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Thank you. I'll test it tomorrow. I still can't really believe that this is real, even though i already played it myself. Hate to bother you again, but is there a way to trigger these fights on SMBX events and if yes, how? Thanks alot in advance. I hope you keep making things like this. I also hope I didn't bother you too much. See ya.
Edit: Okay, I tested it now and..... I hate myself to bother you again, becaue I bet you got better things to do, so I am REALLY SORRY, but *sigh* doesn't work at all anymore. So, I think it's just ME who has done something wrong. So here is what I did: I installed LunaLua O.7.3 BETA for vanilla SMBX + launcher as a standalone executable (Yeah, my keyboard is a little broken, so i can't write zeros), I put the folder from .zip into the worlds folder and that's it. Please tell me, if I did something wrong there.
Edit after Edit: Okay, after I wrote that addition, I tried the earlier patch which at least works. Still the green soul and dying make it crash, but atleast attacking works. But now items don't work. *sigh* Seems it's rather my problem, just tell me if I need to install a different version of LunaLua or an extra-API or anything. Take your time, I hate to bother you. Thanks (again) in advance. Also thanks for helping, I really apreciate it.
Another Edit (Hooray!): I think I don't have Visual Studio and that might be the problem. I'm intalling it now and hope it works then, but as I said, please tell me, if I need an API or a different version of LunaLua. Thanks. See ya!
Last edited by afanguy on Wed Mar 23, 2016 3:02 pm, edited 1 time in total.
afanguy wrote:Edit: Okay, I tested it now and..... I hate myself to bother you again, becaue I bet you got better things to do, so I am REALLY SORRY, but *sigh* doesn't work at all anymore. So, I think it's just ME who has done something wrong. So here is what I did: I installed LunaLua O.7.3 BETA for vanilla SMBX + launcher as a standalone executable (Yeah, my keyboard is a little broken, so i can't write zeros), I put the folder from .zip into the worlds folder and that's it. Please tell me, if I did something wrong there.
Edit after Edit: Okay, after I wrote that addition, I tried the earlier patch which at least works. Still the green soul and dying make it crash, but atleast attacking works. But now items don't work. *sigh* Seems it's rather my problem, just tell me if I need to install a different version of LunaLua or an extra-API or anything. Take your time, I hate to bother you. Thanks (again) in advance. Also thanks for helping, I really apreciate it.
Another Edit (Hooray!): I think I don't have Visual Studio and that might be the problem. I'm intalling it now and hope it works then, but as I said, please tell me, if I need an API or a different version of LunaLua. Thanks. See ya!
Alright, yeah, it happened because one function used too many local variables from outside of it, basically. Visual Studio didn't have anything to do with it. Here's the updated link: https://www.dropbox.com/s/qfvsm7ls6tj9p ... 3.zip?dl=0
Also, a huge thanks to everyone helping me catch those errors! Everything that you mentioned should be fixed now...
... aside from that killing thing you mentioned. Does this happen consistently? Because I have no clue as to why that happened.
Spinda wrote:Alright, yeah, it happened because one function used too many local variables from outside of it, basically. Visual Studio didn't have anything to do with it. Here's the updated link: https://www.dropbox.com/s/qfvsm7ls6tj9p ... 3.zip?dl=0
Also, a huge thanks to everyone helping me catch those errors! Everything that you mentioned should be fixed now...
... aside from that killing thing you mentioned. Does this happen consistently? Because I have no clue as to why that happened.
Okay, thanks alot and you're welcome for helping you catch those errors. My bug report: First of all: Dying seems to still cause an error, which isn't really that big of a problem, since you don't really wanna die, right? (The error message might be the same, but I'm not sure) The green soul worked fine, but the purple soul had one problem; you can't see the purple lines. Also after choosing "Help" after the purple soul attack I just got a error message "attempt to index a nil value". Those are all the things I found. I will tell you if I find more since it's the only way I can help and I wanna help since this is really cool. Oh and by the way: The thing that happend when killing Joey just randomly happened when I wanted to see if killing works. Doesn't really happen anymore.
Also: Where did you get that awesome battle theme remix for the Joey Encounter? It's awesome!
Spinda wrote:Alright, yeah, it happened because one function used too many local variables from outside of it, basically. Visual Studio didn't have anything to do with it. Here's the updated link: https://www.dropbox.com/s/qfvsm7ls6tj9p ... 3.zip?dl=0
Also, a huge thanks to everyone helping me catch those errors! Everything that you mentioned should be fixed now...
... aside from that killing thing you mentioned. Does this happen consistently? Because I have no clue as to why that happened.
Okay, thanks alot and you're welcome for helping you catch those errors. My bug report: First of all: Dying seems to still cause an error, which isn't really that big of a problem, since you don't really wanna die, right? (The error message might be the same, but I'm not sure) The green soul worked fine, but the purple soul had one problem; you can't see the purple lines. Also after choosing "Help" after the purple soul attack I just got a error message "attempt to index a nil value". Those are all the things I found. I will tell you if I find more since it's the only way I can help and I wanna help since this is really cool. Oh and by the way: The thing that happend when killing Joey just randomly happened when I wanted to see if killing works. Doesn't really happen anymore.
Also: Where did you get that awesome battle theme remix for the Joey Encounter? It's awesome!
Hmm, that's strange. Gonna have to have a look at that later.
Also, pretty sure I know the cause for the purple soul. I'll see if I can fix everything soon.
The new update worked perfectly for me
It didn't crash at all, and the only problem I could find were a couple of graphical glitches here and there (sometimes the text or edge of the box flickered), but it overall was amazing
If I were to fix something, when you hit something, reduce the amount they'll fly to the left, as it is quite a lot, and in the game it is less.
(Before I went on smbx)
It'll be kind of hard, but I'll try
(After I went on smbx)
In this image, the letter K was moving around a bit. Some other letters did too, like U, M, and *
Maybe its intentional, I don't know