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Re: M41: A Cult & a Dragon NIGHT 1
Posted: Sat Jun 10, 2017 1:54 pm
by PersonNamedUser
Since Shadowstar just confirmed himself as townie making it very easy to start a blue alliance, what should we do?
Keep it as it is allowing an alliance to easily be started, or should we reroll?
Re: M41: A Cult & a Dragon NIGHT 1
Posted: Sat Jun 10, 2017 1:58 pm
by PersonNamedUser
Nevermind, i'm an idiot
Re: M41: A Cult & a Dragon NIGHT 1
Posted: Sat Jun 10, 2017 2:01 pm
by Megar
For those we must protect
ONWARD
Re: M41: A Cult & a Dragon NIGHT 1
Posted: Sat Jun 10, 2017 2:12 pm
by TDK
I'm always a regular townie every other game I'm in.
Re: M41: A Cult & a Dragon NIGHT 1
Posted: Sat Jun 10, 2017 2:21 pm
by ShadowStarX
Okay in all seriousness, let's try to make a plan for the blue alliance to start.
So, my idea is that the Guardian should not use his ability and claim so that the Archmage can inspect him. We should remember the fact that there isn't a painter in the game, nor a bartender.
True I also see a con of this since that'd mean that the guardian would have to be more careful about protecting someone or not, especially considering the fact that the Dragon might upgrade on D2 and cannot be avenged by the Guardian.
So, do you guys think that this is a plan we could follow or should we just scrap this as it is? It's an easy way to start the alliance but has a con later on.
Re: M41: A Cult & a Dragon NIGHT 1
Posted: Sat Jun 10, 2017 2:22 pm
by PersonNamedUser
Sure, i'd say we could roll with it
Re: M41: A Cult & a Dragon NIGHT 1
Posted: Sat Jun 10, 2017 2:25 pm
by Thehelmetguy1
It could work, but the alliance would have to be set before n2. Also the dancer shouldn't target anyone this night, unless something happens that makes it a good idea. I say that because the dancer might target a mafia or the TP.
Re: M41: A Cult & a Dragon NIGHT 1
Posted: Sat Jun 10, 2017 2:34 pm
by ShadowStarX
I'd say that if we want this plan, we should make the guardian claim tonight so the sheriff can inspect him in time. True he could also take the risk of inspecting someone else if there are no counterclaims on the guardian.
Re: M41: A Cult & a Dragon NIGHT 1
Posted: Sat Jun 10, 2017 2:38 pm
by TLtimelord
How about the blues DON'T claim to SSX as doing what he did proves nothing. He could have been joking the whole time.
Re: M41: A Cult & a Dragon NIGHT 1
Posted: Sat Jun 10, 2017 2:39 pm
by Thehelmetguy1
It was a joke, so please, if you are a blue, DON'T TAKE THAT MESSAGE SERIOUSLY
Re: M41: A Cult & a Dragon NIGHT 1
Posted: Sat Jun 10, 2017 2:39 pm
by ShadowStarX
TLtimelord wrote:How about the blues DON'T claim to SSX as doing what he did proves nothing. He could have been joking the whole time.
I purposefully messed up on faking a role pm so indeed don't claim to me.
True no harm would come out of that lol.
However TNT what do you think of the serious plan?
Re: M41: A Cult & a Dragon NIGHT 1
Posted: Sat Jun 10, 2017 2:42 pm
by underFlo
Yeah idk if the people who suggested that were being serious but please dont
The Dancer should be wary of using their ability tonight, it'd especially hurt if they targeted the Dragonborn since an additional night kill could really fuck us up. It'd be better to use it once we get the inevitable alliance and is quite effective when used on the cop or vigi (the latter only once we have confirmed reds).
Re: M41: A Cult & a Dragon NIGHT 1
Posted: Sat Jun 10, 2017 2:49 pm
by underFlo
Pros of the Guardian targetting someone tonight:
* He may save another role
* He may kill a Mafia
Pros of him not targetting anyone tonight:
* He himself can't be killed
* He can be used as an easy mouthpiece for a possible alliance
As a role that can't be nightkilled I'd argue the Guardian is the perfect mouthpiece. He can only die by the town's hands, and I'd argue that's not gonna happen.
Re: M41: A Cult & a Dragon NIGHT 1
Posted: Sat Jun 10, 2017 2:51 pm
by TLtimelord
Well I like the idea of the archmage inspecting someone first before anything happens so that we can potentially use a townsperson as our publicly acknowledged mouthpiece, since there's no green or disguising roles. If we hit a red once or twice then we can use the Guardian as a mouthpiece as plan B
Re: M41: A Cult & a Dragon NIGHT 1
Posted: Sat Jun 10, 2017 2:59 pm
by ShadowStarX
Also for the Guardian plan, we should keep in mind that the Dragon can't be avenged after Day 4 and they might not be avengable on N3 and N4. (depending on the TP's choice)
Re: M41: A Cult & a Dragon NIGHT 1
Posted: Sat Jun 10, 2017 3:14 pm
by PersonNamedUser
I think the guardian should claim as it was agreed on discord because then if they just didn't protect anyone, we'd have a confirmed
mouthpiece.
Re: M41: A Cult & a Dragon NIGHT 1
Posted: Sat Jun 10, 2017 3:14 pm
by PersonNamedUser
Excuse me, i meant immune
Re: M41: A Cult & a Dragon NIGHT 1
Posted: Sat Jun 10, 2017 3:16 pm
by Cedur
Alright ladies and gentlemen, I'm the guardian. I would obviously do nothing good if I was a bad guy faking it, so if you trust me enough, you can start an alliance already, but if you inspect me first and do the alliance N1 I also don't mind.
Re: M41: A Cult & a Dragon NIGHT 1
Posted: Sat Jun 10, 2017 3:20 pm
by TLtimelord
I think this was a dumb thing to do before the inspection. The archmage should inspect him before ANYTHING happens.
Re: M41: A Cult & a Dragon NIGHT 1
Posted: Sat Jun 10, 2017 3:22 pm
by Thehelmetguy1
Well shit
Too late
I noticed a flaw
The sheriff inspects
But how do we know the inspection results?