Share and discuss custom SMBX graphics.
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JamminJelly
- Hoopster

- Posts: 43
- Joined: Wed Sep 30, 2015 10:55 pm
Postby JamminJelly » Tue Nov 17, 2015 6:27 pm
Two of the poison cave masks are blank; background-93m and npc-222m.
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Lx Xzit
- Lakitu

- Posts: 472
- Joined: Mon Feb 03, 2014 2:12 pm
Postby Lx Xzit » Tue Nov 17, 2015 8:23 pm
witchking666, Harvey36Dice and JamminJelly Thank you a lot for let me know these errors! when I saw your coments I inmediately fix them.
I would also like to take to do an update that I have been doing for a while, I regret that this new version is a bit small that I expected, I planned to include more tilesets but I did not feel very inspired to make new tilesets lately. I have included a total of 3 new tilesets and have fixed / improved a lot of other things. I hope you enjoy this new update! ^^
Some Screenshots:
Mario Maker Stuff:
Now with shadows and re-colored enemies!

If you have old version I would recommend to you re-download this!
Ludwig Von Koopa wrote:I'm definetly going to use the poison cave tileset and perhaps the forest one as well.
Sorry for long time on reply, I hope you have fun using them! BTW I fixed some cut-offs in the forest tileset in the new version, also I fixed the purple lava (colors are better) and the Poison Mushroom tileset, if you want to usethis I would recommend to you re-download this!
TheNinjaCake wrote:This GFX pack is amazing, however the "Mario Maker" themes background in combination with the large hills will cause some unusual looking backgrounds tiles
Thank you! You can make the hills in any size, you can "build" your own hill if you want, due this BGO is divided in parts, I hope that's okay!
And another advice, in the new version I updated a lot the Mario Maker's GFX, now there's a background and you don't need put BGO objects everywhere, and I made an experiment with shadows.
Last edited by Lx Xzit on Wed Nov 18, 2015 8:48 pm, edited 1 time in total.
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PROX
- Van De Graf

- Posts: 1964
- Joined: Sun Jul 06, 2014 8:50 pm
Postby PROX » Tue Nov 17, 2015 8:36 pm
I really like the beach tileset, but there is a ton of banding in it. I'm guilty of doing the same thing sometimes, but still, that should be fixed. Aside from that, everything looks good.
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Lx Xzit
- Lakitu

- Posts: 472
- Joined: Mon Feb 03, 2014 2:12 pm
Postby Lx Xzit » Sat Nov 21, 2015 10:50 pm
Thanks for the comment PROX! You're making a good point, I must say I never pay much attention of this, definitely I will fix this in the next updates and I'll have this in mind for my new graphics, thank you for the advice!
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Hani
- Volcano Lotus

- Posts: 565
- Joined: Mon Apr 13, 2015 6:34 pm
Postby Hani » Tue Nov 24, 2015 11:22 pm
I can't find the cave background for the grass underground tileset >_>
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Lx Xzit
- Lakitu

- Posts: 472
- Joined: Mon Feb 03, 2014 2:12 pm
Postby Lx Xzit » Wed Nov 25, 2015 9:47 am
I think I forgot include it in the pack, I did the recolor of the background (the original was blue) I don't know who is the creator, here you go:
Save as background2-20 (I can't upload the image with the board attachment because it's broken)
EDIT: THX h2643, give credit to Sednaiur for the background and me for the recolor plz :>
Last edited by Lx Xzit on Wed Nov 25, 2015 9:50 am, edited 1 time in total.
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h2643
- Reznor

- Posts: 2890
- Joined: Sat Dec 21, 2013 7:23 am
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Contact:
Postby h2643 » Wed Nov 25, 2015 9:48 am
DarkMecha wrote:I think I forgot include it in the pack, I did the recolor of the background (the original was blue) I don't know who is the creator
Sednaiur made it, but the base is actually from Super Mario World!
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Hani
- Volcano Lotus

- Posts: 565
- Joined: Mon Apr 13, 2015 6:34 pm
Postby Hani » Wed Nov 25, 2015 4:50 pm
Thank you ^3^ Your graphics look awesome!
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Lx Xzit
- Lakitu

- Posts: 472
- Joined: Mon Feb 03, 2014 2:12 pm
Postby Lx Xzit » Wed Nov 25, 2015 5:27 pm
h2643 wrote:Sednaiur made it, but the base is actually from Super Mario World!
Thanks for the info, I have been searching for the original author for a while. Then I think I should ask to him if I can include this on my own pack (when he come back of his vacations) for the moment I won't include it
FoxyThePirFox wrote:Thank you ^3^ Your graphics look awesome!
Thank you a lot, I'm glad you liked them. ^^
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TheNinjaCake
- Buster Beetle

- Posts: 87
- Joined: Thu Jul 16, 2015 3:46 pm
Postby TheNinjaCake » Sat Nov 28, 2015 5:55 pm
The new mario maker stuff is certainly better, but the the top of the pipes have shading on them like the other blocks, but the middle of the pipe uses pillowshading, I suggest fixing that
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PROX
- Van De Graf

- Posts: 1964
- Joined: Sun Jul 06, 2014 8:50 pm
Postby PROX » Sat Nov 28, 2015 9:09 pm
TheNinjaCake wrote:The new mario maker stuff is certainly better, but the the top of the pipes have shading on them like the other blocks, but the middle of the pipe uses pillowshading, I suggest fixing that
there's no pillowshading in the pipes unless you're referring to the wooden support beams for the wooden platforms. Those have pillowshading in them.
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Emral
- Cute Yoshi Egg

- Posts: 9868
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Phoenix
Postby Emral » Sat Nov 28, 2015 9:14 pm
PROX wrote:TheNinjaCake wrote:The new mario maker stuff is certainly better, but the the top of the pipes have shading on them like the other blocks, but the middle of the pipe uses pillowshading, I suggest fixing that
there's no pillowshading in the pipes unless you're referring to the wooden support beams for the wooden platforms. Those have pillowshading in them.
The pipe shading is weird either way. I doubt he means the beams, because they're unrelated to Mario Maker.
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Cacazk
- Tweeter

- Posts: 147
- Joined: Sun Mar 09, 2014 10:27 pm
Postby Cacazk » Sun Nov 29, 2015 8:09 am
Very beautiful graphics, I'm sure that many people will use! Just was not good the new color of sweet tileset, and the shadow side is also a bit... ugly...
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Lx Xzit
- Lakitu

- Posts: 472
- Joined: Mon Feb 03, 2014 2:12 pm
Postby Lx Xzit » Mon Nov 30, 2015 6:07 pm
TheNinjaCake wrote:The new mario maker stuff is certainly better, but the the top of the pipes have shading on them like the other blocks, but the middle of the pipe uses pillowshading, I suggest fixing that
Thank you! and I think I know what are you talking about. The pipe itself is a bit weird, when I was making this pack (please note these stuff it's certainly old...) I accidentally recolored the wrong pipe, I.e the top part of the pipe is SMB3 8-bit version re-colored and the middle is style SMB 8-bits. For some reason I haven't fix this, I did not expect people to pay attention to the Mario Maker's package. Thank you for remind me this and I will fix in the next update!
Cacak wrote:Very beautiful graphics, I'm sure that many people will use!
Thank you! I hope this be useful!
Just was not good the new color of sweet tileset, and the shadow side is also a bit... ugly...
I did the re-color totally inspired in the one who made Red Yoshi to the original Mushroom Mountain tileset. However, I will see if I can improve it, thanks for pointing. I also have made some new stuff for the sweet tileset, added some BGOS and fixed other minor things.
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Witchking666
- Silver Yoshi Egg

- Posts: 1769
- Joined: Mon Dec 15, 2014 10:47 am
Postby Witchking666 » Tue Dec 08, 2015 2:32 pm
Just a quick question:
Will you include all of your tilesets that are not yet included.
I mean these:
The rocky cave tileset (Hot Pepper Panic)
The stuff from the Christmas Pack
The castle tileset from Dungeon of death
I hope that you will add all of them!
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Lx Xzit
- Lakitu

- Posts: 472
- Joined: Mon Feb 03, 2014 2:12 pm
Postby Lx Xzit » Tue Dec 08, 2015 3:37 pm
Just a quick question:
Will you include all of your tilesets that are not yet included.
I will reply with a yes, but not all! I just want to get more graphics to include in the next updates.
The rocky cave tileset (Hot Pepper Panic)
Yes, this tileset will definitely include in the next update. I made the tileset totally based on Geometry Dash 2.1, it was just a little experiment. I need to fix some small things and improve some others, I also want to make the slopes and get some decoration for complement with it. I could say it's still WIP, I used it in my recently level because (as I said) it was an experiment, but it isn't totally done yet.
The stuff from the Christmas Pack
I'd like to do but the most of the things are there aren't mine (basically the fence and the NSMBU snow tilesets are the only things are totally mine). So for this reason I made another new topic rather than keep the graphics on my pack, however I will see what I can do!
The castle tileset from Dungeon of death
Dungeon of death is a pretty old level (or you probably meant the tileset from Dry Dry Stronghold?) You can find the tileset in reghrhre's graphics pack, Maury300 made the slopes and the skulls in the ground, so I can't release it because isn't mine, however if you really want this tileset you can PM me and I will give you the graphics! I'm not using them for the moment.
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Witchking666
- Silver Yoshi Egg

- Posts: 1769
- Joined: Mon Dec 15, 2014 10:47 am
Postby Witchking666 » Wed Dec 09, 2015 4:48 am
Well i forgot about the tileset from Dry Dry Stronghold (Which i played, amazing level)
But i meant the castle tileset with the skulls
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Lx Xzit
- Lakitu

- Posts: 472
- Joined: Mon Feb 03, 2014 2:12 pm
Postby Lx Xzit » Fri Dec 11, 2015 7:12 pm
Thanks! And yes I know what tileset are you talking about, as I said this tileset isn't mine (original author is reghrhre and Maury300 modified it) so I can't include it on my own pack, however if you want I can send the tileset via PM because I'm not using it. Regarding the tileset of Dry Dry Stronghold, some people has asked me about this but I want keep it exclusively for my project, however I'm considering include this on the pack. :)
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Valtteri
- Birdo

- Posts: 2150
- Joined: Sun Dec 01, 2013 1:16 pm
Postby Valtteri » Wed Jan 20, 2016 7:16 am
SuperGameplays wrote:hi dark mecha
If you're going reply to a topic for a graphics pack, it needs to be something about the graphics and it needs to be worth posting. Leave this kind of messages to PM.
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