Re: Gravity flip v1.5
Posted: Wed Jul 13, 2016 11:15 pm
by PixelPest
I'm currently in the process of making my own similar thing from scratch that supports mounts, NPCs, and right and left gravity fields and was wondering if I could use your sprites. It would save a lot of time, however if you don't want me to that's fine and I'll make my own. Also, why are you using the Data class to save the player's position? Shouldn't a normal variable suffice?
Re: Gravity flip v1.5
Posted: Thu Jul 14, 2016 2:18 pm
by Zeus guy
PixelPest wrote:I'm currently in the process of making my own similar thing from scratch that supports mounts, NPCs, and right and left gravity fields and was wondering if I could use your sprites. It would save a lot of time, however if you don't want me to that's fine and I'll make my own.
Yeah, you can use them.
PixelPest wrote:Also, why are you using the Data class to save the player's position? Shouldn't a normal variable suffice?
Hmm... that's a good question... I suppose a normal variable would work, yes. I think I forgot about variables when I was coding that. Even though I used them at the beginning of the code. :/
Re: Gravity flip v1.5
Posted: Thu Jul 21, 2016 4:43 am
by MECHDRAGON777
PixelPest wrote:I'm currently in the process of making my own similar thing from scratch that supports mounts, NPCs, and right and left gravity fields and was wondering if I could use your sprites. It would save a lot of time, however if you don't want me to that's fine and I'll make my own. Also, why are you using the Data class to save the player's position? Shouldn't a normal variable suffice?
By Left and Right Gravity Fields, could you in theory make the SMW wall triangles, and even Ceiling wall triangles?
Re: Gravity flip v1.5
Posted: Thu Jul 21, 2016 7:41 am
by PixelPest
MECHDRAGON777 wrote:PixelPest wrote:I'm currently in the process of making my own similar thing from scratch that supports mounts, NPCs, and right and left gravity fields and was wondering if I could use your sprites. It would save a lot of time, however if you don't want me to that's fine and I'll make my own. Also, why are you using the Data class to save the player's position? Shouldn't a normal variable suffice?
By Left and Right Gravity Fields, could you in theory make the SMW wall triangles, and even Ceiling wall triangles?
Quite possibly, yes