Page 2 of 5
Re: Project X (name will be decided by me)
Posted: Sat Jun 17, 2017 8:15 pm
by Doesntpostverymuch
Mable wrote:I remember that you posted the underground level at the beginning of this month.
Seeing this screen again tells me, that you didn't change anything after that and just posted the exact same one.
It's probably the exact same 10 seconds level and if every level is like this then this episode will be really short. Not to mention that the bgos and wood block look out of place anyway.
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH i added an entire AREA to that level.
Re: Project X (name will be decided by me)
Posted: Sat Jun 17, 2017 8:26 pm
by kr4k1n
Doesntpostverymuch wrote:Mable wrote:I remember that you posted the underground level at the beginning of this month.
Seeing this screen again tells me, that you didn't change anything after that and just posted the exact same one.
It's probably the exact same 10 seconds level and if every level is like this then this episode will be really short. Not to mention that the bgos and wood block look out of place anyway.
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH i added an entire AREA to that level.
what about the bgos and the wood block, are those fixed at all?
Re: Project X (name will be decided by me)
Posted: Sat Jun 17, 2017 8:37 pm
by Doesntpostverymuch
nobody complained about either of thoose, i'll fix them in the next verison
Re: Project X (name will be decided by me)
Posted: Sun Jun 18, 2017 5:26 am
by Mable
Doesntpostverymuch wrote:
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH i added an entire AREA to that level.
XDDDD writing in all caps so funny
Re: Project X (name will be decided by me)
Posted: Sun Jun 18, 2017 8:16 am
by Doesntpostverymuch
Updated the project!
Re: Project X (name will be decided by me)
Posted: Sun Jun 18, 2017 8:23 am
by Mable
Re: Project X (name will be decided by me)
Posted: Sun Jun 18, 2017 8:26 am
by PixelPest
It's obvious that giving you feedback is pointless since you're too stubborn to even accept that you've made mistakes. The New levels have basically the same issues as the old ones and saying that you apologized for long paths...doesn't actually fix them
Re: Project X (name will be decided by me)
Posted: Sun Jun 18, 2017 9:10 am
by Doesntpostverymuch
i'll fix them when version 1 is out, i promise
Re: Project X (name will be decided by me)
Posted: Sun Jun 18, 2017 9:11 am
by Doesntpostverymuch
That may or may not be on purpose.
Re: Project X (name will be decided by me)
Posted: Sun Jun 18, 2017 4:17 pm
by ElectriKong
Doesntpostverymuch wrote:
That may or may not be on purpose.
Still looks bad
Re: Project X (name will be decided by me)
Posted: Thu Jun 22, 2017 1:27 pm
by Doesntpostverymuch
PixelPest wrote:It's obvious that giving you feedback is pointless since you're too stubborn to even accept that you've made mistakes. The New levels have basically the same issues as the old ones and saying that you apologized for long paths...doesn't actually fix them
GOOD NEWS, PIXELPEST i went and fixed it.
practicalshorty014 wrote:what about the bgos and the wood block, are those fixed at all?
I tried to fix that, but your comment is vague so i'm not sure if i acutally fixed it
Re: Project X (name will be decided by me)
Posted: Thu Jun 22, 2017 1:41 pm
by PixelPest
Do you have some new screenshots? Specifically of the same sections?
Re: Project X (name will be decided by me)
Posted: Thu Jun 22, 2017 2:27 pm
by Doesntpostverymuch
PixelPest wrote:Do you have some new screenshots? Specifically of the same sections?
New screenshots will come out sometime later, so, sorry.
Re: Project X (name will be decided by me)
Posted: Thu Jun 22, 2017 6:42 pm
by PixelPest
Doesntpostverymuch wrote:PixelPest wrote:Do you have some new screenshots? Specifically of the same sections?
New screenshots will come out sometime later, so, sorry.
It's nothing to apologize about. It just makes it so that we can't actually see if you fixed anything or not and whether or not you are still continuing down the wrong path
Re: Project X (name will be decided by me)
Posted: Thu Jun 22, 2017 7:05 pm
by Doesntpostverymuch
PixelPest wrote:Doesntpostverymuch wrote:PixelPest wrote:Do you have some new screenshots? Specifically of the same sections?
New screenshots will come out sometime later, so, sorry.
It's nothing to apologize about. It just makes it so that we can't actually see if you fixed anything or not and whether or not you are still continuing down the wrong path
i'll probably have it done by tommorow if i don't forget
Edit: here it is:
https://snag.gy/06WxPv.jpg
Re: Project X (name will be decided by me)
Posted: Fri Jun 23, 2017 7:24 am
by PixelPest
You obviously listened to no criticism about the world map
Re: Project X (name will be decided by me)
Posted: Fri Jun 23, 2017 7:31 am
by Doesntpostverymuch
PixelPest wrote:You obviously listened to no criticism about the world map
i've been too busy fixing the path issue to add more decorations.
Re: Project X (name will be decided by me)
Posted: Fri Jun 23, 2017 7:39 am
by PixelPest
That's not the issue. Your extremely long paths are the issue. Do you even listen?
Re: Project X (name will be decided by me)
Posted: Fri Jun 23, 2017 7:44 am
by Doesntpostverymuch
PixelPest wrote:That's not the issue. Your extremely long paths are the issue. Do you even listen?
i put in 3 levels on the worst offending path
Re: Project X (name will be decided by me)
Posted: Fri Jun 23, 2017 7:49 am
by PixelPest
Have you actually looked at how long and linear those paths still are though? It's ridiculous