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Re: Mario's Quest

Posted: Fri Oct 20, 2017 9:23 am
by Kyogre
Wow the screenshots look stunning! :D

Image
The waterfall has a little cutoff eventually you can fix that somehow.


Image

Also the beginning of the pipe, I make an extra pipe tile background everytime I have
a problem with this and place it behind the ground to have a liquid transition.


There's a lot of potential in this project, good work! ;)

Re: Mario's Quest

Posted: Fri Oct 20, 2017 7:49 pm
by xDestroy
Kyogre wrote:Wow the screenshots look stunning! :D

Image
The waterfall has a little cutoff eventually you can fix that somehow.


Image

Also the beginning of the pipe, I make an extra pipe tile background everytime I have
a problem with this and place it behind the ground to have a liquid transition.


There's a lot of potential in this project, good work! ;)
Thank you for the notice, fixing currently :)

Re: Mario's Quest

Posted: Fri Oct 20, 2017 8:27 pm
by Oshi
I might consider Beta Testing

Re: Mario's Quest

Posted: Sun Oct 22, 2017 3:40 pm
by Super Luigi!
If you need another Beta Tester, I can help as well. If not, then I shall patiently await your next update. Please take care, xDestroy!

Re: Mario's Quest

Posted: Mon Oct 23, 2017 5:07 pm
by FirestarPlays
There's a few minor flaws, but looks pretty good so far.

Re: Mario's Quest

Posted: Mon Oct 23, 2017 5:32 pm
by xDestroy
FirestarPlays wrote:There's a few minor flaws, but looks pretty good so far.
Can you please explain these "minor flaws" so i can make this project better?

Re: Mario's Quest

Posted: Tue Oct 24, 2017 9:53 am
by MarioLuigiNabbitTrio
Looks great! Can't wait to see more =)

Re: Mario's Quest

Posted: Tue Oct 24, 2017 1:24 pm
by FirestarPlays
The waterfall has a bit of cutoff, and the brown castle needs one or two more enemies.

Re: Mario's Quest

Posted: Tue Oct 24, 2017 8:08 pm
by xDestroy
FirestarPlays wrote:The waterfall has a bit of cutoff, and the brown castle needs one or two more enemies.
The brown blocks in the castle move left and right, since it’s the beginning of the level, I wanted to show the player the mechanic so then they get used to it, then making it have more enemy’s later in the level, if that makes sense. For the cutoff waterfall, I fixed it alredey due to Kygore pointing it out earlier

Re: Mario's Quest

Posted: Wed Oct 25, 2017 6:47 pm
by xDestroy
UPDATE: I kinda accidentally... DELETED MY WHOLE WORLDS FILE!!! So yeah... this project is delayed... sorry :(

Re: Mario's Quest

Posted: Wed Oct 25, 2017 6:51 pm
by Westretroman
Concidently deleted, never heard this before.
Well, I hope you get this episode on it's feet sometime soon.

Re: Mario's Quest

Posted: Wed Oct 25, 2017 7:05 pm
by ElectriKong
And did you have any backups of the episode?

Re: Mario's Quest

Posted: Wed Oct 25, 2017 8:52 pm
by xDestroy
Electriking wrote:And did you have any backups of the episode?
I do, but it has not been updated since October 3rd, plus i lost all my levels i made, episodes i downloaded, it sucks.

Re: Mario's Quest

Posted: Thu Oct 26, 2017 8:56 am
by Snessy the duck
Could you maybe check your recycle bin?

Re: Mario's Quest

Posted: Thu Oct 26, 2017 4:47 pm
by xDestroy
Snessy the duck wrote:Could you maybe check your recycle bin?
I tryed that, but when i opened it, it just transfered me to the documents.

Re: Mario's Quest

Posted: Thu Oct 26, 2017 9:05 pm
by Super Luigi!
Good luck getting your files back, xDestroy. If all else fails, either recreate them somehow, or move on.

Re: Mario's Quest

Posted: Thu Oct 26, 2017 10:01 pm
by 5QU3L3T0N
Hey, thats pretty good!

Re: Mario's Quest

Posted: Sat Nov 04, 2017 9:47 am
by xDestroy
Attention! I think that I'm going to restart this project due to the deleted files and stress going on with my life due to basketball and schoolwork, I want to make sure Mario's Quest is the best that it can be. I would like a mod to lock this thread until further notice of a continuation, thank you for understanding. I really put my heart and effort into this project the past 4 months, so maybe a rebrand in the possible future? Only time will tell

Re: Mario's Quest

Posted: Sat Nov 04, 2017 1:54 pm
by Cedur
Do you think it's necessary to have a second thread? Either way, good luck.

Re: Mario's Quest

Posted: Tue Nov 28, 2017 4:58 pm
by CoinKillerL
This looks absolutely AMAZING
My level design compared to yours is boring af