are fun but not mandatory

Posted: Sun Mar 24, 2019 1:08 pm
by LGLMAKING
I can't script and still it doesn't ruin my smbx experience. Sometimes it just is that people are happy with what they got until something cooler or better comes around.
Though I must say experimenting with custom npc codes for 38A is really fun!

Re: LunaLua vs Teascript: Pro and Con Explain

Posted: Wed Mar 27, 2019 5:56 am
by r a d i c a l b o i
This is really useful, it should be stickied.

Re: LunaLua vs Teascript: Pro and Con Explain

Posted: Wed Mar 27, 2019 6:20 am
by Waddle
r a d i c a l b o i wrote:
Wed Mar 27, 2019 5:56 am
This is really useful, it should be stickied.
It's not going to be stickied. The discussion on this thread highlights its flaws, stickying it would imply that the first post had any sort of meaningful content in it which it really doesn't.

Wouldn't wanna actively spread misinformation now, would we?