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Re: Perfect SMBX Screenshot Thread 10

Posted: Mon Feb 03, 2020 6:35 pm
by Chilly14
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Re: Perfect SMBX Screenshot Thread 10

Posted: Tue Feb 04, 2020 5:03 am
by erkyp3rky
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Re: Perfect SMBX Screenshot Thread 10

Posted: Wed Feb 05, 2020 6:28 pm
by Hammerless Penguin
Can you feel the sunshine?
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Re: Perfect SMBX Screenshot Thread 10

Posted: Wed Feb 05, 2020 8:10 pm
by Chilly14
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Re: Perfect SMBX Screenshot Thread 10

Posted: Wed Feb 05, 2020 8:34 pm
by MrCaves
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Re: Perfect SMBX Screenshot Thread 10

Posted: Thu Feb 06, 2020 6:13 am
by FireyPaperMario
Chilly14 wrote:
Wed Feb 05, 2020 8:10 pm
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Dude, this is some I WANNA BE THE GUY inspired gimmick! :o

Re: Perfect SMBX Screenshot Thread 10

Posted: Fri Feb 07, 2020 6:54 am
by erkyp3rky
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verdure expanse 1. lots of turnips!

Re: Perfect SMBX Screenshot Thread 10

Posted: Fri Feb 07, 2020 7:56 am
by Alucard648
FireyPaperMario wrote:
Thu Feb 06, 2020 6:13 am
Dude, this is some I WANNA BE THE GUY inspired gimmick! :o
I am guessing: if one of the Mega Moles dies, camera locks scrolling, resulting in softlock and Mario`s demise.

Re: Perfect SMBX Screenshot Thread 10

Posted: Fri Feb 07, 2020 5:32 pm
by glitch4
Alucard648 wrote:
Fri Feb 07, 2020 7:56 am
FireyPaperMario wrote:
Thu Feb 06, 2020 6:13 am
Dude, this is some I WANNA BE THE GUY inspired gimmick! :o
I am guessing: if one of the Mega Moles dies, camera locks scrolling, resulting in softlock and Mario`s demise.
Well looking at the gif, it's really not.... it's just the end of the screen, in which the level is still work in progress.

Re: Perfect SMBX Screenshot Thread 10

Posted: Sat Feb 08, 2020 5:07 am
by Hammerless Penguin
The evolution of the grassy plains 1, The first level in my episode. This Level went through many revamps and layout changes as my level designing skills have gotten better throughout the years.

2016-2018
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2018-2020
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2020-20XX
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Re: Perfect SMBX Screenshot Thread 10

Posted: Sat Feb 08, 2020 6:40 am
by erkyp3rky
mariosonicgamer55677 wrote:
Sat Feb 08, 2020 5:07 am
The evolution of the grassy plains 1, The first level in my episode. This Level went through many revamps and layout changes as my level designing skills have gotten better throughout the years.

2016-2018
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2018-2020
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2020-20XX
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this is a wicked evolution! you can see how drastically youve improved as the images progress.

Re: Perfect SMBX Screenshot Thread 10

Posted: Sat Feb 08, 2020 8:17 pm
by Chilly14
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Re: Perfect SMBX Screenshot Thread 10

Posted: Sun Feb 09, 2020 8:54 am
by FireyPaperMario
Chilly14 wrote:
Sat Feb 08, 2020 8:17 pm
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Damn! You better cool it with the Touhou games man

Re: Perfect SMBX Screenshot Thread 10

Posted: Thu Feb 13, 2020 12:36 am
by Ness-Wednesday
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Re: Perfect SMBX Screenshot Thread 10

Posted: Sun Feb 16, 2020 4:52 am
by erkyp3rky
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verdure expanse 2. lots of pipes. lots of plants. a few chucks here and there.

and, heres an updated picture of verdure expanse 1, a pic i uploaded earlier. just general refinements.

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criticism is greatly appreciated as always.

Re: Perfect SMBX Screenshot Thread 10

Posted: Sun Feb 16, 2020 5:17 am
by Mushroom King
This look pretty neat but why so much usage of the pipes?

Re: Perfect SMBX Screenshot Thread 10

Posted: Sun Feb 16, 2020 4:13 pm
by Troopa Koopa321
Because why not?

Re: Perfect SMBX Screenshot Thread 10

Posted: Mon Feb 17, 2020 12:54 am
by erkyp3rky
Mushroom King wrote:
Sun Feb 16, 2020 5:17 am
This look pretty neat but why so much usage of the pipes?
thank you! the pipes are more of a stylistic choice of mine. I just really like creative and wacky pipes, and I personally think it suits the theme of super mario world: cartoonish. so yeah, its just a stylistic choice.

Re: Perfect SMBX Screenshot Thread 10

Posted: Mon Feb 17, 2020 5:09 am
by Mushroom King
chuckster wrote:
Mon Feb 17, 2020 12:54 am
thank you! the pipes are more of a stylistic choice of mine. I just really like creative and wacky pipes, and I personally think it suits the theme of super mario world: cartoonish. so yeah, its just a stylistic choice.
Oh, I can understand that, thanks for the reply. If I can only give a suggestion and that's my own opinion, it's to add some leaning pipes when possible like the ones we see in SMW and curved angles, only using the block pipe connector when you get at least a three-way junction. You will give it a more wacky look, and less... well, right angled and squared?

Re: Perfect SMBX Screenshot Thread 10

Posted: Mon Feb 17, 2020 5:04 pm
by Hammerless Penguin
Another desert level I made. It contains snake blocks and actual snakes. I kinda based this level off sunset wilds from mario kart super circuit along with the desert levels from smb3.
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