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Re: Super Mario Maker - Background Pack
Posted: Thu Feb 04, 2016 2:54 pm
by Kingbowser112
This looks really great man!
I really love your SMB3 backs, especially the underwater one yeah, it's simple but nice to see. I'm going to downlaod it. Good Job Bro.!
Re: Super Mario Maker - Background Pack
Posted: Wed Jun 01, 2016 9:38 am
by ELY_M
you are missing some backgrounds. esp the SMB3 underground ones. the background look like starfield.
Re: Super Mario Maker - Background Pack
Posted: Wed Jun 01, 2016 11:07 am
by h2643
ELY_M wrote:you are missing some backgrounds. esp the SMB3 underground ones. the background look like starfield.
It is in the pack - it's background2-24. What "some backgrounds" are missing? Keep in mind that I didn't put NSMBU backgrounds because, while it's possible to recreate them with LunaLua in SMBX, they are tough to set up and they clash with everything else.
Re: Super Mario Maker - Background Pack
Posted: Thu Jun 02, 2016 5:42 pm
by ELY_M
Thank you. it was in super mario maker folder.
Re: Super Mario Maker - Background Pack
Posted: Wed Jul 05, 2017 4:33 pm
by BlueBros
I might use it for a level called meet your maker
Re: Super Mario Maker - Background Pack
Posted: Sat Nov 25, 2017 6:41 pm
by Super Luigi Bros
The screenshots just have some picture and a link to "Photobucket"
Re: Super Mario Maker - Background Pack
Posted: Sat Nov 25, 2017 6:48 pm
by PixelPest
Super Luigi Bros wrote:The screenshots just have some picture and a link to "Photobucket"
The OP was last-edited on February 4th, 2016 and Photobucket changed its terms of usage, so many older posts that use it as an image hosting website will have their images appearing in this way. h2643, and his topic, haven't been active for a while too
Re: Super Mario Maker - Background Pack
Posted: Sun Feb 18, 2018 10:52 am
by iamnothernan
How can I use these backgrounds in my levels? I am new in SMBX and I don't know how to do that
Thank You

Re: Super Mario Maker - Background Pack
Posted: Sun Feb 18, 2018 11:26 am
by 8lue Storm
iamnothernan wrote:How can I use these backgrounds in my levels? I am new in SMBX and I don't know how to do that
Thank You

I believe this can help you. Welcome to the forums!
viewtopic.php?f=35&t=10507
Re: Super Mario Maker - Background Pack
Posted: Sun Feb 18, 2018 12:02 pm
by iamnothernan
8lue Storm wrote:iamnothernan wrote:How can I use these backgrounds in my levels? I am new in SMBX and I don't know how to do that
Thank You

I believe this can help you. Welcome to the forums!
viewtopic.php?f=35&t=10507
Thank you, I have another problem, I can not find some blocks and enemies like the blue Pow Block from SMB3 and SMW, the Muncher, etc.
There is some way to get them to use them in my levels?
Thank You

Re: Super Mario Maker - Background Pack
Posted: Sun Feb 18, 2018 12:28 pm
by The Dwarven Digger
iamnothernan wrote:8lue Storm wrote:iamnothernan wrote:How can I use these backgrounds in my levels? I am new in SMBX and I don't know how to do that
Thank You

I believe this can help you. Welcome to the forums!
viewtopic.php?f=35&t=10507
Thank you, I have another problem, I can not find some blocks and enemies like the blue Pow Block from SMB3 and SMW, the Muncher, etc.
There is some way to get them to use them in my levels?
Thank You

I have not seen those graphics, in fact I would like to use them too. However,
this topic is where you can ask to find a graphic,
provided it already exists, which I assume these graphics will. Unfortunately this forum does not allow graphics requests.
Re: Super Mario Maker - Background Pack
Posted: Sun Feb 18, 2018 12:30 pm
by WildW
iamnothernan wrote:8lue Storm wrote:iamnothernan wrote:How can I use these backgrounds in my levels? I am new in SMBX and I don't know how to do that
Thank You

I believe this can help you. Welcome to the forums!
viewtopic.php?f=35&t=10507
Thank you, I have another problem, I can not find some blocks and enemies like the blue Pow Block from SMB3 and SMW, the Muncher, etc.
There is some way to get them to use them in my levels?
Thank You

Custom graphics. Search up Mario maker Gfx if thats what your looking for. Also use paint.net to recolour them if you cannot find blue pow blocks
Re: Super Mario Maker - Background Pack
Posted: Fri May 01, 2020 5:27 pm
by PdizzleParker
Sorry for the bump, but I just wanted to ask if there was any chance that this could be updated with the new SMM2 backgrounds? If there's another thread that already has those, please lat me know.
Re: Super Mario Maker - Background Pack
Posted: Fri May 01, 2020 5:47 pm
by h2643
thegameseum wrote: ↑Fri May 01, 2020 5:27 pm
Sorry for the bump, but I just wanted to ask if there was any chance that this could be updated with the new SMM2 backgrounds? If there's another thread that already has those, please lat me know.
If there is one then I didn't see it. I don't know, I might add the update to my to-do list. There is quite a lot of stuff to add.
EDIT: I will do the update.
Re: Super Mario Maker - Background Pack
Posted: Mon May 04, 2020 6:32 am
by h2643
Alright, so the update is coming... I'm making a new pack featuring both Mario Maker 1 and Mario Maker 2 backgrounds (only those that use pixel art, in other words BGs from SMB1, SMB3, SMW + extra stuff). For some reason slaves at Nintendo yet again decided to make minor changes to a lot of backgrounds, so they look slightly different compared to MM1... don't forget there're now exclusive backgrounds for vertical sections.
For now there are nearly 80 BGs in the pack. In Mario Maker 1 pack there were only 16.
Extra stuff includes an unused background from 3DS port of og Mario Maker, background of the cloud world seen on the world map (MM2), animated SMB3 underwater background (MM1) (original static version is in the pack as well), BG from MM1 exclusive start-up tutorial, background from credits scene of story mode (MM2), some beta backgrounds... and that's it for now. (don't be afraid to post ideas)
No menu or NSMBU/SM3DW backgrounds will be made.
Things that slow down the process are animated backgrounds (real pain), and lua settings for the scrolling ones.
More info with screenshots coming later.
Re: Super Mario Maker - Background Pack
Posted: Mon May 04, 2020 7:53 am
by Emral
h2643 wrote: ↑Mon May 04, 2020 6:32 am
Things that slow down the process are animated backgrounds (real pain), and lua settings for the scrolling ones.
Huh, really? Aren't they just a matter of putting the frames vertically aligned? If you need to define stuff like frame count and speed you can always use the background2-n.txt feature, so not sure where lua needs to come in. Here's 2 example layers for a background:
[Backdrop]
depth=500
alignY=BOTTOM
img="background2-12.png"
repeatY=true
repeatX=true
frames=4
[Foreground]
depth=100
alignY=BOTTOM
img="bg_water.png"
repeatX=true
speedX=-2
You can view a more practical example in the "Demo Stages" episode, in Waddle's "Capitalism" level folder. There, the file is an ini instead of a txt. Either is valid.
Re: Super Mario Maker - Background Pack
Posted: Mon May 04, 2020 8:03 am
by h2643
Enjl wrote: ↑Mon May 04, 2020 7:53 am
Huh, really?
I actually planned to use parallax for frame count and frame speed, as well as scrolling, but guess what, wasn't aware of background2-n.txt. What backgrounds are free to use? (I know for blocks and BGOs it's IDs 751-1000). Depth is responsible for Z-order, is that correct?
The "pain" I mentioned comes from me trying to put animated parts together correctly with the backgrounds... since the spritesheets I'm taking BGs from contain them seperately.
Thanks for telling me that.
Re: Super Mario Maker - Background Pack
Posted: Mon May 04, 2020 8:22 am
by Emral
h2643 wrote: ↑Mon May 04, 2020 8:03 am
Enjl wrote: ↑Mon May 04, 2020 7:53 am
Huh, really?
I actually planned to use parallax for frame count and frame speed, as well as scrolling, but guess what, wasn't aware of background2-n.txt. What backgrounds are free to use? (I know for blocks and BGOs it's IDs 751-1000). Depth is responsible for Z-order, is that correct?
The "pain" I mentioned comes from me trying to put animated parts together correctly with the backgrounds... since the spritesheets I'm taking BGs from contain them seperately.
Thanks for telling me that.
Ah, I see @ the pain part.
Depth is a mix of priority and parallxX and parallaxY. > 0 is background, INFINITE is non-scrolling.
There is no dedicated background custom range at the moment, so I don't know the best way to arrange these. I think they would work in game but not show up in the editor, or something. Generally speaking, it's safe to replace any basegame background.
Re: Super Mario Maker - Background Pack
Posted: Mon May 11, 2020 4:39 pm
by h2643
Some progress has been made and I finally managed to finish all the backgrounds I needed to finish! I had a hard time putting together some animated backgrounds (looking at you especially, SMW underwater and you, space world map), but at this point it's all behind now.
The only things left are lua settings for each of the backgrounds, and some extra backgrounds from outside of Mario Makers. (can you guess from which games they are?)
Here're some backgrounds from the pack:
SMW Ghost House (night):

---
SMB Forest 2 (day):

---
SMB3 Underwater 3 (day):

---
SMW Underwater 2 (night):

---
SMB3 Night:

---
Space World Map:

Will be released soon
hopefully
Re: Super Mario Maker - Background Pack
Posted: Tue May 12, 2020 7:24 am
by Bomb Kicker DX
I thought SMM2 SMB1 forest tree trunks were taller