Wifi Woodland

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Shadow_Flame
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Re: Wifi Woodland

Postby Shadow_Flame » Sun Dec 17, 2017 10:58 am

Hi there, Airship. I downloaded your level and here is what I think after playing it:

- I absolutely love the graphics! Very futuristic and unique. Did you design them? If yes, congrats ;)
- Music was fitting, adding a retro/mechanical feel to it.
- The design of the level itself is obviously a throwback to level 1-1 from SMB3. Even though the level mirrors the one from SMB3, you have added your own little 'twists' with the laser barriers and the end point.
- I didn't notice any cut-offs or bugs. I did see the 'sheep' thing on top of the tall grey pipe. Not sure what that is - maybe it was meant to be an Easter egg?
- Backgrounds and coins were plentiful with good custom graphics.
- Why is it called "Wifi Woodland"? I don' recall seeing any trees (unless it's referring to the semi-wooden platforms?). Also, is the Wifi represented by the blue dotted lines? It would've been cool to have a friendly NPC to talk to (or a sign) that can give you background info on the level but that's just a suggestion.

Overall, this level's idea is interesting and I enjoyed playing it. I do wish there was more than one section to play through (e.g. a pipe taking you to another area). I'd give this 8.5/10.

OlieGamerTV
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Re: Wifi Woodland

Postby OlieGamerTV » Mon Dec 18, 2017 9:27 pm

this looks sick! has anyone else noticed that the Bob-ombs dont seem to apply to the Futuristic feel, kinda feels like the Waddle Dees. either way, this looks fun. ;D

ADMAndrew
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Re: Wifi Woodland

Postby ADMAndrew » Tue Dec 19, 2017 7:51 am

OlieGamerTV wrote:this looks sick! has anyone else noticed that the Bob-ombs dont seem to apply to the Futuristic feel, kinda feels like the Waddle Dees. either way, this looks fun. ;D
That does not necessarily change the futuristic aesthetic of the level. This reminds me of Crash Nitro Kart in the Teknee world :lol:

Super Luigi Bros
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Re: Wifi Woodland

Postby Super Luigi Bros » Mon Jan 01, 2018 2:00 pm

Wow! This is a really neat idea! It is like the first level of SMB3, but a neat mechanical theme. I think it is cool how you named it Wifi Woodland, since the ground is wood, and it mechanical, so it is like wifi connections and stuff. Really like the music, too! It is upbeat, but a little bit "metal" in it too, very fitting! Though it is short, I still enjoyed it while it lasted, and I think this level would fit in a episode, given the correct plot.

Really good use of custom GFX 9.2/10

PixelPest
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Re: Wifi Woodland

Postby PixelPest » Tue Jan 02, 2018 11:24 am

Super Luigi Bros wrote:Wow! This is a really neat idea! It is like the first level of SMB3, but a neat mechanical theme. I think it is cool how you named it Wifi Woodland, since the ground is wood, and it mechanical, so it is like wifi connections and stuff. Really like the music, too! It is upbeat, but a little bit "metal" in it too, very fitting! Though it is short, I still enjoyed it while it lasted, and I think this level would fit in a episode, given the correct plot.

Really good use of custom GFX 9.2/10
So from your review you didn't discuss anything to really do with gameplay or design, so it appears your score is solely on aesthetics, which should not be given even half as much weight as design and gameplay. Also, you didn't point out anything wrong with it so by your review your score should be 10/10

IAmPlayer
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Re: Wifi Woodland

Postby IAmPlayer » Thu Jan 11, 2018 8:46 am

I kinda liked this one. I say kinda because it's kinda a straight-forward level. Which is good for an episode, but not for a standalone level. But, good job. I like the block designs.


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