Super Extra World 2 (Version1.2&Patch1.3) Released

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MegaDood
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Re: Super Extra World 2 (Version1.2) Released

Postby MegaDood » Sat Mar 23, 2019 7:49 pm

Eri7 wrote:
Sat Mar 23, 2019 7:44 pm
MegaDood wrote:
Sat Mar 23, 2019 7:40 pm
This looks cool, I especially like the underwater one with the Jelectros. Is this your first project?
This is an episode, not a project.
Oh right, I meant to say episode. :lol:

litteryoshi
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Re: Super Extra World 2 (Version1.2) Released

Postby litteryoshi » Mon Apr 01, 2019 11:49 pm

MegaDood wrote:
Sat Mar 23, 2019 7:49 pm
Eri7 wrote:
Sat Mar 23, 2019 7:44 pm
MegaDood wrote:
Sat Mar 23, 2019 7:40 pm
This looks cool, I especially like the underwater one with the Jelectros. Is this your first project?
This is an episode, not a project.
Oh right, I meant to say episode. :lol:
As the title of the episode informs , this is not my first finished project . But the second finished one .

MegaDood
Charged Spiny
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Re: Super Extra World 2 (Version1.2&Patch1.3) Released

Postby MegaDood » Tue Apr 23, 2019 6:46 am

Wait I just realized. Are you climbing on those noteblocks in one of the screenshots?

dericobanjo
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Flair: Try out Super Sackboy 64 in LBP3!

Re: Super Extra World 2 (Version1.2&Patch1.3) Released

Postby dericobanjo » Sat May 25, 2019 8:35 pm

I only downloaded the 1.3 patch and I use SMBX2 but when I play it, the episode work but the custom music and custom tile, all custom stuff dosent show and get remplaced with vanilla tile, is it because of SMBX2 or I need to download version 1.2 and not just the 1.3 patch?

Westretroman
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Re: Super Extra World 2 (Version1.2&Patch1.3) Released

Postby Westretroman » Sat May 25, 2019 10:50 pm

dericobanjo wrote:
Sat May 25, 2019 8:35 pm
I only downloaded the 1.3 patch and I use SMBX2 but when I play it, the episode work but the custom music and custom tile, all custom stuff dosent show and get remplaced with vanilla tile, is it because of SMBX2 or I need to download version 1.2 and not just the 1.3 patch?
You need to download Super Extra World 2 version 1.2 and then patch it with the 1.3 patch by dropping the 1.3 patch files into the 1.2 folder.

dericobanjo
Monty Mole
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Posts: 100
Joined: Sat Feb 16, 2019 9:05 pm
Flair: Try out Super Sackboy 64 in LBP3!

Re: Super Extra World 2 (Version1.2&Patch1.3) Released

Postby dericobanjo » Tue May 28, 2019 10:43 am

Westretroman wrote:
Sat May 25, 2019 10:50 pm
dericobanjo wrote:
Sat May 25, 2019 8:35 pm
I only downloaded the 1.3 patch and I use SMBX2 but when I play it, the episode work but the custom music and custom tile, all custom stuff dosent show and get remplaced with vanilla tile, is it because of SMBX2 or I need to download version 1.2 and not just the 1.3 patch?
You need to download Super Extra World 2 version 1.2 and then patch it with the 1.3 patch by dropping the 1.3 patch files into the 1.2 folder.
Thank you, version 1.2 work without patch 1.3 but I put the patch in the 1.2 and I extracted it in a new folder in the 1.2 so I think the 1.3 should be working.


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