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Re: Enjl's Café - "jorfrey" include!

Posted: Fri May 04, 2018 7:00 am
by FireyPaperMario
WildWEEGEE wrote:
snoruntpyro wrote:LOOK. SMBX IS DUMB
>When a developer of SMBX decides to not like SMBX
I think pyro is making a inside joke. >_>

Re: Enjl's Café - "jorfrey" include!

Posted: Fri May 04, 2018 9:16 am
by WildW
MarioRPGExpert93 wrote:
WildWEEGEE wrote:
snoruntpyro wrote:LOOK. SMBX IS DUMB
>When a developer of SMBX decides to not like SMBX
I think pyro is making a inside joke. >_>
I think I was also making a joke:

Re: Enjl's Café - "Bold n Brash" include!

Posted: Thu Oct 11, 2018 6:25 pm
by Emral
Bold and Brash
Published October 11, 2018
I wanted to make a level to go along with a new Thoughtful Design video so here it is.
Download
Image

Re: Enjl's Café - "Bold n Brash" include!

Posted: Mon Jan 14, 2019 11:50 am
by SMBX-Acc
These levels are so good. My favourite is Juggle Physics, although, I haven't finished the game lol.

I want to make a level similar to this but with the ability to use the default mario sprite and default power ups. Like mario maker but I'm not sure if wearing shellmet is possible.

I was wondering if there's a guide to make the LUAs you used in Juggle Physics?

Spoiler: show
Especially the following:

1. Bob Omb able to destroy blocks
2. NPCs able to interact with Springboard (and Note Block?)
3. retry.lua
4. Rotated NPCs (I'm familiar with custom gfx but I can't figure out how to make P-Switch upside down. I'd like to use it with other NPCs too.)
5. POW block killing enemies

Basically, everything you used lol, I read your comments in the code but I can't follow it.
I tried searching everywhere but I couldn't find anything,

I'm probably asking too much but I'd really like to know how to make Bob Omb destroy certain blocks and make NPCs able to bounce using Springboard.

Thanks!

Re: Enjl's Café - "Bold n Brash" include!

Posted: Mon Jan 14, 2019 5:36 pm
by Emral
All the lua code here is specifically made for this level. Some of it has been adapted into SMBX2 Beta 4, set to release this year. Your best bet for learning how to do similar things is to start with easier stuff and learn how lunalua and lua itself work, and then work your way up until you can infer from the code what it's doing.

1. Bob-omb is rewritten from scratch. It uses the colliders.lua library to determine its explosion and the onNPCKill event to react to a bounce.
2. The springboards are rewritten from scratch. I once tried to do the same for a block, but eh. Never came around to anything great.
3. Retry.lua in this level uses savestate.lua to skip level reload. It's... heavily modded. There's a general function for loading levels though, which has been used here and there, which lets you instantly reload into the level. UI shenanigans are just code on top.
4. The upside-down p-switch is a completely seperate entity to rightside-up p-switches. Even the rightside-up p-switches in this level aren't actual p-switches, but rather the skull switches. I wanted to control my p-switch state myself.
5. Similar collision checks to what the bobomb is doing, just also for the shell and mario's head.

Re: Enjl's Café - "Bold n Brash" include!

Posted: Tue Nov 16, 2021 10:45 am
by SuperAlex
Enjl wrote:
Mon Jan 14, 2019 5:36 pm
Enjl hello, it seems that this tutorial on how to host a contest seems understandable but it gives me some concern for you, several years ago you made good levels before subscribing to your channel, but why or did you stop creating levels in 2020 or 2021, you were awesome at this and hosting a contest if I had only made my first contest would you participate?

Re: Enjl's Café

Posted: Thu Feb 17, 2022 12:51 pm
by Emral
new level

Re: Enjl's Café

Posted: Thu Feb 17, 2022 9:14 pm
by TDK
softlock: show

Image

Enjl, I'm disappointed.

Re: Enjl's Café

Posted: Fri Feb 18, 2022 7:37 am
by deice
TDK wrote:
Thu Feb 17, 2022 9:14 pm
softlock: show

Image

Enjl, I'm disappointed.
Spoiler: show
it's not really a softlock since you can just die intentionally to the eeries

Re: Enjl's Café

Posted: Thu Nov 03, 2022 11:08 pm
by Emral