The Legendary Stars - Cancelled

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Lx Xzit
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Re: M & L: The Legendary Stars (New Screenshots 19/11)

Postby Lx Xzit » Fri Nov 20, 2015 6:42 pm

Thank to everyone for the comments!
NewGen300 wrote:New project of Mecha!!!
good bro, your levels are awesome and the screenshots are super cool. your 2 last proyects give me a great hype, and this too :D
PD:LOL your proyects ever have stars? xd (do you remenber "las cosmoestrellas"? i know you why i view it proyect) (sorry for errors, i speak spanish)
Thank you a lot for the comment! I'm glad you're hype for this! Now that you mention this, yes my projects generally have stars (for some reason), I think they make the game more interesting. =P
MECHDRAGON777 wrote:Since I was a beta-tester of the combined episode, can I in turn be a beta tester for this? If yes, would you prefer Video or written?
I don't see why not! however, I think I haven't seen any written review made by you (last time was only video-testing), this time I would prefer a written review because is easier for me fix the errors. Can you please send me an example review? I will talk with you via PM if that's ok. :)
Gameinsky wrote:I like that giant mole, can't wait to see what it's about!
Glad you like it! I could tell you what is this, but I prefer to keep the surprise for the beta, I hope I can include this Mega Mole properly because it is something... -glitchy- in the level.
Ludwig von Koopa wrote:Your new screens look great, as expected. My favourite is Dry Dry Stronghold (I already played that before SML2 got cancelled). Good job!
Thank you for the comment, Ludwig! I'm glad you liked specially Dry Dry Stronghold, I worked very hard on that level. ^^
ShadowStarX wrote:Oh, those screens look really nice! (as usual)
I see only flawless stuff, both in atmosphere and general design.

I'm excited to play the first beta! :)
Thank you so much for the comment! :D and I'm glad you're looking forward to the first beta, I just have to finish the cave level and the first beta will be finished! (Also I need work something in the world map, I will try to send the first beta this weekend.
Izturo Mashiro wrote:Oh my God! The visuals are nice. I can't wait play this beta.
Thank you for the comment! by the way now that you mention it, I'm considering publish a demo version of this, however, I have not yet made a decision. I will probably do a poll in the future or something, although it is too early to think about it I guess. =P

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Re: M & L: The Legendary Stars (New Screenshots 19/11)

Postby braineat » Fri Nov 20, 2015 7:05 pm

Thats looks realy cool, i like graphic and level desine. This episode must be realy nice.

PROX
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Re: M & L: The Legendary Stars (New Screenshots 19/11)

Postby PROX » Tue Nov 24, 2015 2:03 pm

I'll beta test this. Will this not be cancelled this time? xD

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Re: M & L: The Legendary Stars (New Screenshots 19/11)

Postby Lx Xzit » Tue Dec 08, 2015 1:56 am

braineat wrote:Thats looks realy cool, i like graphic and level desine. This episode must be realy nice.
Thank you a lot for the comment braineat! :)
PROX wrote:I'll beta test this. Will this not be cancelled this time? xD
Just in time, I was need a beta tester more. I've seen some reviews made by you in the forum so I know your type of work. Welcome to the team!
The W1 is almost-done, all the levels of the first world are done, I just need make the World Map (I don't think it took me a long time), and this is unlikely to end canceled I will try to not (it's funny because so many people says that). =P

BTW I don't need more beta testers, I think with my current team is more than enough, thanks to everyone.

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M&L: The Legendary Stars (New Screens - December 8th) + Supp

Postby Lx Xzit » Tue Dec 08, 2015 2:23 am

After hard work, the first world is already completely done! I decided not to release any demo and release the full game. I'm starting with World 2 and I have some ideas in mind, here are some screenshots of my work so far:
Spoiler: show
Image
Image
Image
Image
Image

I also made a support bar, if you liked this project and you want to show your support, please put this in your signature! it would help a lot and would be really appreciated, copy & past this code in your signature!

Small banner:
Spoiler: show
Image

Code: Select all

[url=http://www.smbxgame.com/forums/viewtopic.php?f=34&t=12223][img]http://s18.postimg.org/osj68kyrp/M_L_TLS_BANNER_YAY.png[/img][/url]
Big banner:
Spoiler: show
Image

Code: Select all

[url=http://www.smbxgame.com/forums/viewtopic.php?f=34&t=12223][img]http://s18.postimg.org/mmove2vbd/M_L_TLS_BANNER_BIG.png[/img][/url]
Tell me what do you think! :)

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Re: M&L: The Legendary Stars (New Screens! - December 8th)

Postby Alagirez » Tue Dec 08, 2015 3:37 am

Wow, Geometry dash referencethe new screenshots looks great! Especially the Pyramid ones (SMB3 recolored SMB2 tiles????? I like them!) And the worldmap looks cool.... yes yes i'll support this :D gg Darkmecha

PROX
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Re: M&L: The Legendary Stars (New Screens! - December 8th)

Postby PROX » Tue Dec 08, 2015 3:53 am

Ah here comes the cheese. I'm looking forward to playing the next beta. I'll try to make my review more organized next time.

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Re: M&L: The Legendary Stars (New Screens! - December 8th)

Postby Erik » Tue Dec 08, 2015 8:24 am

Your new screens look really good. I love the amount of aesthetical detail you're putting into this project. Good job!

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Re: M&L: The Legendary Stars (New Screens! - December 8th)

Postby Lx Xzit » Tue Dec 08, 2015 3:12 pm

Harvey36Dice wrote:Wow, Geometry dash referencethe new screenshots looks great! Especially the Pyramid ones (SMB3 recolored SMB2 tiles????? I like them!) And the worldmap looks cool.... yes yes i'll support this :D gg Darkmecha
Thank you for the comment! Yes, those are the SMB2 recolored tiles and I'm glad you liked the world map, I worked hard on it! ^^
Good to know you support this! and GG too Harvey
PROX wrote:Ah here comes the cheese. I'm looking forward to playing the next beta. I'll try to make my review more organized next time.
Yes! I'm planing to use this level to the semi-last level in the World 2 because it's a bit difficult and long, I will probably make some changes there. Thanks for the comment!
Ludwig von Koopa wrote:Your new screens look really good. I love the amount of aesthetical detail you're putting into this project. Good job!
Thank you! I'm glad your liked them. Yes I'm putting a lot of effort in all the levels, I will give my best effort in this project! :)

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Re: M&L: The Legendary Stars (New Screens! - December 8th)

Postby ShadowStarX » Tue Dec 08, 2015 3:48 pm

Those screens look really nice, keep up the work. Good luck with making levels!
I'm excited to get the next beta.

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Re: The Legendary Stars: New Screens (8/12) + LunaLua

Postby Lx Xzit » Fri Dec 11, 2015 6:53 pm

Thank you for the comment ShadowStar! I'm glad you're looking forward to the next beta, I have half world-done so I hope this don't take me much time. (PD: Sorry for the little delay on reply =P)

I'd like to announce that I decided make use for LunaLua for the episode from now! I was planning this since I started with the development, however I don't wanted the player require a "extra-stuff" to play this. With the announcing of SMBX 2.0, I'm pretty sure LunaLua will be more common in computers, and for the people who still have SMBX 1.3 install this is really easy so I'm not worried about that.

What I have in mind is use this for the challenge levels (I'm not pretty sure if I will implement this...), make some experiments with the playables, add custom song effects, custom world map music, use the starman and probably, make something similar to the Switch Palace! (I have some other ideas in mind that I will reveal later). So since this moment, LunaLua will be required for play the next progress or you will die at the start on the level. =P

I hope this make more interesting and enjoyable the episode. Thanks everyone for you attention. :)

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Re: The Legendary Stars: New Video! (19/12)

Postby Lx Xzit » Sat Dec 19, 2015 5:39 am

An small update: New video!

YT Link: https://www.youtube.com/watch?v=2DkEP2xiE0E

About the level, I was inspired a bit on a level from old "Super Mario Legends" (the first version that was canceled). I remember there was a level that I liked so much I wanted to do one like it using the trick of the sections and making a confusing level, so I did this level! Was really hard make these lot of things in a small section, I also used the 21 sections (but not all were shown in the video) Tell me what do you think, it would be really appreciated!

BTW there's something totally off-topic message:
Spoiler: show
Did one of my beta testers sent me a message the day the forum fell? I remember when I joined that day, I got a private message... I was going to check it, but when the page automatically re-directed me to the board index the message had disappeared! I worry a bit that the message could have been a review of the W1, if the person who sent me a message that day could contact me, would be fantastic! Thanks.

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Re: The Legendary Stars: New Video (19/12)

Postby Gameinsky » Sat Dec 19, 2015 5:59 am

That's a really cool exploratory level!
And unlike other 'non-linear' levels it doesn't feel redundant.
Well done, more people should use things like the kuribo shoe.

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Re: The Legendary Stars: New Video! (19/12)

Postby Witchking666 » Sun Dec 27, 2015 3:06 pm

DarkMecha wrote:An small update: New video!

YT Link: https://www.youtube.com/watch?v=2DkEP2xiE0E

About the level, I was inspired a bit on a level from old "Super Mario Legends" (the first version that was canceled). I remember there was a level that I liked so much I wanted to do one like it using the trick of the sections and making a confusing level, so I did this level! Was really hard make these lot of things in a small section, I also used the 21 sections (but not all were shown in the video) Tell me what do you think, it would be really appreciated!

BTW there's something totally off-topic message:
Spoiler: show
Did one of my beta testers sent me a message the day the forum fell? I remember when I joined that day, I got a private message... I was going to check it, but when the page automatically re-directed me to the board index the message had disappeared! I worry a bit that the message could have been a review of the W1, if the person who sent me a message that day could contact me, would be fantastic! Thanks.
Well.
That message was indeed from a beta tester, me to be exact. But it wasn't a message with the reviews
It was a message with the information that the reviewing would take longer then originally planned because of Christmas and new year.
I just assumed you took the information and decided not to reply.

PROX
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Re: The Legendary Stars: New Video (19/12)

Postby PROX » Sun Dec 27, 2015 4:06 pm

I love the new level. The design is great, the npc placement is great, the aesthetics are awesome. I do think that the secrets could have been better indicated though. I mean, IK they're secrets, but there should be some kind of hint or something such as a few coins or bgo placement or something like that. I noticed that you used a hint with the springboards for one of the star coins, but there are some that are only found if you randomly run into it by chance. I just think they could be better indicated. Aside from that, the level is awesome.

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Re: The Legendary Stars: New Video (19/12)

Postby Lx Xzit » Mon Dec 28, 2015 10:11 pm

Gameinsky wrote:That's a really cool exploratory level!
And unlike other 'non-linear' levels it doesn't feel redundant.
Well done, more people should use things like the kuribo shoe.
Thank you for the comment! And I apologize for the late reply. :(
I'm glad the level doesn't feel redundant, I was worried if the level get too confusing, long or bored.
witchking666 wrote:Well.
That message was indeed from a beta tester, me to be exact. But it wasn't a message with the reviews
It was a message with the information that the reviewing would take longer then originally planned because of Christmas and new year.
I just assumed you took the information and decided not to reply.
Interesting, finally I know who and why sent that PM. =P
In that case, don't worry! I understand you're busy, specially on these days (I also have been busy lately...) I never got see the PM though. Take your time with the reviews, anyway I haven't worked on the project in these days (I'm taking an small break), so I think it isn't really important. Thanks for let me know.
PROX wrote:I love the new level. The design is great, the npc placement is great, the aesthetics are awesome. I do think that the secrets could have been better indicated though. I mean, IK they're secrets, but there should be some kind of hint or something such as a few coins or bgo placement or something like that. I noticed that you used a hint with the springboards for one of the star coins, but there are some that are only found if you randomly run into it by chance. I just think they could be better indicated. Aside from that, the level is awesome.
Thank you a lot for the compliments! About the secrets, well, I tried to make this level with many secrets as I could (this level have secret exit BTW, I didn't show it in the video... Suspense!) but I like your suggestion, I guess some places where too confusing, I will add some signs but I will try to not make the Star Coins too easy to get. About the Star Coin with the springboard, well, it's the only springboard what can be moved for other section, the other entrances doesn't allows NPCs, or they're not chargeable because they're into the ground. =P (sorry I miss understood you on this part)
Thank you for the suggestion!

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Re: The Legendary Stars: New Video (19/12)

Postby silent_ » Tue Dec 29, 2015 12:03 am

i would like to resign from being a beta tester.

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Re: The Legendary Stars - Cancelled

Postby Lx Xzit » Sun Feb 28, 2016 2:34 pm

I have bad news, this project is canceled (it's funny when the first page of comments says "I hope this not end canceled").

Everything went quite well when I started, each and every one of the levels had been planned very carefully, I had enough time and inspiration for make levels, but something totally unexpected happened, SMBX 1.4.1 has been announced. From this point I have not worked anything in my project and neither will I do because I want to focus on SMBX 1.4.2, follow the future progress there and focus in my YouTube channel too. I have a lot of plans for this version and I do not think I will play SMBX 1.3 in these days. I'm extremely grateful with the beta testers who did a splendid job and helped me a lot, really I thank to you guys for the time and patience, I regret that what is just starting end this way. Also I thank to everyone who supported this project!

About the levels, I don't know what to do with them. I do not want to release even as a future occasion could use them (or maybe at some point I could release all of my unused levels on general forum). However if you are interested on using one of my levels for your project, feel totally free to send me a PM, I would like what someone else give a good use of the work I've done so far.

Can someone please lock this? I really apologize guys, I'm tired of having to cancel projects.

Alagirez
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Re: The Legendary Stars - Cancelled

Postby Alagirez » Sun Feb 28, 2016 6:31 pm

You cancelled your project again. I'm disappointed D:
:'(
RIP TLS
*me crying

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Re: The Legendary Stars - Cancelled

Postby Emral » Sun Feb 28, 2016 7:02 pm

1.4.2 confirmed to crush hopes and dreams. /s


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