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Re: Zant's Graphic Workshop

Posted: Fri Jul 10, 2015 1:51 pm
by ChainedMetroid
Chip Potato wrote:
ChainedMetroid wrote:So.... why did you repost? Because Zant responded, we can see what you done. And I'm sure that reposting a comment is against the rules. I mean, you changed the description, but that's it.
he responded?

what
Yes he did. He even gave a link
https://www.mediafire.com/?ocnnuqumwsf4lf1

Re: Zant's Graphic Workshop

Posted: Fri Jul 10, 2015 1:59 pm
by Chip Potato
ChainedMetroid wrote:
Chip Potato wrote:
ChainedMetroid wrote:So.... why did you repost? Because Zant responded, we can see what you done. And I'm sure that reposting a comment is against the rules. I mean, you changed the description, but that's it.
he responded?

what
Yes he did. He even gave a link
https://www.mediafire.com/?ocnnuqumwsf4lf1
yeah i just noticed

fuck my life

Re: Zant's Graphic Workshop

Posted: Fri Jul 10, 2015 5:23 pm
by newsuperhackboys
Can I have some City Scenery for the World Map?
Things I need:
No Road paths. (It's going to be a separate world)
No Levels: I want the buildings to be scenery.

Thanks if you created it.

Re: Zant's Graphic Workshop

Posted: Thu Jul 23, 2015 1:58 am
by Dark Omega
Name: SMW Bowser Jr.

Relpaces: Ludwig von Koopa

Description: A Super Mario World-styled Bowser Jr.

Spritesheet: http://www.mfgg.net/index.php?act=resdb ... =1&id=7714