The SMBX2 Custom Assets Library

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Squishy Rex
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Re: The NEW SMBX CGFX Pack v1.1 (Released)

Postby Squishy Rex » Fri Jun 13, 2014 6:46 pm

If you mean the one in the screenshot, it is in SMB3 - Blocks - "Ruins Tileset". The heads however come from another ruins tileset which is SMB3 - Blocks - "Lost Jungle Temple".

SMBXxer
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Re: The NEW SMBX CGFX Pack v1.1 (Released)

Postby SMBXxer » Fri Jun 13, 2014 10:54 pm

TNTtimelord wrote:
SMBXxer wrote:GOD DAMMIT SQUISHY REX... This is the third time you haven't put my graphics in the pack.
They should be in these folders: SMB3> NPCs> Ghost House Enemys> Boo
SMW> NPCs> Ghost House Enemys> Big Boo
I've had enough of this, really.

(I know it's hard work for you but you've done it three times)
Did you send them to him in a PM before he said he'd stop taking submissions?
Yes, I did. LONG BEFORE THAT.

Mable
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Re: The NEW SMBX CGFX Pack v1.1 (Released)

Postby Mable » Sat Jun 14, 2014 4:11 am

SMBXxer wrote:
TNTtimelord wrote:
SMBXxer wrote:GOD DAMMIT SQUISHY REX... This is the third time you haven't put my graphics in the pack.
They should be in these folders: SMB3> NPCs> Ghost House Enemys> Boo
SMW> NPCs> Ghost House Enemys> Big Boo
I've had enough of this, really.

(I know it's hard work for you but you've done it three times)
Did you send them to him in a PM before he said he'd stop taking submissions?
Yes, I did. LONG BEFORE THAT.
Maybe he missed it cause he does get a lot of pm in which people ask for putting stuff into it.

Squishy Rex
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Re: The NEW SMBX CGFX Pack v1.1 (Released)

Postby Squishy Rex » Sat Jun 14, 2014 8:20 am

GrätselBüchner wrote:
SMBXxer wrote:GOD DAMMIT SQUISHY REX... This is the third time you haven't put my graphics in the pack.
They should be in these folders: SMB3> NPCs> Ghost House Enemys> Boo
SMW> NPCs> Ghost House Enemys> Big Boo
I've had enough of this, really.

(I know it's hard work for you but you've done it three times)
Maybe he missed it cause he does get a lot of pm in which people ask for putting stuff into it.
Yes I do, however to resolve this now, send me all of your stuff, even anything new you've made and I'll add it the minute it hits my inbox.

DaSpongeBobMan
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Re: The NEW SMBX CGFX Pack v1.1 (Released)

Postby DaSpongeBobMan » Wed Jun 18, 2014 10:53 am

I need you to fulfill this request for me:http://www.smbxgame.com/forums/v ... =57&t=3118They have to be very colorful and they must replace the SMB3 giant question and brick block. If you can, can you make the SMB3 question and brick block invisible and make the NSMBU ones be animated, replacing two of the SMB2 mushroom blocks? And when you're done, upload it at MediaFire instead of Sendspace.

RudeGuy
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Re: The NEW SMBX CGFX Pack v1.1 (Released)

Postby RudeGuy » Wed Jun 18, 2014 10:56 am

DaSpongeBobMan wrote:I need you to fulfill this request for me:[urlhttp://www.smbxgame.com/forums/viewtopi ... =57&t=3118[/url]They have to be very colorful and they must replace the SMB3 giant question and brick block. If you can, can you make the SMB3 question and brick block invisible and make the NSMBU ones be animated, replacing two of the SMB2 mushroom blocks? And when you're done, upload it at MediaFire instead of Sendspace.
Do you know that the url doesn't function and you're requesting in a topic for the New SMBX GFX Pack, so it is from many users and not from only one?

Dragonmaster146
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Re: The NEW SMBX CGFX Pack v1.1 (Released)

Postby Dragonmaster146 » Wed Jun 18, 2014 11:01 am

DaSpongeBobMan wrote:I need you to fulfill this request for me:http://www.smbxgame.com/forums/v ... =57&t=3118They have to be very colorful and they must replace the SMB3 giant question and brick block. If you can, can you make the SMB3 question and brick block invisible and make the NSMBU ones be animated, replacing two of the SMB2 mushroom blocks? And when you're done, upload it at MediaFire instead of Sendspace.
Dude, this is not a request thread.

DaSpongeBobMan
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Re: The NEW SMBX CGFX Pack v1.1 (Released)

Postby DaSpongeBobMan » Sat Jun 21, 2014 12:49 am

Which part includes the NSMBU graphics?

Magna
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Re: The NEW SMBX CGFX Pack v1.1 (Released)

Postby Magna » Sun Jun 22, 2014 4:27 pm

Squishy Rex, just to be clear, you get every graphic that gets released on this forum and put it in the pack?

SMBXxer
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Re: The NEW SMBX CGFX Pack v1.1 (Released)

Postby SMBXxer » Mon Jun 23, 2014 12:45 am

Blue Greed wrote:Squishy Rex, just to be clear, you get every graphic that gets released on this forum and put it in the pack?
No, only one that users PM him.

DaSpongeBobMan
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Re: The NEW SMBX CGFX Pack v1.1 (Released)

Postby DaSpongeBobMan » Sat Jun 28, 2014 12:58 am

I got Parts 1 and 2. Nice graphics. Can you check my PM? And can you not believe how long I waited for Part 2 to be done downloading? An hour! I suggest you release a part 6 for this including the graphics that I PM to you.

SMBXxer
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Re: The NEW SMBX CGFX Pack v1.1 (Released)

Postby SMBXxer » Sat Jun 28, 2014 2:19 am

DaSpongeBobMan wrote:I got Parts 1 and 2. Nice graphics. Can you check my PM? And can you not believe how long I waited for Part 2 to be done downloading? An hour! I suggest you release a part 6 for this including the graphics that I PM to you.
...If I'm correct, you have not made any graphics.

DaSpongeBobMan
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Re: The NEW SMBX CGFX Pack v1.1 (Released)

Postby DaSpongeBobMan » Sat Jun 28, 2014 7:55 am

Awesome. Mind if I share some GFX that I'll make soon?

Squishy Rex
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Re: The NEW SMBX CGFX Pack v1.1 (Released)

Postby Squishy Rex » Mon Jun 30, 2014 6:19 am

DaSpongeBobMan wrote:Awesome. Mind if I share some GFX that I'll make soon?
Feel free to by all means. You can either leave the D-Link in this topic or PM them to me (preferred).


DaSpongeBobMan
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Re: The NEW SMBX CGFX Pack v1.1 (Released)

Postby DaSpongeBobMan » Mon Jun 30, 2014 10:30 am

Squishy Rex wrote:
DaSpongeBobMan wrote:Awesome. Mind if I share some GFX that I'll make soon?
Feel free to by all means. You can either leave the D-Link in this topic or PM them to me (preferred).
I made the spritesheet of the ripped NSMBU ice tileset. Can you make that tileset 16-bit styled and credit me for ripping it? Feel free to include it in your pack.
Last edited by DaSpongeBobMan on Tue Jul 01, 2014 11:30 pm, edited 1 time in total.

AirShip
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Re: The NEW SMBX CGFX Pack v1.1 (Released)

Postby AirShip » Mon Jun 30, 2014 2:55 pm

Hello Squishy Rex, I do not know if I've mentioned this before, but you can use the graphics of my package, if you are interested. =)

Squishy Rex
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Re: The NEW SMBX CGFX Pack v1.1 (Released)

Postby Squishy Rex » Tue Jul 01, 2014 7:30 pm

AirShip wrote:Hello Squishy Rex, I do not know if I've mentioned this before, but you can use the graphics of my package, if you are interested. =)
Ok thanks AirShip, I'll have them added for the next update.

Murphmario
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Re: The NEW SMBX CGFX Pack v1.1 (Released)

Postby Murphmario » Fri Jul 04, 2014 12:55 pm

I asked you to add this in the last update, you didn't add it:
http://www.smbxgame.com/forums/v ... =31&t=1960
If you don't add it this time, I will be angry.

TLtimelord
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Re: The NEW SMBX CGFX Pack v1.1 (Released)

Postby TLtimelord » Fri Jul 04, 2014 7:43 pm

Murphmario wrote:I asked you to add this in the last update, you didn't add it:
http://www.smbxgame.com/forums/v ... =31&t=1960
If you don't add it this time, I will be angry.
Did you perhaps send it to him in a private message?


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