Re: Mario & the Missing Shine Sprites (Update 5/26/18: Late Birthday Update)
Posted: Sat May 26, 2018 3:32 pm
by GDKeptr
The 2 days ago it's was my Birthday and those of you who supported my project (well some of them) thank you all for the support, I really appreciate it.
As for the support, here is a little Late Birthday update I want to show you.
All of the Secret Passage level's background are now changed to the accurate one they have in Super Mario 63 (Special thanks to MurphMario for the background!).
So these are the Late Birthday updates and I hope you are looking forward for this project!
Re: Mario & the Missing Shine Sprites (Update 5/29/18: An Update already?!?! Now supports Level Designers and Beta Teste
Posted: Tue May 29, 2018 2:01 pm
by GDKeptr
There is an update already?!?!? I'm impressed!
So it is gonna be the last update for now because I'll have to like give the project a break from updates. Anyways, today's update is that the project now supports Level Designers and Beta Testers!!! But there are only 2 spaces in the Level Designers and Beta Testers list. Well 8luestorm is already added as a Level Designer so there is the last space in the Level Designers list. So yeah, that's much all of the last update. So if you want to be signed up as a Level Designer or a Beta Tester, come ask me here or in my Discord server! Good bye peeps!
Re: Mario & the Missing Shine Sprites (Update 5/29/18: An Update already?!?! Now supports Level Designers and Beta Teste
Posted: Tue May 29, 2018 2:03 pm
by Cedur
if Beta 4 comes out before the demo I'll test it.
Re: Mario & the Missing Shine Sprites (Update 5/29/18: An Update already?!?! Now supports Level Designers and Beta Teste
Re: Mario & the Missing Shine Sprites (Update 5/29/18: An Update already?!?! Now supports Level Designers and Beta Teste
Posted: Tue May 29, 2018 9:28 pm
by GDKeptr
Other user's Custom Levels in Level Credits are removed because I feel like it's the laziest thing to not have this project completely created by me or other Level Designers...
Re: Mario & the Missing Shine Sprites
Posted: Wed Jun 06, 2018 10:32 pm
by GDKeptr
Ok guys, now that I am back. I came here to post some screenshots of my project. So here are some screenshots!
So here is Tropical Ocean. As you know the level Tropical Seaside Beach, well I remaked it because I though it looked so messy and short. And I changed the name because I needed the short name and I named Tropical Seaside Beach last time because I couldn't think of a name of the level. So the name is now Tropical Ocean! And special thanks to The West of ripping the SM63 Silver Star graphic!
Princess Peach's Castle will now have paintings to tell what theme is going to be. I also have the fixed versions here:
Now here's a screenshot of a Cave level I am working on:
So a GIF will be uploaded tomorrow in the GIF spoilers, so stay tuned and I hope you like this project. And if you want to support my project, go to the main page and put the support link in your signature!
Re: Mario & the Missing Shine Sprites
Posted: Fri Jun 08, 2018 1:43 pm
by GDKeptr
Here is a new speedrun video Eclipsed75 did yesterday, thanks to him for speedrunning my level Tropical Ocean!
Re: Mario & the Missing Shine Sprites
Posted: Sun Jun 10, 2018 9:36 am
by MustardCake
Man, i used to play SM63 alot when i was little before i found about SMBX.
Seems like an interesting project.
Re: Mario & the Missing Shine Sprites (Update 6/13/18: Two more spaces for the LD & BT list added)
Posted: Wed Jun 13, 2018 9:14 pm
by GDKeptr
Hey guys, It's me again. I have an another important announcement right now, there are now 2 more spaces in the Level Designers and Beta Testers list now. I added 2 more because I feel like 2 isn't enough and I needed more teams to help me. So if you want to join in my project, I'll add you in which list you want to be in.
Re: Mario & the Missing Shine Sprites (Update 6/13/18: Two more spaces for the LD & BT list added)
Posted: Sat Jun 16, 2018 12:22 am
by GDKeptr
New Screenshots!
Re: Mario & the Missing Shine Sprites (Update 6/13/18: Two more spaces for the LD & BT list added)
Posted: Mon Jun 18, 2018 6:22 pm
by GDKeptr
Another New Screenies:
Re: Mario & the Missing Shine Sprites (Update 6/13/18: Two more spaces for the LD & BT list added)
Posted: Wed Jun 20, 2018 12:29 am
by GDKeptr
New videos:
Re: Mario & the Missing Shine Sprites (Update 6/13/18: Two more spaces for the LD & BT list added)
Re: Mario & the Missing Shine Sprites (New Screenshots & Supporter Logo)
Posted: Sun Jul 01, 2018 12:32 am
by GDKeptr
Hey bois! I am back for some new stuff that I want to show you all, I have nothing to say next. But let's show the stuff of MATMSS, shall we?
So here are some new screenshots of Stardust Buildings, the Secret Passage section is WIP. But the normal sections are done:
And the Bowser in the Dark World background is now in 2x2 pixels, thanks to MurphMario for the background rerenderation!
And I apologize if the Bob-omb graphics are glitchy, the txt's gfxheight & height was not set properly, it will be changed back to the original one soon.
And last but not least...
A new supporter logo has been created!!!
If you want to support this project, then replace the old one to the new one!
So these are some stuff that are shown for the project, and also...
The full version will likely be released on Late 2018 or 2019. so stay tuned of that! Good bye!
Re: Mario & the Missing Shine Sprites (New Screenshots & Supporter Logo)
Posted: Thu Jul 05, 2018 8:23 pm
by OlieGamerTV
this looks pretty interesting... but why do people love using the Super Mario 63 Castle? (nothing wrong with it, i love SM63) i may play it soon.
Re: Mario & the Missing Shine Sprites (New Screenshots & Supporter Logo)
Peach's Castle is completely fine, don't change it pls only for the mere sake of changing.
Don't worry, I won't change it. The graphic will stay as it was. BTW, I don't know why my thread doesn't get talked that much lol (it was just me who's posting replys here lol).