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Re: ANNOUNCING SMBX 2.0!!! (Playable Rosalina Announced!)

Posted: Sat Dec 05, 2015 10:51 am
by h2643
Zipper wrote:is "Encourage the community to build cool stuff" a planned feature?
no bc the gfx are more important than the gameplay

Re: ANNOUNCING SMBX 2.0!!! (Playable Rosalina Announced!)

Posted: Sat Dec 05, 2015 11:05 am
by mechamind
Tinkerbell wrote:Starman is for pussies
What if you honestly wanted to do a muncher run like in SMB3? The level may have been hard, but I still prefer it over World 5-9, which I always P-wing.

Re: ANNOUNCING SMBX 2.0!!! (Playable Rosalina Announced!)

Posted: Sat Dec 05, 2015 11:21 am
by Mivixion
That's actually really cool.

Re: ANNOUNCING SMBX 2.0!!! (Playable Rosalina Announced!)

Posted: Sat Dec 05, 2015 11:34 am
by HealthyMario
So when can we download this newest version 4 real?

Re: ANNOUNCING SMBX 2.0!!! (Playable Rosalina Announced!)

Posted: Sat Dec 05, 2015 11:55 am
by Delete if Allowed 2
I'm going to keep a record of what we know about the new characters so far.

Rosalina - Low Double Jump and Glide
-Star Bit Counter For Invincibility
Ice/Fire Rosalina - Homing Attacks
Hammer Rosalina - Suspended Aerial Bombs.
Tanooki/Leaf Rosalina - ???

Re: ANNOUNCING SMBX 2.0!!! (Playable Rosalina Announced!)

Posted: Sat Dec 05, 2015 12:03 pm
by Imaynotbehere4long
Horikawa Otane wrote:SMBX 2.0 WILL INCLUDE 8 ALL-NEW PLAYABLE CHARACTERS

These are not mere resprites or just characters with custom hitboxes. They have entirely custom mechanics and all are even more distinct than Link.
Speaking of the SMBX relay collage level, did you ever take my suggestion of moving the checkpoint to your screen and adding a second one at my screen?

Re: ANNOUNCING SMBX 2.0!!! (Playable Rosalina Announced!)

Posted: Sat Dec 05, 2015 12:21 pm
by bossedit8
Ok this is certainly interesting for sure! Subscriped!

Re: ANNOUNCING SMBX 2.0!!! (Playable Rosalina Announced!)

Posted: Sat Dec 05, 2015 12:22 pm
by underFlo
bossedit8 wrote:Ok this is certainly interesting for sure! Subscriped!
have fun being emailed for every shitpost

Re: ANNOUNCING SMBX 2.0!!! (Playable Rosalina Announced!)

Posted: Sat Dec 05, 2015 12:28 pm
by Mable
Spinda wrote:
bossedit8 wrote:Ok this is certainly interesting for sure! Subscriped!
have fun being emailed for every shitpost
But he subscriped. He didn't subscribe to it.

Re: ANNOUNCING SMBX 2.0!!! (Playable Rosalina Announced!)

Posted: Sat Dec 05, 2015 12:35 pm
by Zeldamaster12
Wow, this is neat. I'll probably try this out when it's released.

Re: ANNOUNCING SMBX 2.0!!! (Playable Rosalina Announced!)

Posted: Sat Dec 05, 2015 12:39 pm
by HenryRichard
Wow, that's really cool! The new playable characters will be multiplayer compatible, right?

Re: ANNOUNCING SMBX 2.0!!! (Playable Rosalina Announced!)

Posted: Sat Dec 05, 2015 12:43 pm
by bossedit8
Wow, this is super cool! I can't wait for getting a new announcement on this thread that it will be released to everyone here!

Re: ANNOUNCING SMBX 2.0!!! (Playable Rosalina Announced!)

Posted: Sat Dec 05, 2015 12:46 pm
by h2643
i like how everyone is getting hyped for something that was released here 1 year ago already
talking about LunaLua

Re: ANNOUNCING SMBX 2.0!!! (Playable Rosalina Announced!)

Posted: Sat Dec 05, 2015 12:57 pm
by RudeGuy
h2643 wrote:i like how everyone is getting hyped for something that was released here 1 year ago already
talking about LunaLua
but there are new playables

Re: ANNOUNCING SMBX 2.0!!! (Playable Rosalina Announced!)

Posted: Sat Dec 05, 2015 1:02 pm
by Emral
RudeGuy07 wrote:
h2643 wrote:i like how everyone is getting hyped for something that was released here 1 year ago already
talking about LunaLua
but there are new playables
which were made in lunalua ;3

Re: ANNOUNCING SMBX 2.0!!! (Playable Rosalina Announced!)

Posted: Sat Dec 05, 2015 1:08 pm
by HeroLinik
Enjl wrote:
RudeGuy07 wrote:
h2643 wrote:i like how everyone is getting hyped for something that was released here 1 year ago already
talking about LunaLua
but there are new playables
which were made in lunalua ;3
But it saves from having to get SMBX, Lua and PGE separately. They're all integrated into one package. Getting Lua alone is Lua. SMBX 2.0 on the other hand is more than just Lua.

Re: ANNOUNCING SMBX 2.0!!! (Playable Rosalina Announced!)

Posted: Sat Dec 05, 2015 1:08 pm
by Quill
LunaLua has been continuously updated as well. There are things we can do now that we couldn't do a few months ago.

Re: ANNOUNCING SMBX 2.0!!! (Playable Rosalina Announced!)

Posted: Sat Dec 05, 2015 1:15 pm
by h2643
guys do you realise that this is the smbx 1.3.0.2 you all wanted? i thought it was obvious at first

Re: ANNOUNCING SMBX 2.0!!! (Playable Rosalina Announced!)

Posted: Sat Dec 05, 2015 2:09 pm
by TheGoatsefaceKilla
Excellent news! Is the PGE/LunaLUA integration going to be smoother than how it is now? I hate jumping between 2 editors to do my testing.

Re: ANNOUNCING SMBX 2.0!!! (Playable Rosalina Announced!)

Posted: Sat Dec 05, 2015 2:13 pm
by HeroLinik
TheGoatsefaceKilla wrote:Excellent news! Is the PGE/LunaLUA integration going to be smoother than how it is now? I hate jumping between 2 editors to do my testing.
Hopefully.
Also, are all the other runtime errors (as in, overflow, subscript out of range, control array element X doesn't exist) fixed as well?