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Re: SMB2 Hardcoded GFX Pack [LunaLua]
Posted: Fri Oct 13, 2017 10:14 am
by h2643
ivanmegafanboy wrote:SMB2 needs more attention, and this graphics are perfect for that. I like the font.
Thanks, even though font is my least favourite thing in this pack.
Re: SMB2 Hardcoded GFX Pack [LunaLua]
Posted: Sat Dec 02, 2017 2:33 pm
by Randomllyin
(snes) mario 2 color palette?
Re: SMB2 Hardcoded GFX Pack [LunaLua]
Posted: Sat Dec 02, 2017 2:34 pm
by Randomllyin
pls ignore this one
Re: SMB2 Hardcoded GFX Pack [LunaLua]
Posted: Sun Dec 03, 2017 12:42 pm
by Kley
Randomllyin wrote:Randomllyin wrote:mario 2 color palette?
SNES one pls
For future reference, there's an edit button for every post you make so that you don't have to quote yourself and double post (Which is against the forum rules).
Re: SMB2 Hardcoded GFX Pack [LunaLua]
Posted: Sat Jan 20, 2018 1:59 pm
by Randomllyin
Kley wrote:Randomllyin wrote:Randomllyin wrote:mario 2 color palette?
SNES one pls
For future reference, there's an edit button for every post you make so that you don't have to quote yourself and double post (Which is against the forum rules).
WELL, EXCUUUUUUSE ME ,KLEY. it is now obsolete
Re: SMB2 Hardcoded GFX Pack [LunaLua]
Posted: Sun Jan 21, 2018 10:08 am
by Kley
Randomllyin wrote:Kley wrote:Randomllyin wrote:
SNES one pls
For future reference, there's an edit button for every post you make so that you don't have to quote yourself and double post (Which is against the forum rules).
WELL, EXCUUUUUUSE ME ,KLEY. it is now obsolete
... Except it isn't. The post is still there and and it wasn't "Obsolete" when i told you. There's no need to sass me just because I told you not to do something that was breaking the rules.
Re: SMB2 Hardcoded GFX Pack [LunaLua]
Posted: Mon Jan 22, 2018 9:27 pm
by erkyp3rky
Randomllyin wrote:Kley wrote:Randomllyin wrote:
SNES one pls
For future reference, there's an edit button for every post you make so that you don't have to quote yourself and double post (Which is against the forum rules).
WELL, EXCUUUUUUSE ME ,KLEY. it is now obsolete
I would watch your mouth Miss Sasslord because you'll probably get banned. Just a heads up!
Re: SMB2 Hardcoded GFX Pack [LunaLua]
Posted: Mon Jan 22, 2018 9:45 pm
by PixelPest
The_Loaf_Lord wrote:Randomllyin wrote:Kley wrote:
For future reference, there's an edit button for every post you make so that you don't have to quote yourself and double post (Which is against the forum rules).
WELL, EXCUUUUUUSE ME ,KLEY. it is now obsolete
I would watch your mouth Miss Sasslord because you'll probably get banned. Just a heads up!
Please don't make posts like this. They're unnecessary and Kley already addressed the issue in a significantly more respectful manner
Re: SMB2 Hardcoded GFX Pack [LunaLua]
Posted: Sat Feb 03, 2018 9:32 am
by Randomllyin
how do you delete old posts?
Re: SMB2 Hardcoded GFX Pack [LunaLua]
Posted: Sat Feb 03, 2018 10:39 am
by Snessy the duck
Randomllyin wrote:how do you delete old posts?
You can't, it's only possible to delete a post you've made if it's the most recent post in a thread.
Re: SMB2 Hardcoded GFX Pack [LunaLua]
Posted: Sat Feb 03, 2018 11:08 am
by Randomllyin
Snessy the duck wrote:Randomllyin wrote:how do you delete old posts?
You can't, it's only possible to delete a post you've made if it's the most recent post in a thread.
Oh... well that is sad

Re: SMB2 Hardcoded GFX Pack [LunaLua]
Posted: Sun Feb 04, 2018 7:44 am
by PixelPest
Randomllyin wrote:Snessy the duck wrote:Randomllyin wrote:how do you delete old posts?
You can't, it's only possible to delete a post you've made if it's the most recent post in a thread.
Oh...

Please don't make one word posts like this and stay on-topic
Re: SMB2 Hardcoded GFX Pack (update 02.07.2018!)
Posted: Mon Jul 02, 2018 6:11 pm
by h2643
It's nice seeing something from me got featured on SMBX forums for the first time ever! Because of this very important event I guess I have no choice but to announce a new update for this GFX pack.
That's right! New update includes new alternate world map borders:
Now you have a choice of 4 different borders which contain: enemies, veggies, items and vines. (actually 5 if you count the one with "GFX MOD BY H2643" but who would even use that one?!)
A little backstory: there was a time when vines from SMB2 were used in almost everybody's levels (they were very popular at the time), so, jokingly, I decided to create a border that would use only those vines.
So when I just started working on the pack, I showed a sketch in our old SMBX IRC chat of how a map border with vines only would look like, but I didn't actually consider putting it in the pack. It used only a single frame of vine animation.
So today I decided to redo it from scratch, and now all 4 frames of vine animation are used. It's about time!
And a new custom hud:
You may notice that some GFX change depending on who's playing. Original mod made by Love Bodhi, but this one is heavily modified by me (not only GFX-wise).
Character icons are ripped straight from Super Mario Advance, recolored to SNES palette.
Instructions on how to setup this hud for your levels is in the download
Download the update!
My
other GFX mods most likely will never get such treatment...
Re: SMB2 Hardcoded GFX Pack (update 02.07.2018!)
Posted: Tue Jul 03, 2018 8:20 pm
by TestAccForSoLong
This looks amazing!
Added in :
This looks amazing!

Re: SMB2 Hardcoded GFX Pack (update 02.07.2018!)
Posted: Wed Jul 04, 2018 9:21 am
by Irmoadr
heh, iteresting i will be usefull for me to...err...make SMB2 minigame(?)...yep...
Re: SMB2 Hardcoded GFX Pack (update 02.07.2018!)
Posted: Wed Jun 23, 2021 3:22 am
by galoomba331
uhhh

Re: SMB2 Hardcoded GFX Pack (update 02.07.2018!)
Posted: Sun Jul 11, 2021 6:15 pm
by Mari0no1
It does the same for me, I really don't understand why it isn't working.
Re: SMB2 Hardcoded GFX Pack (update 02.07.2018!)
Posted: Wed Apr 05, 2023 8:32 pm
by ditditdit
those map graphics are amazing!
i mean so is the hardcoded stuff an its cool but i wanna use those world map graphics._.
are they available for use anywhere?