The Grand Adventure (project x)

Share your work-in-progress SMBX episode or browse and support others'.

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Doesntpostverymuch
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Re: Project X (name will be decided by me)

Postby Doesntpostverymuch » Sat Jun 17, 2017 8:15 pm

Mable wrote:I remember that you posted the underground level at the beginning of this month.

Seeing this screen again tells me, that you didn't change anything after that and just posted the exact same one.

It's probably the exact same 10 seconds level and if every level is like this then this episode will be really short. Not to mention that the bgos and wood block look out of place anyway.

HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH i added an entire AREA to that level.

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Re: Project X (name will be decided by me)

Postby kr4k1n » Sat Jun 17, 2017 8:26 pm

Doesntpostverymuch wrote:
Mable wrote:I remember that you posted the underground level at the beginning of this month.

Seeing this screen again tells me, that you didn't change anything after that and just posted the exact same one.

It's probably the exact same 10 seconds level and if every level is like this then this episode will be really short. Not to mention that the bgos and wood block look out of place anyway.

HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH i added an entire AREA to that level.
what about the bgos and the wood block, are those fixed at all?

Doesntpostverymuch
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Re: Project X (name will be decided by me)

Postby Doesntpostverymuch » Sat Jun 17, 2017 8:37 pm

nobody complained about either of thoose, i'll fix them in the next verison

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Re: Project X (name will be decided by me)

Postby Mable » Sun Jun 18, 2017 5:26 am

Doesntpostverymuch wrote: HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH i added an entire AREA to that level.
XDDDD writing in all caps so funny

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Re: Project X (name will be decided by me)

Postby Doesntpostverymuch » Sun Jun 18, 2017 8:16 am

Updated the project!

Mable
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Re: Project X (name will be decided by me)

Postby Mable » Sun Jun 18, 2017 8:23 am

Spoiler: show
Image

Image

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Re: Project X (name will be decided by me)

Postby PixelPest » Sun Jun 18, 2017 8:26 am

It's obvious that giving you feedback is pointless since you're too stubborn to even accept that you've made mistakes. The New levels have basically the same issues as the old ones and saying that you apologized for long paths...doesn't actually fix them

Doesntpostverymuch
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Re: Project X (name will be decided by me)

Postby Doesntpostverymuch » Sun Jun 18, 2017 9:10 am

i'll fix them when version 1 is out, i promise

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Re: Project X (name will be decided by me)

Postby Doesntpostverymuch » Sun Jun 18, 2017 9:11 am

Mable wrote:
Spoiler: show
Image

Image
That may or may not be on purpose.

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Re: Project X (name will be decided by me)

Postby ElectriKong » Sun Jun 18, 2017 4:17 pm

Doesntpostverymuch wrote:
Mable wrote:
Spoiler: show
Image

Image
That may or may not be on purpose.
Still looks bad

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Re: Project X (name will be decided by me)

Postby Doesntpostverymuch » Thu Jun 22, 2017 1:27 pm

PixelPest wrote:It's obvious that giving you feedback is pointless since you're too stubborn to even accept that you've made mistakes. The New levels have basically the same issues as the old ones and saying that you apologized for long paths...doesn't actually fix them
GOOD NEWS, PIXELPEST i went and fixed it.
practicalshorty014 wrote:what about the bgos and the wood block, are those fixed at all?
I tried to fix that, but your comment is vague so i'm not sure if i acutally fixed it

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Re: Project X (name will be decided by me)

Postby PixelPest » Thu Jun 22, 2017 1:41 pm

Do you have some new screenshots? Specifically of the same sections?

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Re: Project X (name will be decided by me)

Postby Doesntpostverymuch » Thu Jun 22, 2017 2:27 pm

PixelPest wrote:Do you have some new screenshots? Specifically of the same sections?
New screenshots will come out sometime later, so, sorry.

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Re: Project X (name will be decided by me)

Postby PixelPest » Thu Jun 22, 2017 6:42 pm

Doesntpostverymuch wrote:
PixelPest wrote:Do you have some new screenshots? Specifically of the same sections?
New screenshots will come out sometime later, so, sorry.
It's nothing to apologize about. It just makes it so that we can't actually see if you fixed anything or not and whether or not you are still continuing down the wrong path

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Re: Project X (name will be decided by me)

Postby Doesntpostverymuch » Thu Jun 22, 2017 7:05 pm

PixelPest wrote:
Doesntpostverymuch wrote:
PixelPest wrote:Do you have some new screenshots? Specifically of the same sections?
New screenshots will come out sometime later, so, sorry.
It's nothing to apologize about. It just makes it so that we can't actually see if you fixed anything or not and whether or not you are still continuing down the wrong path
i'll probably have it done by tommorow if i don't forget

Edit: here it is: https://snag.gy/06WxPv.jpg

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Re: Project X (name will be decided by me)

Postby PixelPest » Fri Jun 23, 2017 7:24 am

You obviously listened to no criticism about the world map

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Re: Project X (name will be decided by me)

Postby Doesntpostverymuch » Fri Jun 23, 2017 7:31 am

PixelPest wrote:You obviously listened to no criticism about the world map
i've been too busy fixing the path issue to add more decorations.

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Re: Project X (name will be decided by me)

Postby PixelPest » Fri Jun 23, 2017 7:39 am

That's not the issue. Your extremely long paths are the issue. Do you even listen?

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Re: Project X (name will be decided by me)

Postby Doesntpostverymuch » Fri Jun 23, 2017 7:44 am

PixelPest wrote:That's not the issue. Your extremely long paths are the issue. Do you even listen?
i put in 3 levels on the worst offending path

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Re: Project X (name will be decided by me)

Postby PixelPest » Fri Jun 23, 2017 7:49 am

Have you actually looked at how long and linear those paths still are though? It's ridiculous


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