Site Discussion Thread

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Emral
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Re: Site Discussion Thread

Postby Emral » Fri Nov 25, 2016 9:45 am

King of Eterity wrote:Input example

Code: Select all

[spoiler=Example]Spoiler named example[/spoiler]
Output
Example: show
Spoiler Named text
Guess that will be useful in project and level topics especially.
Wow, it capitalises the N in "named" and substitutes "example" for "text"?

Cedur
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Re: Site Discussion Thread

Postby Cedur » Fri Nov 25, 2016 9:54 am

It doesn't. Hit the quote button on KoE's post to check. :p

Also thanks again, Joey

ElectriKong
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Re: Site Discussion Thread

Postby ElectriKong » Fri Nov 25, 2016 11:26 am

Enjl wrote:
King of Eterity wrote:Input example

Code: Select all

[spoiler=Example]Spoiler named example[/spoiler]
Output
Example: show
Spoiler Named text
Guess that will be useful in project and level topics especially.
Wow, it capitalises the N in "named" and substitutes "example" for "text"?
Yeah I made some mistakes.
Fixing them
Input example

Code: Select all

[spoiler=Example]Spoiler named example[/spoiler]
Output example
Example: show
Spoiler named example
P.S: show
Don't make fun of one's mistakes

Hawkeyeone
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Re: Site Discussion Thread

Postby Hawkeyeone » Fri Nov 25, 2016 5:31 pm

King of Eterity wrote:Input example

Code: Select all

[spoiler=Example]Spoiler named example[/spoiler]
Output
Example: show
Spoiler Named text
Guess that will be useful in project and level topics especially.
According to all known laws of aviation there is no way a bee should be able to fly Its wings are too small to get its fat little body off the ground The bee of course flies anyway: show
Welp, this is pretty much the maximum amount you can display.

ElectriKong
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Re: Site Discussion Thread

Postby ElectriKong » Fri Nov 25, 2016 6:02 pm

Hawkeyeone wrote:
King of Eterity wrote:Input example

Code: Select all

[spoiler=Example]Spoiler named example[/spoiler]
Output
Example: show
Spoiler Named text
Guess that will be useful in project and level topics especially.
According to all known laws of aviation there is no way a bee should be able to fly Its wings are too small to get its fat little body off the ground The bee of course flies anyway: show
Welp, this is pretty much the maximum amount you can display.
Chances are we won't need to name our spoilers with something that long.

Julia Pseudo
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Re: Site Discussion Thread

Postby Julia Pseudo » Fri Nov 25, 2016 9:54 pm

Yeah, the character limit shouldn't really matter - these titles will mostly be used for something like
Star Wars Episode 8 Spoilers: show
Supreme Leader Snoke is Jar Jar

Kyogre
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Re: Site Discussion Thread

Postby Kyogre » Sun Nov 27, 2016 4:09 pm

I would wish that the "SMBX Worlds" and "SMBX GFX" get an Update.
New featured episodes and featured gfx wouldn't be that bad.

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Re: Site Discussion Thread

Postby buddyroach » Mon Nov 28, 2016 4:32 am

Forgive me if this is off topic, but this thread seemed like the most relevant.
I just wanted to bring to the site admin's attention that I found a small aesthetic problem with the website.
Behold:
Image
Mario, Luigi and the pipe aren't snapped to the ground.
If I resize my browser to a smaller size, they line up correctly but if my browser reaches a certain height, they disconnect from the ground.
I believe that websites and apps should work seamlessly across multiple machines as many people do.
I looked at the web script and it appears you used tables for this. I suggest using CSS DIV containers to fix this.
Right off the top of my head I would probably go with one that is set to absolute position to the bottom, right, and left, that way, no matter what size the browser, it will always be flush with an exact amount of pixels from the bottom.
Oh, and in case this information is useful, my resolution is 2560x1440.

ElectriKong
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Re: Site Discussion Thread

Postby ElectriKong » Mon Nov 28, 2016 12:30 pm

Kyogre wrote:I would wish that the "SMBX Worlds" and "SMBX GFX" get an Update.
New featured episodes and featured gfx wouldn't be that bad.
I don't know if that is possible. It depends on if the site creator is still here or if he wants to continue updating this.
buddyroach wrote:Forgive me if this is off topic, but this thread seemed like the most relevant.
I just wanted to bring to the site admin's attention that I found a small aesthetic problem with the website.
Behold:
Image
Mario, Luigi and the pipe aren't snapped to the ground.
If I resize my browser to a smaller size, they line up correctly but if my browser reaches a certain height, they disconnect from the ground.
I believe that websites and apps should work seamlessly across multiple machines as many people do.
I looked at the web script and it appears you used tables for this. I suggest using CSS DIV containers to fix this.
Right off the top of my head I would probably go with one that is set to absolute position to the bottom, right, and left, that way, no matter what size the browser, it will always be flush with an exact amount of pixels from the bottom.
Oh, and in case this information is useful, my resolution is 2560x1440.
It may be your resolution or Browser. It does not happen to me.

Shadow Yoshi
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Re: Site Discussion Thread

Postby Shadow Yoshi » Mon Nov 28, 2016 12:51 pm

Turns out that was a vertical alignment issue. I fixed it; thanks for the note.

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Re: Site Discussion Thread

Postby buddyroach » Mon Nov 28, 2016 7:46 pm

Joey wrote:Turns out that was a vertical alignment issue. I fixed it; thanks for the note.
Image
You're welcome. I don't think that fixed the problem. They are still separated from the ground, but this time around, it happens no matter what size the browser is. So I think you're on the right path.
The fact they stay exactly in one spot all the time. The only thing now is they need to be aligned at the bottom with the land stretch.

Shadow Yoshi
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Re: Site Discussion Thread

Postby Shadow Yoshi » Mon Nov 28, 2016 8:04 pm

Try Ctrl+F5 - I think your browser is caching something.

buddyroach
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Re: Site Discussion Thread

Postby buddyroach » Tue Nov 29, 2016 4:30 am

Joey wrote:Try Ctrl+F5 - I think your browser is caching something.
ok. huh. i wasnt aware of that. that fixed it. thanks.

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Re: Site Discussion Thread

Postby buddyroach » Thu Dec 01, 2016 8:40 am

It may be your resolution or Browser. It does not happen to me.
nope. i tried it in many browsers. and no matter what my resolution is, it should be the same across all resolutions and devices as far as a good rule of thumb goes when it comes to anyone developing software or websites.
but we figured it out. apparently my browser was caching. I didnt even know about the CTRL-F5 trick. speaking of which, it did the TRICK. lul. I am glad its been resolved.

Imaynotbehere4long
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Re: Site Discussion Thread

Postby Imaynotbehere4long » Thu Dec 08, 2016 7:41 pm

Whenever someone posts in the SMBX Wiki thread and I click "view first unread post," I'm always redirected to the top of page 8 of the thread. Anyone else having similar issues?

Danny
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Re: Site Discussion Thread

Postby Danny » Thu Dec 08, 2016 8:17 pm

Imaynotbehere4long wrote:Whenever someone posts in the SMBX Wiki thread and I click "view first unread post," I'm always redirected to the top of page 8 of the thread. Anyone else having similar issues?
If I remember correctly, this was a bug with stickyed threads, and it happens exclusively with them, but I could be wrong. I remember an issue like this was pretty widespread during one of the community contests, because people were brought to the first page, or were told they don't have permission to access the forum. That may have been an issue with announcements though, so I'm not sure.

RPG_Magician
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Re: Site Discussion Thread

Postby RPG_Magician » Thu Dec 08, 2016 9:19 pm

I dunno why, but my Nokia (It's a Self-Defense Mechanism for me) goes nuts when trying to load .gif files on this forum. Pretty much it crashes and freezes my phone for a short extend of time. Perhaps .gifs can be disabled for Nokia Mobile Users?

Danny
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Re: Site Discussion Thread

Postby Danny » Thu Dec 08, 2016 11:05 pm

You can't disable gifs or any thing specific for specific users. I think you can hide BBCode, but I think that might disable it for posts you make.

Cedur
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Re: Site Discussion Thread

Postby Cedur » Fri Dec 09, 2016 3:21 am

How about that

Image
And when I jump to a post (e.g. from search list) then I always get out two or three posts above it for some reason as well

RPG_Magician
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Re: Site Discussion Thread

Postby RPG_Magician » Fri Dec 09, 2016 3:53 am

Supershroom wrote:How about that

Image
And when I jump to a post (e.g. from search list) then I always get out two or three posts above it for some reason as well
Except I never use my forum account with my phone. I guess I'll have to start doing that.


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