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Re: SMBXVille Under Seige!(Community project)

Posted: Wed Nov 26, 2014 2:36 pm
by mariogeek2
Epoch wrote:MarioGeek, does it have to do with EA? Or Pewdiepie?
Nope.

Re: SMBXVille Under Seige!(Community project)

Posted: Wed Nov 26, 2014 3:12 pm
by HenryRichard
@MarioGeek:
Is it Megaman? (I don't know why I would think that, I've never even played it)

Re: SMBXVille Under Seige!(Community project)

Posted: Wed Nov 26, 2014 3:20 pm
by FanofSMBX
Is it Jurassic Park?

Re: SMBXVille Under Seige!(Community project)

Posted: Wed Nov 26, 2014 3:23 pm
by SilverDeoxys563
Hmm.

>Reused content
>Crappy titles

NSMB series.

Re: SMBXVille Under Seige!(Community project)

Posted: Wed Nov 26, 2014 6:21 pm
by Murphmario
HenryRichard wrote:@MarioGeek:
Is it Megaman? (I don't know why I would think that, I've never even played it)
Probably because of my post.

Re: SMBXVille Under Seige!(Community project)

Posted: Thu Nov 27, 2014 12:37 pm
by mariogeek2
None of you have guessed it, still. I think some of you are unclear about the definition of "Genre" and "Series of titles".

Genre = a style of doing something, such as an action adventure film, or a platformer game.

Series of titles = A series such as Crash Bandicoot or Mario or Call of Duty.

Re: SMBXVille Under Seige!(Community project)

Posted: Thu Nov 27, 2014 12:41 pm
by HeroLinik
OK, I'm gonna guess that it's either the Super Mario series in general or the Pokemon series.

Re: SMBXVille Under Seige!(Community project)

Posted: Thu Nov 27, 2014 12:48 pm
by FanofSMBX
Shrek series?

Re: SMBXVille Under Seige!(Community project)

Posted: Thu Nov 27, 2014 12:48 pm
by zioy
As you can tell I'm desperate
Kingdom Hearts
Final Fantasy
Battlefield
Metroid
Castlevania
Madden
FIFA
Football Manager

Re: SMBXVille Under Seige!(Community project)

Posted: Thu Nov 27, 2014 1:38 pm
by MacheTheFerret
Do you think I could make a single level? If yes, tell me where it would go on the world map and what forum/internet jokes/memes to include.
If I came too late, that's okay.

Re: SMBXVille Under Seige!(Community project)

Posted: Thu Nov 27, 2014 3:50 pm
by TangledLion
PaperPlayerX wrote:Do you think I could make a single level? If yes, tell me where it would go on the world map and what forum/internet jokes/memes to include.
If I came too late, that's okay.
Of course, level design slots are open till the end, just make sure to follow the stye of one the level types on the OP.

Re: SMBXVille Under Seige!(Community project)

Posted: Thu Nov 27, 2014 3:53 pm
by zioy
I can make the 16-bit Megaman for Blue Bomber if you still need it.

Re: SMBXVille Under Seige!(Community project)

Posted: Fri Nov 28, 2014 3:21 pm
by mariogeek2
None of you have guessed it, still.

Also, I've had an idea. For most of the levels in the game, it would have a particular tile set and each tile set would be tied to a particular song/title, like DKC. For example, levels that have the SMB3 sand/beach tile set would play Desert.mp3, which we would vote on what it would be. Of course, there would be exceptions to the rule such as locked topics. It'd make the project seem more connected. What do y'all guys think of that?

Re: SMBXVille Under Seige!(Community project)

Posted: Fri Nov 28, 2014 3:43 pm
by TangledLion
mariogeek2 wrote:None of you have guessed it, still.

Also, I've had an idea. For most of the levels in the game, it would have a particular tile set and each tile set would be tied to a particular song/title, like DKC. For example, levels that have the SMB3 sand/beach tile set would play Desert.mp3, which we would vote on what it would be. Of course, there would be exceptions to the rule such as locked topics. It'd make the project seem more connected. What do y'all guys think of that?
Not unless people Particularly demand it, the whole idea of the "No Themes" was so that people could do whatever they want.

Re: SMBXVille Under Seige!(Community project)

Posted: Fri Nov 28, 2014 6:00 pm
by Black Mamba
Yeah... Sorry Geek, that's just the nature of the project. Even though the worlds on the world map might look themed, I assure you that they aren't.

Re: SMBXVille Under Seige!(Community project)

Posted: Fri Nov 28, 2014 6:33 pm
by MacheTheFerret
So the levels are basically topics, and the world number doesn't dictate the levels' themes, like Super Mario 3D Land?

Re: SMBXVille Under Seige!(Community project)

Posted: Fri Nov 28, 2014 6:50 pm
by TangledLion
PaperPlayerX wrote:So the levels are basically topics, and the world number doesn't dictate the levels' themes, like Super Mario 3D Land?
Corrext the only "theme " for a world is its difficulty.

Re: SMBXVille Under Seige!(Community project)

Posted: Fri Nov 28, 2014 7:09 pm
by MacheTheFerret
TangledLion wrote:
PaperPlayerX wrote:So the levels are basically topics, and the world number doesn't dictate the levels' themes, like Super Mario 3D Land?
Corrext the only "theme " for a world is its difficulty.
Makes sense.

Re: SMBXVille Under Seige!(Community project)

Posted: Sat Nov 29, 2014 12:13 am
by TangledLion
So Ive been putting this off for too long, here is the UPDATED Essentials gfx.

SMBXVille EssentialsV1.5
The Redhaired dude is me as I made Myself Official Helper NPC, Also Just replace everything else you may have downloaded before, Cause HenryRichard Updated it.

And yes, The hammer in it is a Ban-Hammer :)

Re: SMBXVille Under Seige!(Community project)

Posted: Sat Nov 29, 2014 10:01 am
by MacheTheFerret
TangledLion wrote:So Ive been putting this off for too long, here is the UPDATED Essentials gfx.

SMBXVille EssentialsV1.5
The Redhaired dude is me as I made Myself Official Helper NPC, Also Just replace everything else you may have downloaded before, Cause HenryRichard Updated it.

And yes, The hammer in it is a Ban-Hammer :)
Wait, so do all level designers need to download these?