Woah Valtteri! You've really outdone yourself! These remixes are ABSELOUTLY BRILLIANT! I just can't stop jammin' to the Final Boss remix, and I'm definitly gonna use the Owerworld remix in one of my levels! Keep making more of these awersome remixes!
Last edited by Snessy the duck on Fri May 13, 2016 2:10 pm, edited 2 times in total.
Most excellent. You got that velvet, old school, Saturday morning nes style going on in these. Great new compositions I haven't heard anything like in a long while. I'd use em in an episode for sure. Deserves a bump.
From a video game? Well firstly, no game uses sf2 files obviously. To get the instruments in a game as a sound font, conversion is required. The proper way would be to dig the instrument samples and loop point information out of the rom and then create an sf2 file with the information. There's a program called VGMTrans that does it for you when you give it an spc file (SNES music).
Anyway, here's more music! Inspired by Another Metroid 2 Remake, I'm recreating the Metroid 2 soundtrack using Super Metroid instruments. Still a WIP. I've done all the songs except "VS. Queen Metroid", "The Baby Metroid" and "Ending".
NintendoOtaku93 wrote:I'll betcha good money that Valtteri has the music creating app, Famitracker, on his computer. If so, I'll love to see some 8-bit tunes by him!
NintendoOtaku93 wrote:I'll betcha good money that Valtteri has the music creating app, Famitracker, on his computer. If so, I'll love to see some 8-bit tunes by him!
If you use the right soundfont and follow the limitations pretty much every music software can create 8-Bit music. Famitracker's music is more accurate but if you're more used to another program it's probably harder to get used to it.