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Re: Perfect SMBX Screenshot Thread 10
Posted: Sat Nov 30, 2019 12:46 pm
by Wiccano
DrMekar wrote: ↑Fri Oct 11, 2019 5:58 pm
Why let a Boss only throw 1 or 2 types of projectiles when they could throw so much more...
How do you guys even do that?
Re: Perfect SMBX Screenshot Thread 10
Posted: Sat Nov 30, 2019 12:54 pm
by Emral
Uchiha Madara wrote: ↑Sat Nov 30, 2019 12:46 pm
How do you guys even do that?
This is just NPC.spawn called in regular intervals with a randomized ID for the spawned NPC. It's very simple.
http://wohlsoft.ru/pgewiki/NPC_(class)
Re: Perfect SMBX Screenshot Thread 10
Posted: Sun Dec 01, 2019 5:24 am
by DrMekar
Uchiha Madara wrote: ↑Sat Nov 30, 2019 12:46 pm
DrMekar wrote: ↑Fri Oct 11, 2019 5:58 pm
Why let a Boss only throw 1 or 2 types of projectiles when they could throw so much more...
How do you guys even do that?
How Enjil said. Though for my GFX Pack I'll try ease it up even more so it's even easier to use.
Re: Perfect SMBX Screenshot Thread 10
Posted: Sat Dec 14, 2019 5:22 pm
by Wiccano
I decided to return to SMBX because I was so excited about the things I saw here. This is a level that I'm finally finishing after a long time away from the engine.
Re: Perfect SMBX Screenshot Thread 10
Posted: Mon Dec 30, 2019 7:07 am
by PROX
look forward to using this in the near future:
Re: Perfect SMBX Screenshot Thread 10
Posted: Mon Dec 30, 2019 3:51 pm
by ShadowStarX
PROX wrote: ↑Mon Dec 30, 2019 7:07 am
look forward to using this in the near future:
A new CGFX pack from you right before the release of Beta 4?
Sounds sweet.
Re: Perfect SMBX Screenshot Thread 10
Posted: Mon Dec 30, 2019 5:37 pm
by PROX
ShadowStarX wrote: ↑Mon Dec 30, 2019 3:51 pm
PROX wrote: ↑Mon Dec 30, 2019 7:07 am
look forward to using this in the near future:
A new CGFX pack from you right before the release of Beta 4?
Sounds sweet.
I never said it would be released before beta 4, but it is coming soon once I have enough to put in lol
Re: Perfect SMBX Screenshot Thread 10
Posted: Sat Jan 04, 2020 7:00 am
by chriserlarreglo2005
things are heating up
Re: Perfect SMBX Screenshot Thread 10
Posted: Sat Jan 04, 2020 7:17 am
by Cedur
what's the point of this post? what are you referring to / did you forget something?
Re: Perfect SMBX Screenshot Thread 10
Posted: Sat Jan 11, 2020 8:02 pm
by Chilly14
Re: Perfect SMBX Screenshot Thread 10
Posted: Sun Jan 12, 2020 5:43 am
by Mushroom King
That's a neat snow effect but why it goes dark when losing?
Also that a very high score.
Re: Perfect SMBX Screenshot Thread 10
Posted: Sun Jan 12, 2020 6:25 am
by Cedur
Mushroom King wrote:Also that a very high score.
Yeah I'm impressed that displays of 10 million and more is possible. That's like more than half of the total scores I gathered on all my previously played episodes.
Re: Perfect SMBX Screenshot Thread 10
Posted: Sun Jan 12, 2020 10:38 am
by Chilly14
Mushroom King wrote: ↑Sun Jan 12, 2020 5:43 am
That's a neat snow effect but why it goes dark when losing?
Also that a very high score.
I was inspired by the more recent games such as
Super Mario 3D World.
Re: Perfect SMBX Screenshot Thread 10
Posted: Sat Jan 18, 2020 4:32 pm
by 3lectronstar024
A gimmick level I'm working on that will involve Spiny Balls and Spikes
Re: Perfect SMBX Screenshot Thread 10
Posted: Sun Jan 19, 2020 7:00 am
by FireyPaperMario
SMBXFanBoi2013 wrote: ↑Sat Jan 18, 2020 4:32 pm
A gimmick level I'm working on that will involve Spiny Balls and Spikes
The level's gimmick reminds me of a more
"Forgiving" I Wanna Be The Guy trap in my opinion.
Re: Perfect SMBX Screenshot Thread 10
Posted: Sun Jan 19, 2020 2:42 pm
by 3lectronstar024
Season transition thing
Re: Perfect SMBX Screenshot Thread 10
Posted: Wed Jan 22, 2020 7:18 am
by AggressivePeanut90
Re: Perfect SMBX Screenshot Thread 10
Posted: Fri Jan 24, 2020 3:17 am
by Hammerless Penguin
Re: Perfect SMBX Screenshot Thread 10
Posted: Sat Jan 25, 2020 2:31 am
by 3lectronstar024
B a l l o o n gimmick for my another upcoming custom level
Re: Perfect SMBX Screenshot Thread 10
Posted: Sat Jan 25, 2020 10:51 am
by 8lue Storm
Those look amazing, SMBXFanBoi2013 and mariosonicgamer55677! By the way, mariosonicgamer55677, where did you get the wood tileset in your fourth screen?
Also, SMBXFanBoi, the bottom cloud's scrolling isn't correct. Try raising parallaxY or just using depth.