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Re: Cleavaged Cliff

Posted: Fri Dec 15, 2017 6:09 pm
by Shadow_Flame
Electriking wrote:
Shadow_Flame wrote:
The0x539 wrote: ...then what led you to play this with 38A?
That's what I'm trying to say - I never played this in 38A. I did it in 1.4.4 and that explains why I didn't get the wind effect.
They are the same thing. You need to play this in 2.0.
And how was I supposed to know that when nothing was mentioned in the level name or description about the engine that I'm supposed to use?

Re: Cleavaged Cliff

Posted: Fri Dec 15, 2017 6:20 pm
by PixelPest
Shadow_Flame wrote:
Electriking wrote:
Shadow_Flame wrote: That's what I'm trying to say - I never played this in 38A. I did it in 1.4.4 and that explains why I didn't get the wind effect.
They are the same thing. You need to play this in 2.0.
And how was I supposed to know that when nothing was mentioned in the level name or description about the engine that I'm supposed to use?
Well when you played it with 38A it obviously didn't work since you saw it being played in my YouTube video with the effects present and then just went ahead and continued playing it and reviewed it using a broken engine that didn't have the necessary features to run the level properly. Although honestly it shouldn't have to be specified if a level doesn't use 38A since it isn't a real version of SMBX and most people use SMBX2. Sure, Mudkip could have mentioned it using LunaLua and hence needing SMBX2, but I think that could have been easily figured out

Re: Cleavaged Cliff

Posted: Sat Dec 16, 2017 7:21 am
by Mudkip
Ya that's partly my mistake as I didn't state it in the starting post. Bear with me I still have no idea what all these engines are called.
Still thank you Shadow_Flame for bothering to review it, I appreciate it!

Re: Cleavaged Cliff

Posted: Sat Dec 16, 2017 10:55 am
by Shadow_Flame
Mudkip wrote:Ya that's partly my mistake as I didn't state it in the starting post. Bear with me I still have no idea what all these engines are called.
Still thank you Shadow_Flame for bothering to review it, I appreciate it!
That's fine. You're welcome :)