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Re: Luigi's Quest to the CG Islands *POLL!*
Posted: Mon Feb 01, 2016 10:26 pm
by superhammerbros100
FanofSMBX wrote:It's so creative
Why i feel like that was sarcasm?
(I'm not saying the episode is bad)
Re: Luigi's Quest to the CG Islands *POLL!*
Posted: Tue Feb 02, 2016 4:10 pm
by Circle Guy
superhammerbros100 wrote:FanofSMBX wrote:It's so creative
Why i feel like that was sarcasm?
(I'm not saying the episode is bad)
It probably was lol
Anyway, Bonus Mode has been announced! It has stuff like remixes, challenges, and deleted levels to play!
Re: Luigi's Quest to the CG Islands *BONUS MODE!*
Posted: Tue Feb 02, 2016 5:32 pm
by FanofSMBX
No it wasn't. I haven't really seen upside down enemies used like that before unless it's something like Piranha Plants.
Re: Luigi's Quest to the CG Islands *BONUS MODE!*
Posted: Tue Feb 02, 2016 6:27 pm
by Circle Guy
Oh! Well thanks then. Lol I feel awkward now. ^_^
Re: Luigi's Quest to the CG Islands *BONUS MODE!*
Posted: Thu Feb 04, 2016 3:53 am
by Circle Guy
Note: I think I'm gonna work on bonus mode a bit, so you may not see much progress in the levels. If someone signs up I'll still let them make levels.
Edit: If you are reading this, please vote! The poll is on 99.9999999999999999% and I need a tiebreaker...
Re: Luigi's Quest to the CG Islands *BONUS MODE!*
Posted: Sun Feb 07, 2016 6:35 am
by Circle Guy
Anyone can help me with bonus mode, also. They can make training courses. Or just plan some
minigames.

Re: Luigi's Quest to the CG Islands *NOT DEAD BTW!*
Posted: Thu Feb 11, 2016 4:30 pm
by Circle Guy
The poll has ended! The winner is Metal Mario! Hooray!

Re: Luigi's Quest to the CG Islands *NOT DEAD BTW!*
Posted: Thu Feb 11, 2016 6:15 pm
by FanofSMBX
Circle Guy wrote:The poll has ended! The winner is Metal Mario! Hooray!

Cool! Thanks for using my character!
Re: Luigi's Quest to the CG Islands *NOT DEAD BTW!*
Posted: Thu Feb 11, 2016 6:24 pm
by Circle Guy
FanofSMBX wrote:Circle Guy wrote:The poll has ended! The winner is Metal Mario! Hooray!

Cool! Thanks for using my character!
You're welcome! I really wanted that one to win.

It also makes it cool because Mario isn't there, but Metal Mario is.
Re: Luigi's Quest to the CG Islands *NOT DEAD BTW!*
Posted: Sat Feb 13, 2016 6:21 am
by Circle Guy
A new poll has been added! Be sure to check it out!
Re: Luigi's Quest to the CG Islands *NOT DEAD BTW!*
Posted: Tue Feb 16, 2016 6:59 am
by Circle Guy
Sorry to interrupt the other poll, but I made another one. Making this many levels seems like a little too much. What do you think?
Re: Luigi's Quest to the CG Islands *NOT DEAD BTW!*
Posted: Tue Feb 16, 2016 7:04 am
by PixelPest
That poll isn't very good, because a lot of episodes have different amounts of levels per world. Example: Rockin' Toads has two levels per world, other episodes have 10 to 12 levels per world.
Re: Luigi's Quest to the CG Islands *NOT DEAD BTW!*
Posted: Tue Feb 16, 2016 7:07 am
by Circle Guy
PixelPest wrote:That poll isn't very good, because a lot of episodes have different amounts of levels per world. Example: Rockin' Toads has two levels per world, other episodes have 10 to 12 levels per world.
I know, but this one has worlds. 1-9 and A-D and X. That's 14 worlds! Plus bonus mode!
Oh yeah and each world has about 9 levels.
Re: Luigi's Quest to the CG Islands *NOT DEAD BTW!*
Posted: Tue Feb 16, 2016 7:23 am
by PixelPest
That's an insane amount of levels. 126 levels is too many. Start smaller. Projects with that many levels can take years and usually don't get finished because as you make more and more levels, you realize that your older levels suck.
Re: Luigi's Quest to the CG Islands *NOT DEAD BTW!*
Posted: Tue Feb 16, 2016 8:14 am
by Circle Guy
PixelPest wrote:That's an insane amount of levels. 126 levels is too many. Start smaller. Projects with that many levels can take years and usually don't get finished because as you make more and more levels, you realize that your older levels suck.
Well A,B,C,D and X have 4 levels. So that would be around 74 levels with 6 main worlds instead.
Re: Luigi's Quest to the CG Islands *NOT DEAD BTW!*
Posted: Tue Feb 16, 2016 8:17 am
by PixelPest
That's still a heck ton of levels.
Re: Luigi's Quest to the CG Islands *NOT DEAD BTW!*
Posted: Tue Feb 16, 2016 8:48 am
by Circle Guy
I know, but I already did around 20 of them
Re: Luigi's Quest to the CG Islands *NOT DEAD BTW!*
Posted: Tue Feb 16, 2016 9:42 am
by PixelPest
Circle Guy wrote:I know, but I already did around 20 of them
If you say so. Good luck.
Re: Luigi's Quest to the CG Islands *NOT DEAD BTW!*
Posted: Tue Feb 16, 2016 3:52 pm
by Circle Guy
Okay, everyone. I've decided to shorten the project by removing 2 worlds. Hope that speeds up the time to make this... O_O