Re: Perfect SMBX Screenshot Thread 10
Posted: Mon Aug 22, 2016 1:09 pm
Old Level (World 9)
Spoiler: show
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A woooo looks awesome! Can't wait to play the levelShinbison-Kof wrote:Old Level (World 9)Spoiler: show
The background's colors are really bad. I think you should change them.World Star 9 wrote:Spoiler: show
Using planks of wood is a good idea. I'll give that a goEnjl wrote:The signs are very cartoony and don't mesh well with the grim atmosphere of the level. Maybe make them out of moldy wooden planks, rather than super polished, rounded rectangular amber.
Gave it a go, is this better?:Enjl wrote:The signs are very cartoony and don't mesh well with the grim atmosphere of the level. Maybe make them out of moldy wooden planks, rather than super polished, rounded rectangular amber.
I wouldn't recommend placing coins so close to the ground and under blocks like you have them. Try strings that follow the player's jump path over the pits instead and it'll look a lot betterCircle Guy wrote:
SMBXmix yai
Due to the lack of texture and the relatively bright colour, I'd say it still needs some work; try looking at actual old signs and you'll notice that the planks are bent and cracked in a lot of places. But yeah, it is an improvement from the last version for sure.PixelPest wrote:Gave it a go, is this better?:Enjl wrote:The signs are very cartoony and don't mesh well with the grim atmosphere of the level. Maybe make them out of moldy wooden planks, rather than super polished, rounded rectangular amber.
You should probably darken their color as well. Add shading to it to match the ghostly atmosphere.Waddle Derp wrote:Due to the lack of texture and the relatively bright colour, I'd say it still needs some work; try looking at actual old signs and you'll notice that the planks are bent and cracked in a lot of places. But yeah, it is an improvement from the last version for sure.PixelPest wrote:Gave it a go, is this better?:Enjl wrote:The signs are very cartoony and don't mesh well with the grim atmosphere of the level. Maybe make them out of moldy wooden planks, rather than super polished, rounded rectangular amber.
EDIT: darn it I got Enjl'd
Enjl wrote:
So, like, even darker and add some kind of grain to the wood? I'm not sure about too much darker, since I think adding some texture will contribute to that and I still want them to stand out a bit since they're importantWaddle Derp wrote:
Shouldn't it have holes?Enjl wrote:you gotta make that sign look really old and moldy and unpleasant
right now it looks inviting
destroy that shit
Can't find any on google with that attribute.lighthouse64 wrote:Shouldn't it have holes?Enjl wrote:you gotta make that sign look really old and moldy and unpleasant
right now it looks inviting
destroy that shit
3 Sparkies in a place like that is a bit too much... unless they're taking a while to get back onto the top platform due to how the bottom is designed... otherwise it looks alright.Circle Guy wrote:Spoiler: show
They take a while to get to the top, since they go down and back up.bossedit8 wrote:3 Sparkies in a place like that is a bit too much... unless they're taking a while to get back onto the top platform due to how the bottom is designed... otherwise it looks alright.Circle Guy wrote:Spoiler: show