Re: SMBX Videos Thread
Posted: Mon Nov 09, 2015 6:27 pm
IT'S A CONSPIRACY!!!!!!!Enjl wrote:THE TRUTH
Hmm really? I think the original mini-mushroom have an slower jump and slower fall, however I didn't pay much attention of this. Install this isn't soooo complicated, however if this would be a easier I think everyone would appreciate it a lot.PixelPest wrote:It seems perfect except for one thing. The mini mushroom doesn't have a slower jump and a slower fall, it just makes Mario small and jump higher. This is going to be so great! I wish it wasn't such a hassle to install though.
Yeah the physics has change a bit. I don't understand what you says about the graphics limitations, in fact, you can make a great transparency effect super easy! for the moment I haven't seen any graphical limitation, otherwise!Willhart wrote:I hear it's not actually an update to the original smbx, but a complete rewrite. Lot of the physics on it are off, and there are some weird limitations with the graphics.
It has to be from youtube in the format:Snoopy_Tour wrote:
You can watch it in:http://v.youku.com/v_show/id_XMTM4Mjc5N ... .8-1-1.2&x
Theres no rule saying it has to be from youtube. Also he's from china and Youtube is banned there.MECHDRAGON777 wrote:It has to be from youtube in the format:Snoopy_Tour wrote:
You can watch it in:http://v.youku.com/v_show/id_XMTM4Mjc5N ... .8-1-1.2&x
He v= is the id of your video on youtube...
That is so awesome. Did you make it, or what episode is it from? Really want to try it.litchh wrote:
YupPixelPest wrote:Did you make it
This is in progressPixelPest wrote:what episode is it from?
Looks great, and just below the line between difficult and spammy projectiles.litchh wrote:
if you smb3 recolor everything to remove clash it's 16316136316135/10 best levelsEnjl wrote:
Left them out on purpose. I wanted the levels to at least keep SOMETHING from their original versions.HenryRichard wrote:if you smb3 recolor everything to remove clash it's 16316136316135/10 best levels
except you forgot section.musicID and section.backgroundID
Alright then - makes sense.Enjl wrote:Left them out on purpose. I wanted the levels to at least keep SOMETHING from their original versions.