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Re: WIP Graphics Showcase 2
Posted: Tue Nov 22, 2016 7:21 am
by Amine Retro
Squishy Rex wrote:That's nothing, you should see what it used to look like when I first made it a few years ago.
This is real cancer.


Re: WIP Graphics Showcase 2
Posted: Tue Nov 22, 2016 7:25 am
by bossedit8
This lakitu has seen better days... now he's super surprised as of what's down there on the ground since he's flying all the time into the clouds. A weird lakitu I must say haha.
Re: WIP Graphics Showcase 2
Posted: Tue Nov 22, 2016 12:49 pm
by Julia Pseudo
Squishy Rex wrote:
I like it, more adorable than cancerous to me!
Re: WIP Graphics Showcase 2
Posted: Tue Nov 22, 2016 2:13 pm
by PROX
If a Lakitu and an ant had a child....
Re: WIP Graphics Showcase 2
Posted: Wed Nov 23, 2016 3:49 am
by Squishy Rex
I feel like I should turn it into a Boss of some description. Not quite sure how it would work though besides the general Lakitu mechanics.
Re: WIP Graphics Showcase 2
Posted: Thu Nov 24, 2016 3:18 am
by Emral

Decided to give reshading it a shot.
Re: WIP Graphics Showcase 2
Posted: Thu Nov 24, 2016 3:38 am
by MacDuckBeat

The picture was too big,I had to put them in the spoiler.
I think I blendered his face at the right part. I mean,screwed up.

Re: WIP Graphics Showcase 2
Posted: Thu Nov 24, 2016 7:02 am
by Amine Retro
RSuper wrote:
The picture was too big,I had to put them in the spoiler.
I think I blendered his face at the right part. I mean,screwed up.

the hand needs shading, and when he is standing his shoe is missing a pixel.
Re: WIP Graphics Showcase 2
Posted: Fri Nov 25, 2016 6:32 pm
by RPG_Magician
Uncanny Frisky Object
Midboss for my project
Re: WIP Graphics Showcase 2
Posted: Fri Nov 25, 2016 7:25 pm
by loop
RPG_MagicianBot wrote:
Uncanny Frisky Object
Midboss for my project
Great pun on ''UFO''. Anyway, it looks great, but is a little bland (I know it is a non-player-character).
Re: WIP Graphics Showcase 2
Posted: Fri Nov 25, 2016 11:29 pm
by Hani
Firebar and Roto Disc.

Re: WIP Graphics Showcase 2
Posted: Sat Nov 26, 2016 6:53 am
by Amine Retro
Admiral Bobbery wrote:Firebar and Roto Disc.

erm, dosen't that firebar look a little too big?
Re: WIP Graphics Showcase 2
Posted: Sat Nov 26, 2016 2:21 pm
by Hani
amine_retro wrote:Admiral Bobbery wrote:Firebar and Roto Disc.

erm, dosen't that firebar look a little too big?
size doesn't matter. but i changed it because it looks weird when rotating.
Re: WIP Graphics Showcase 2
Posted: Sun Nov 27, 2016 9:29 pm
by Dragonmaster146
This is a very old tileset i made but never bothered to update it.
Re: WIP Graphics Showcase 2
Posted: Sun Nov 27, 2016 11:31 pm
by loop
Looks like a bonus tileset. Anyway, I like it so far, but the NPCs are bland.
Re: WIP Graphics Showcase 2
Posted: Mon Nov 28, 2016 3:18 am
by Emral
Dragonmaster146 wrote:This is a very old tileset i made but never bothered to update it.
You should probably update it then. The shading and outlines especially can use a ton of work.
Re: WIP Graphics Showcase 2
Posted: Fri Dec 02, 2016 7:22 pm
by RPG_Magician
wip
Re: WIP Graphics Showcase 2
Posted: Sat Dec 03, 2016 6:40 am
by Snessy the duck
RPG_Magician wrote:
wip
Is it meant to be monocrome or haven't you found a color for it yet?
Re: WIP Graphics Showcase 2
Posted: Sun Dec 04, 2016 1:53 am
by RPG_Magician
Snessy the duck wrote:RPG_Magician wrote:
wip
Is it meant to be monocrome or haven't you found a color for it yet?
It's a Cloud Tileset. But I haven't figured a good fill pattern for it.
Re: WIP Graphics Showcase 2
Posted: Sun Dec 04, 2016 4:56 am
by PROX
Yes these were ripped from another spritesheet, but they really needed some reshading.
