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Re: Video Game Logics

Posted: Sun Oct 15, 2017 4:12 pm
by arcade999
You can take bullets in the brain, as long as you have health.

Because ennemies are ¨ennemie¨, they hurt you on touch, even if they didn't even seems to know that you touched them.

Oh and also, you can find food in stone blocks, don't ask me why.
Reiuji Utsuho wrote:
Devan2002 wrote:
Reiuji Utsuho wrote:What if the goombas were actually covered in some type of poison or chemical?
Wouldn't they die then? But I see what you mean, poison that affects, well, any character that can be killed by them. Even King Koopa in SMBX 2.0.
I didn't clarify that the poison wouldn't hurt them. I believe there are some real life animals that are actually like this as a means of fending predators off and protecting themselves. This would be what I mean in this case.

Would other enemies be immune, though? If yes, then it means either they have the same thing going on too or it simply has no effect. If no, then it makes goombas crazy dangerous. Of course in the games, enemies tend not to kill others themselves so...

Still, especially with enemies that mainly just walk (goombas, shyguys, koopas (not parakoopas), and the like), I think it could make sense, seeing as a mere touch is enough to kill you in the games. If not poison, it could easily be some other highly dangerous thing that could kill on contact that they have on themselves.
yes, but then, it would be the same with all freakin ennemies of the mario universe, including mr.L, wich is corrupted luigi or something, and don't make me believe that the poison appeared on him when he turned evil, unless it only hurt good people, appear on bad ones, but I honestly don't think it is the case.

Re: Video Game Logics

Posted: Sun Oct 15, 2017 7:16 pm
by FireyPaperMario
I had this one theory on the Nintendo Multiverse (A.K.A. Super Smash Bros.) that Master Hand & Crazy Hands are gods

Re: Video Game Logics

Posted: Sun Oct 15, 2017 7:30 pm
by PopYoshi
There's a wall between them

Image

Image

Still he can shoot an arrow, even if there's a wall between them

Image

Both of them are in a horse

Image

Still they can carry each other

Re: Video Game Logics

Posted: Sun Oct 15, 2017 9:41 pm
by Devan2002
Musicality_Minister45 wrote:It doesn't make sense that Ice overpowers Fire in some games, wouldn't the fire just melt the ice?
That's what happens in SMBX, which is logical. But the fact that frozen enemies remain in air is just breaking the rules of gravity, enemies in Nintendo-made games tend to do that, too, but they follow the "gravity doesn't affect until you look down" expect they don't look down, and the usual amount it would take is the same in the game.

Re: Video Game Logics

Posted: Sun Oct 15, 2017 9:47 pm
by Julia Pseudo
Musicality_Minister45 wrote:It doesn't make sense that Ice overpowers Fire in some games, wouldn't the fire just melt the ice?
well sure but what does ice turn into when it melts

water

and we all know water puts out fire

Re: Video Game Logics

Posted: Mon Oct 16, 2017 2:21 am
by MacDuckBeat
I didn't know that things like spears and axe specifically in Kirby games (spear is used by Bandana Dee also the spear copy ability and the axe used by Masked Dedede's revenge in Triple Deluxe) can be used to fly. How does one holds and then flies like a helicopter anyways?

Re: Video Game Logics

Posted: Mon Oct 16, 2017 12:05 pm
by Super Luigi!
AndrewPixel wrote:Mario can throw fireballs... underwater, also in all 2D games he has infinite breath and he doesn't hurt when he falls from a large height.
In the 2D games, Mario can simply hold his breath for however long the timer is present. As for falling, he can't see the ground, so it doesn't hurt.

Re: Video Game Logics

Posted: Mon Oct 16, 2017 2:12 pm
by arcade999
when you die in water...even if it is a 2 centimeters deep puddle

#robloxlogic

Re: Video Game Logics

Posted: Mon Oct 16, 2017 3:37 pm
by HenryRichard
RSupertheGreat wrote:I didn't know that things like spears and axe specifically in Kirby games (spear is used by Bandana Dee also the spear copy ability and the axe used by Masked Dedede's revenge in Triple Deluxe) can be used to fly. How does one holds and then flies like a helicopter anyways?
A somewhat related oddity is how Tails manages to spin his two tails to fly without getting them tangled. However, that mystery has been solved.

Re: Video Game Logics

Posted: Mon Oct 16, 2017 5:36 pm
by Oshi
Pseudo wrote:
Musicality_Minister45 wrote:It doesn't make sense that Ice overpowers Fire in some games, wouldn't the fire just melt the ice?
well sure but what does ice turn into when it melts

water

and we all know water puts out fire
I was more or less talking about the ice directly putting out the fire

Re: Video Game Logics

Posted: Tue Oct 17, 2017 6:05 pm
by Devan2002
Musicality_Minister45 wrote:
Pseudo wrote:
Musicality_Minister45 wrote:It doesn't make sense that Ice overpowers Fire in some games, wouldn't the fire just melt the ice?
well sure but what does ice turn into when it melts

water

and we all know water puts out fire
I was more or less talking about the ice directly putting out the fire
You can literally be a burning ice cube in Kirby 64: The Crystal Shards.

Re: Video Game Logics

Posted: Wed Oct 25, 2017 9:13 am
by IAmPlayer
The fact that how Alakazam was SOO smart, that he only can learn 4 moves.

-A Player can put a Bicycle, and other heavy things inside.

-The fact that Feather Cape, doesn't have any feathers on it.

-When a Pokemon Hurt In Main Series : It got fainted after it has 0HP.
When a Pokemon hurt in Mystery Dungeon Series : It could get hurt so bad, getting unconsious for how long, unable to move after it recovers itself for a while, or just straight up dead.

Re: Video Game Logics

Posted: Wed Oct 25, 2017 9:42 am
by MacDuckBeat
1AmPlayer wrote: -The fact that Feather Cape, doesn't have any feathers on it.
Perhaps that the feather transforms into a yellow cape when touching it.

Re: Video Game Logics

Posted: Wed Oct 25, 2017 11:10 am
by IAmPlayer
RSupertheGreat wrote:
1AmPlayer wrote: -The fact that Feather Cape, doesn't have any feathers on it.
Perhaps that the feather transforms into a yellow cape when touching it.
Eh, fair enough.

Re: Video Game Logics

Posted: Wed Oct 25, 2017 11:48 am
by Super Luigi!
You can jump off a cliff and land perfectly safe, unless the Z-Axis is involved. Also, landing in water never hurts like hitting concrete.

Re: Video Game Logics

Posted: Wed Oct 25, 2017 6:06 pm
by Oshi
Speaking of cliffs, in LoZ: OoT, you can jump off of a high cliff, and suffer minimal damage.

Re: Video Game Logics

Posted: Wed Oct 25, 2017 8:39 pm
by Devan2002
Musicality_Minister45 wrote:Speaking of cliffs, in LoZ: OoT, you can jump off of a high cliff, and suffer minimal damage.
This same thing applies to the huge cliff on Death Mountain in A Link to the Past.

Re: Video Game Logics

Posted: Thu Oct 26, 2017 9:13 pm
by Super Luigi!
Blue Koopas and Yoshis naturally fly, and combining the two doesn't do anything special, unlike with a cape/tail.

Re: Video Game Logics

Posted: Thu Oct 26, 2017 11:00 pm
by Julia Pseudo
When did blue koopas naturally fly? Yoshi might get wings when he swallows a blue shell but blue koopas were actually the only koopa color without a Paratroopa version in Super Mario World.

Re: Video Game Logics

Posted: Mon Oct 30, 2017 7:33 am
by FireyPaperMario
Here's a crazy video game logic for y'all:

It's fair to put a Sumo Wrestler in a street fight against a Boxer.

*Brain explodes*