Alright, i see you made some improvements. I played both versions of the level.
Now im no expert, but I'll give you the best feedback i can.
I could say this level is a SLIGHT improvement over the other, but there are still several issues.
-This could just be me, but why stash all the coins in only a few places? Youre supposed to spread them out throughout the level. If theres a secret room full of coins, thats different.
-Why are there vines in an AIRSHIP level? Shouldve just used the SMB2 ladders, preferably recolored to fit the level. Plus, other than a few Cannons and like 3 Hammer Bros., the only enemies are Paratroopas. i know you can add more than that
-The windows should be spread out more, them being all bunched together like this just looks odd to me.
-Really, except for the last part, the level didnt even look much like an airship.
-The clashing isnt as bad here as in the first version of the level, good job fixing that.
-Oh gawd, and now to talk about the Bowser Fight. Honestly, I think its worse than the last one. If i didnt have the Firepower, I wouldnt of been able to beat him with Peach. Even with Mario or Luigi who can ride yoshi, the battle would still be kind of tedious. And yes you used the SMB1 Bowser, but its still not an SMB1 Bowser Fight. And the Music! The Music doesnt fit AT ALL! Any boss song would be way better than the Meta Knight theme.
If you want to make an SMB1 Style Bowser fight, you need to put Bowser on a bridge, and you need to get past him, and grab the axe to break the bridge, like this:
Doing this kind of Battle requires using Layers and Events, which i can show you how to do if you need me to.
That should sum up the major flaws I noticed in this level. I'd Probably give this level a 3 out of 10, which is a lower-average score. That may sound a little harsh, but if you practice youll get much better. Sorry if i came across rudely, Im known as a blunt person IRL...
