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Re: WIP Graphics Showcase 2
Posted: Wed Aug 12, 2015 1:41 pm
by Murphmario
FanofSMBX wrote:Murphmario wrote:That actually looks pretty nice, though the cloud looks like a smiling tooth.
And I'm still suspicious of you.
I have a hunch it's Koopriss, but they don't appear to be stealing anything.
He's ban evading though, which I'm pretty sure is against the rules.
Re: WIP Graphics Showcase 2
Posted: Wed Aug 12, 2015 5:47 pm
by TheKingOfBoos
Sneak peek:

Re: WIP Graphics Showcase 2
Posted: Wed Aug 12, 2015 6:06 pm
by PROX
TheKingOfBoos wrote:Sneak peek:

I have no clue what that is
Also another update:
YES DARKONIOUS!!! ATMOSPHERE!!!! xD
Re: WIP Graphics Showcase 2
Posted: Wed Aug 12, 2015 6:26 pm
by TheKingOfBoos
Atmosphere looks amazing Prox. Also, it's autumn leav... spoiler alert, never mind

Re: WIP Graphics Showcase 2
Posted: Wed Aug 12, 2015 6:28 pm
by PROX
TheKingOfBoos wrote:Atmosphere looks amazing Prox. Also, it's autumn leav... spoiler alert, never mind

LOL ok
Re: WIP Graphics Showcase 2
Posted: Wed Aug 12, 2015 7:08 pm
by Sayaka
NO Way, It's Update is 8-bit Tileset:

Uploaded at
ImageFra.me
Somewhere? It's
Slope Creator his now working…
Re: WIP Graphics Showcase 2
Posted: Thu Aug 13, 2015 5:29 am
by Emral
Been experimenting with not changing up the colour hue for the outer part of a tileset. 5 colours + outline.

Re: WIP Graphics Showcase 2
Posted: Thu Aug 13, 2015 12:06 pm
by TheKingOfBoos
Enjl wrote:Been experimenting with not changing up the colour hue for the outer part of a tileset. 5 colours + outline.

Dark World here we come

That actually looks pretty great!
Re: WIP Graphics Showcase 2
Posted: Thu Aug 13, 2015 4:59 pm
by TheKingOfBoos
REDDDD autumn leaves.

Re: WIP Graphics Showcase 2
Posted: Thu Aug 13, 2015 5:34 pm
by Emral
TheKingOfBoos wrote:REDDDD autumn leaves.

Not too fond of the texture. The leaves look a bit sluggish and large.
Small update

Re: WIP Graphics Showcase 2
Posted: Thu Aug 13, 2015 5:39 pm
by TheKingOfBoos
Enjl wrote:TheKingOfBoos wrote:REDDDD autumn leaves.

Not too fond of the texture. The leaves look a bit sluggish and large.
Small update

You try drawing tiny leaves in 2x2 resolution

Wow, that is not a small update! That's amazing! But then again, what did I expect? It's Enjl. Of course it's amazing

Re: WIP Graphics Showcase 2
Posted: Thu Aug 13, 2015 5:41 pm
by Marina
TheKingOfBoos wrote:You try drawing tiny leaves in 2x2 resolution :P Wow, that is not a small update! That's amazing! But then again, what did I expect? It's Enjl. Of course it's amazing :P
You could just draw them in 1x1 and then resize them, you know...
Re: WIP Graphics Showcase 2
Posted: Thu Aug 13, 2015 5:41 pm
by TheKingOfBoos
Marina wrote:TheKingOfBoos wrote:You try drawing tiny leaves in 2x2 resolution

Wow, that is not a small update! That's amazing! But then again, what did I expect? It's Enjl. Of course it's amazing

You could just draw them in 1x1 and then resize them, you know...
That's what I meant, sorry for the confusion

Re: WIP Graphics Showcase 2
Posted: Thu Aug 13, 2015 5:43 pm
by PROX
wow very nice lol. Also that's not really a small update xD
Re: WIP Graphics Showcase 2
Posted: Thu Aug 13, 2015 5:44 pm
by Emral
I think tiny-ish leaves work well on this tileset. Remember player size in relation to leaf size. Here's how a leaf in 6x6 pixels could look like (resized 800%). The stem is in the upper left corner.
What I did was only draw a rough shape of a maple tree leaf (very sloppily because I made it in 10 seconds because I'm working on other stuff), so it can be recognised, but still leaves room for more leaves to be placed. If you look at the ground during autumn, you see hundreds of leaves, not just one

Re: WIP Graphics Showcase 2
Posted: Thu Aug 13, 2015 5:45 pm
by TheKingOfBoos
Holy moldy badgers, Enjl showed me up AGAIN. :p OK, can I use your leaf and try making a new tileset with it?
Re: WIP Graphics Showcase 2
Posted: Thu Aug 13, 2015 5:46 pm
by Marina
TheKingOfBoos wrote:Marina wrote:TheKingOfBoos wrote:You try drawing tiny leaves in 2x2 resolution :P Wow, that is not a small update! That's amazing! But then again, what did I expect? It's Enjl. Of course it's amazing :P
You could just draw them in 1x1 and then resize them, you know...
That's what I meant, sorry for the confusion :D
... now you actually confused me.
Also here's a temple thingy tileset I did. I already imported it into SMBX so I just laid them out in PGE and made a screenshot. They're still not 100% done because I have to test how they look in the level, so they're still WIP.

Re: WIP Graphics Showcase 2
Posted: Thu Aug 13, 2015 5:47 pm
by TheKingOfBoos
Marina wrote:
... now you actually confused me.
Also here's a temple thingy tileset I did. I already imported it into SMBX so I just laid them out in PGE and made a screenshot. They're still not 100% done because I have to test how they look in the level, so they're still WIP.

It's a bit dark... maybe up the lightness just slightly?
Re: WIP Graphics Showcase 2
Posted: Thu Aug 13, 2015 5:49 pm
by Emral
TheKingOfBoos wrote:Holy moldy badgers, Enjl showed me up AGAIN. :p OK, can I use your leaf and try making a new tileset with it?
You'll need a bunch of different leaves. I recommend you draw some yourself. If you fancy, change up the colours a bit, since autumn leaves range from brown, over yellow, to lime green. It's a beautiful season and with some tricks you only need 1 shade of each colour to colour in the entire ground. I also recommend only placing leaves at the walk-parts of the tileset and covering the fill in grass or dirt.
Re: WIP Graphics Showcase 2
Posted: Thu Aug 13, 2015 5:49 pm
by Marina
TheKingOfBoos wrote:It's a bit dark... maybe up the lightness just slightly?
It's a jungle temple.