Feedback and bug reports!
Ninja Bomberman
- The glide feels really awkward, I think it would be a lot nicer if it was just mapped to the jump key, if that would be possible.
- If you spam the Z key while on a chain/ladder, you can zip into the ceiling.
Mega Man
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this magic
- The Rolling Cutter's colors are wrong (should be gray/white).
- It would probably be better to disable flight and the double jump in favour of Jet Adaptor Mega Man or something.
- The sprites for Atomic Fire and the ice flower should be replaced...they look really out of place compared to everything else.
- I noticed Samus' bombs are limited to 3 onscreen at a time, so why not Mega Man's shots? I'd like it to be true to the original game.
- Your cursor always starts on the Mega Buster when you pause, but your special weapon isn't reset.
- If you just press down instead of down + jump, Mega Man goes into the slide sprite but doesn't slide.
- You can't jump out of a slide, which is really awkward for a seasoned Mega Man player.
- No SFX on the pause screen? I can provide SFX/code this stuff in myself, since I have a mountain of Mega Man sfx.
Samus
- You can zip really easily with the Morph Ball.
- Coding doesn't load the INIs properly outside of Return to Zebes, I think. I went into samus.lua and fixed it myself by adding ../ before the character ini files.
- The SMW Ice Flower wasn't replaced with the Ice Beam.
- I'd like to see the Leaf and Tanooki Suit have some sort of difference beyond sprites, although there might be one and I didn't notice.
- Nitpicky thing, it says "Reserve Tanks" instead of "Energy Tanks".
- Samus can't climb down on ladders because of the morph ball.
- Morph ball doesn't change with powerups.
- You can go into the morph ball and lay bombs whenever you pause.
- Samus turns invisible with shadowstar on.
- Morph ball state is saved through character blocks.
- Samus and her bullets can collect Mouser's bombs.
- Samus can't go down downwards pipes.
- Samus feels a bit too slow...though I'm not sure how you guys could fix this. Not sure if you can change player speed like that with Lua.