Share and discuss custom LunaLua code and content packs for SMBX2.
Moderator: Userbase Moderators
|
|
|
|
-
Hoeloe
- Phanto

- Posts: 1465
- Joined: Sat Oct 03, 2015 6:18 pm
- Flair: The Codehaus Girl
- Pronouns: she/her
Postby Hoeloe » Sun Feb 23, 2020 12:37 am
Superiorstar wrote: ↑Sun Feb 23, 2020 12:36 am
hey just wondering, is it possible to change the speed of the beatblocks without the use of lua?
That's what the section settings BPM things are for.
|
|
|
|
|
|
|
|
|
-
CD20Superness
- Snifit

- Posts: 242
- Joined: Mon Apr 24, 2017 2:36 am
Postby CD20Superness » Sun Feb 23, 2020 1:52 am
I still cannot get out of the fullscreen option, restarting is the only option to turn it back into window mode tho. 
|
|
|
|
|
|
|
|
|
-
Cedur
- Link

- Posts: 7073
- Joined: Tue Jun 28, 2016 10:14 am
- Flair: I'm gone, for chess and minesweeper
- Pronouns: he/him
Postby Cedur » Sun Feb 23, 2020 3:22 am
GAMERPRO91827 wrote: ↑Sat Feb 22, 2020 5:29 pm
The test window of the level editor has a problem in the loading screen, when it arrives at the loading screen that appears the "X2" in the level editor gives an error. In the start game it works without problems. Can someone help me resolve this error please.
Isn't that the same thing we saw before?
CD20Superness wrote:
I still cannot get out of the fullscreen option, restarting is the only option to turn it back into window mode tho.
are you aware of how it's supposed to be done in the first place? (double-clicking outside the game's boundaries)
|
|
|
|
|
|
|
|
|
-
GAMERPRO91827
- Hoopster

- Posts: 49
- Joined: Sat Feb 01, 2020 4:40 pm
Postby GAMERPRO91827 » Sun Feb 23, 2020 10:12 am
Cedur wrote: ↑Sun Feb 23, 2020 3:22 am
GAMERPRO91827 wrote: ↑Sat Feb 22, 2020 5:29 pm
The test window of the level editor has a problem in the loading screen, when it arrives at the loading screen that appears the "X2" in the level editor gives an error. In the start game it works without problems. Can someone help me resolve this error please.
Isn't that the same thing we saw before?
Yes.
|
|
|
|
|
|
|
|
|
-
Cedur
- Link

- Posts: 7073
- Joined: Tue Jun 28, 2016 10:14 am
- Flair: I'm gone, for chess and minesweeper
- Pronouns: he/him
Postby Cedur » Sun Feb 23, 2020 10:30 am
Can I get a quick heads-up whether you can play the game itself (i.e., outside the editor)?
|
|
|
|
|
|
|
|
|
-
GAMERPRO91827
- Hoopster

- Posts: 49
- Joined: Sat Feb 01, 2020 4:40 pm
Postby GAMERPRO91827 » Sun Feb 23, 2020 10:41 am
Cedur wrote: ↑Sun Feb 23, 2020 10:30 am
Can I get a quick heads-up whether you can play the game itself (i.e., outside the editor)?
Yes. For me it is only possible to play the game in the Start Game.
|
|
|
|
|
|
|
|
|
-
Cedur
- Link

- Posts: 7073
- Joined: Tue Jun 28, 2016 10:14 am
- Flair: I'm gone, for chess and minesweeper
- Pronouns: he/him
Postby Cedur » Sun Feb 23, 2020 11:30 am
Well in that case you don't have THAT much reason to be upset? The level tester may be broken but you still could test a level by turning it into a 1-level episode in theory? I know this is really inconvenient but it still looks possible? Also as I already said once, other people could also test levels for you.
|
|
|
|
|
|
|
|
|
-
GAMERPRO91827
- Hoopster

- Posts: 49
- Joined: Sat Feb 01, 2020 4:40 pm
Postby GAMERPRO91827 » Sun Feb 23, 2020 12:17 pm
Cedur wrote: ↑Sun Feb 23, 2020 11:30 am
Well in that case you don't have THAT much reason to be upset? The level tester may be broken but you still could test a level by turning it into a 1-level episode in theory? I know this is really inconvenient but it still looks possible? Also as I already said once, other people could also test levels for you.
In my case, I'm doing the same thing that you said. In addition, I'm creating an episode called "SMBXTALE" (SMBX + UNDERTALE), I will soon release it. By the way, do you know Undertale? At least the death effects of npcs with custom graphics in a certain size, is the desired size. Cedur, is there any other solution to playing Level Editor without problems besides installing a new system?
PS: In Beta 3 the same error happened and I did the same scheme.
|
|
|
|
|
|
|
|
|
-
FirestarPlays
- Chain Chomp

- Posts: 301
- Joined: Tue Feb 28, 2017 1:26 pm
- Pronouns: he/him
Postby FirestarPlays » Mon Feb 24, 2020 2:16 pm
JustOneMGuy wrote: ↑Sat Feb 22, 2020 12:39 am
VB6 Error Code 52 means "Bad file name or number".
Did you download the patch BTW?
I have downloaded the patch. Pipe exits also give you an Error Code 52.
|
|
|
|
|
|
|
|
|
-
GOD_SAMA
- Buster Beetle

- Posts: 94
- Joined: Fri May 31, 2019 12:04 pm
- Flair: just a roaming hylian
Postby GOD_SAMA » Tue Feb 25, 2020 6:00 pm
quick question why not remake smbx using terrarias game engine since redigit made that and also it looks more than capable of doing certain things smbx cant as of yet
|
|
|
|
|
|
|
|
|
-
Hoeloe
- Phanto

- Posts: 1465
- Joined: Sat Oct 03, 2015 6:18 pm
- Flair: The Codehaus Girl
- Pronouns: she/her
Postby Hoeloe » Tue Feb 25, 2020 6:53 pm
GOD_SAMA wrote: ↑Tue Feb 25, 2020 6:00 pm
quick question why not remake smbx using terrarias game engine since redigit made that and also it looks more than capable of doing certain things smbx cant as of yet
Because that is absolutely not how game development works. That's not a thing that is possible to do, nor would it help anything in any way whatsoever if it were.
|
|
|
|
|
|
|
|
|
-
BeeSucc
- Goomba

- Posts: 1
- Joined: Tue Feb 25, 2020 6:46 pm
Postby BeeSucc » Tue Feb 25, 2020 6:57 pm
I have a level created from the last patch, and it runs just fine until I die in it and have to respawn. the following pop up appears.

I then have to hit cancel and restart the loader.
any fixes?
|
|
|
|
|
|
|
|
|
-
GOD_SAMA
- Buster Beetle

- Posts: 94
- Joined: Fri May 31, 2019 12:04 pm
- Flair: just a roaming hylian
Postby GOD_SAMA » Tue Feb 25, 2020 7:08 pm
Hoeloe wrote: ↑Tue Feb 25, 2020 6:53 pm
GOD_SAMA wrote: ↑Tue Feb 25, 2020 6:00 pm
quick question why not remake smbx using terrarias game engine since redigit made that and also it looks more than capable of doing certain things smbx cant as of yet
Because that is absolutely not how game development works. That's not a thing that is possible to do, nor would it help anything in any way whatsoever if it were.
oh
|
|
|
|
|
|
|
|
|
-
DrMekar
- Eerie

- Posts: 785
- Joined: Sat Apr 08, 2017 7:16 am
- Flair: CUSTOM CHARACTER CREATOR
-
Contact:
Postby DrMekar » Thu Feb 27, 2020 2:14 am
GOD_SAMA wrote: ↑Tue Feb 25, 2020 6:00 pm
quick question why not remake smbx using terrarias game engine since redigit made that and also it looks more than capable of doing certain things smbx cant as of yet
I don't want to be mean here, though you really don't
seem to have any clue of programming. First you tell this one Guy to program his own SMBX and now you want to use Terraria as a Base for SMBX?
|
|
|
|
|
|
|
|
|
-
Wiimeiser
- Snifit

- Posts: 215
- Joined: Mon Jun 24, 2019 4:36 am
- Flair: What?
Postby Wiimeiser » Thu Feb 27, 2020 10:53 pm
I'm trying to make a Larry's Castle-style turn block wall that requires a Magikoopa to destroy the wall if you don't have the right powerup, but it's incredibly infuriating because the magikoopa keeps spawning far offscreen for some unfathomable reason, is affected by gravity, and thwimps keep spawning and clogging the holes, which I'm pretty sure the original SMW doesn't even allow. Actually, how do magikoopa/turn block spawns even work in SMW anyway? Is there a no-thwimp clause for Larry's Castle? EDIT: IIRC thwimps in SMW ignore ceilings, so it might actually be for that exact reason. Also, magikoopa seems to refuse to appear at Mario's Y coordinate, is it just me?
Reserve item boxes produce an error about a nil number if hit with nothing in them. This doesn't break the game, only one error appears and the block doesn't change the reserve box.
|
|
|
|
|
|
|
|
|
-
Cedur
- Link

- Posts: 7073
- Joined: Tue Jun 28, 2016 10:14 am
- Flair: I'm gone, for chess and minesweeper
- Pronouns: he/him
Postby Cedur » Fri Feb 28, 2020 2:20 pm
Does the redigitiscool cheat still work? It gives a different sound and when I just tried it, I still lost my progress.
@Wiimeiser: would be good to screenshot your section
|
|
|
|
|
|
|
|
|
-
litchh
- Eerie

- Posts: 719
- Joined: Sun Dec 29, 2013 6:10 am
Postby litchh » Fri Feb 28, 2020 2:58 pm
Cedur wrote: ↑Fri Feb 28, 2020 2:20 pm
Does the redigitiscool cheat still work? It gives a different sound and when I just tried it, I still lost my progress.
I remember it worked, since I tested episodes with using cheats.
|
|
|
|
|
|
|
|
|
-
Cedur
- Link

- Posts: 7073
- Joined: Tue Jun 28, 2016 10:14 am
- Flair: I'm gone, for chess and minesweeper
- Pronouns: he/him
Postby Cedur » Fri Feb 28, 2020 3:25 pm
litchh wrote: ↑Fri Feb 28, 2020 2:58 pm
Cedur wrote: ↑Fri Feb 28, 2020 2:20 pm
Does the redigitiscool cheat still work? It gives a different sound and when I just tried it, I still lost my progress.
I remember it worked, since I tested episodes with using cheats.
I used it on the world map and closed right after. Was that the wrong way? I thought using it in a level was the wrong way.
|
|
|
|
|
|
|
|
|
-
ElectriKong
- Bowser

- Posts: 4651
- Joined: Mon Jun 06, 2016 4:32 pm
- Flair: I have NO idea what to put here
- Pronouns: he/him
-
Contact:
Postby ElectriKong » Fri Feb 28, 2020 4:41 pm
Cedur wrote: ↑Fri Feb 28, 2020 3:25 pm
litchh wrote: ↑Fri Feb 28, 2020 2:58 pm
Cedur wrote: ↑Fri Feb 28, 2020 2:20 pm
Does the redigitiscool cheat still work? It gives a different sound and when I just tried it, I still lost my progress.
I remember it worked, since I tested episodes with using cheats.
I used it on the world map and closed right after. Was that the wrong way? I thought using it in a level was the wrong way.
Should work in both. Have you made sure that the 'save and continue' and 'save and quit' options appear on the world map/hub level pause menu? Also it would be safer to quit an episode that way rather than just closing the window.
|
|
|
|
|
|
|
|
|
-
GOD_SAMA
- Buster Beetle

- Posts: 94
- Joined: Fri May 31, 2019 12:04 pm
- Flair: just a roaming hylian
Postby GOD_SAMA » Fri Feb 28, 2020 8:34 pm
figured out how mario can keep a star in that smw container box
he could get an item called a star chest which lets mario drops stars on himself , it would be a one use item till he gets another one
|
|
|
|
|
Return to “LunaLua”
Users browsing this forum: No registered users and 2 guests
|