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Tango
- Volcano Lotus

- Posts: 575
- Joined: Fri Apr 25, 2014 12:06 pm
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Contact:
Postby Tango » Mon Jan 05, 2015 4:00 pm
This times i am so lazy to make sprites, but i can make, you know, the concept art.
I have a lot of concept arts, of my actual projects and of projects that nobody knows until now. Wants a example? Here is it:
Some people says that i draw my draws a bit crooked. It's because i pick my pencil of a different way of normal people. I hold like a ice cram. Well, if you want, only PM me what you want in this concept art.
EDIT: So big to forums.
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Valentine
- Silver Yoshi Egg

- Posts: 2049
- Joined: Wed Jan 01, 2014 6:50 am
- Flair: evil device
- Pronouns: She/They
Postby Valentine » Tue Jan 06, 2015 6:43 am
I used to hold pencils like that, fixed it though. That concept art actually gave me an idea for a part in game. gj, i'll pm you some stuff later.
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6422
- Joined: Fri Dec 20, 2013 6:40 pm
- Flair: Nuclear Queen of Reversion.
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Contact:
Postby MECHDRAGON777 » Sun Jan 11, 2015 12:40 am
@frozzenboo
What do you think your progress is or do you know?
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Valentine
- Silver Yoshi Egg

- Posts: 2049
- Joined: Wed Jan 01, 2014 6:50 am
- Flair: evil device
- Pronouns: She/They
Postby Valentine » Mon Jan 12, 2015 3:06 pm
well i need sprites. BUT. i made A LOT of enemy sprites, currently working on all the enemies and bosses and ideas, not much on the game itself
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John The White Yoshi
- Rocky Wrench

- Posts: 605
- Joined: Fri Jan 10, 2014 12:22 am
Postby John The White Yoshi » Fri Jan 23, 2015 5:53 pm
Apparently, Frozen Boo is letting me help with enemy and character descriptions and parts of the storyline. So, yay I FINALLY GET TO CONTRIBUTE TO THE FORUMS FOR ONCE.
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Valentine
- Silver Yoshi Egg

- Posts: 2049
- Joined: Wed Jan 01, 2014 6:50 am
- Flair: evil device
- Pronouns: She/They
Postby Valentine » Sun Feb 01, 2015 4:43 am
New screen of a map. It's 4 times smaller than it is in-game
Last edited by Valentine on Thu Feb 05, 2015 2:27 pm, edited 2 times in total.
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Valentine
- Silver Yoshi Egg

- Posts: 2049
- Joined: Wed Jan 01, 2014 6:50 am
- Flair: evil device
- Pronouns: She/They
Postby Valentine » Wed Feb 04, 2015 10:52 am
Ok so, i found out that the level cap of 70 is gonna be too long because the games is actually going to be quite long, so i had to find something that would help.
And i did, so now i can make the things crazy, i could do it so your max level is 9001 or 666 or 61259430 but this is serious and i need help on the next decision, 70 is way too low because the game is quite long as i stated before,
But who cares, vote on the poll, i'll not be voting myself because this is going to be the decision you guys make. So get to the voting
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FallingSnow
- Foo

- Posts: 822
- Joined: Sat Dec 21, 2013 4:32 am
Postby FallingSnow » Wed Feb 04, 2015 4:38 pm
iirc you can't set the max level above 99/100 in rpg maker
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Sevennights
- Rex

- Posts: 1529
- Joined: Mon Aug 11, 2014 1:52 pm
- Flair: When's Mafia
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Postby Sevennights » Wed Feb 04, 2015 9:16 pm
Why not have the game have no cap? Like make the game have an infinite amount of levels.
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Choco
- Eerie

- Posts: 735
- Joined: Fri Nov 14, 2014 2:48 pm
Postby Choco » Wed Feb 04, 2015 9:38 pm
Bloodedge wrote:Why not have the game have no cap? Like make the game have an infinite amount of levels.
That can't be done in RPG Maker.
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6422
- Joined: Fri Dec 20, 2013 6:40 pm
- Flair: Nuclear Queen of Reversion.
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Postby MECHDRAGON777 » Wed Feb 04, 2015 10:00 pm
I would like to say a level cap of 999 or higher... But if you do, the stats have to equalitarianism!
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qig
- Ninji

- Posts: 980
- Joined: Sat Dec 21, 2013 5:14 pm
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Postby qig » Wed Feb 04, 2015 10:22 pm
FallingSnow wrote:iirc you can't set the max level above 99/100 in rpg maker
I'm sure you can increase it with scripts, but honestly, unless your game is like 30+ hours long (which I doubt) a level cap higher than 100 is unnecessary
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John The White Yoshi
- Rocky Wrench

- Posts: 605
- Joined: Fri Jan 10, 2014 12:22 am
Postby John The White Yoshi » Thu Feb 05, 2015 10:43 am
qig wrote:FallingSnow wrote:iirc you can't set the max level above 99/100 in rpg maker
I'm sure you can increase it with scripts, but honestly, unless your game is like 30+ hours long (which I doubt) a level cap higher than 100 is unnecessary
I believe he told me it was 6-14 hours long. It between those numbers, because I don't remember how long its suppose to be.
Update: He told me it's 10-17 hours long... Damn.
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qig
- Ninji

- Posts: 980
- Joined: Sat Dec 21, 2013 5:14 pm
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Postby qig » Thu Feb 05, 2015 11:46 pm
SuperWhiteYoshi64 wrote:qig wrote:FallingSnow wrote:iirc you can't set the max level above 99/100 in rpg maker
I'm sure you can increase it with scripts, but honestly, unless your game is like 30+ hours long (which I doubt) a level cap higher than 100 is unnecessary
I believe he told me it was 6-14 hours long. It between those numbers, because I don't remember how long its suppose to be.
Update: He told me it's 10-17 hours long... Damn.
even with the game bieng 17 hours you're unlikely to reach a 100 cap
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Danny
- Wart

- Posts: 4001
- Joined: Fri Dec 20, 2013 1:12 pm
- Flair: aka LMNtals
- Pronouns: he/they
Postby Danny » Fri Feb 06, 2015 12:03 am
qig wrote:SuperWhiteYoshi64 wrote:qig wrote:I'm sure you can increase it with scripts, but honestly, unless your game is like 30+ hours long (which I doubt) a level cap higher than 100 is unnecessary
I believe he told me it was 6-14 hours long. It between those numbers, because I don't remember how long its suppose to be.
Update: He told me it's 10-17 hours long... Damn.
even with the game bieng 17 hours you're unlikely to reach a 100 cap
Not unless you grind to high shit but even then what point would it be to go beyond levels 30, 40, 50, or 60 in a JRPG. Usually JRPG levels cap off at 30-50 or something like that, and most are pretty long so if it's a 10-17 hour JRPG, 30 should be the cap, maybe 40 if you expect people to grind for levels.
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FallingSnow
- Foo

- Posts: 822
- Joined: Sat Dec 21, 2013 4:32 am
Postby FallingSnow » Fri Feb 06, 2015 12:15 am
Unless he sets the xp from things to like a billion.
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Danny
- Wart

- Posts: 4001
- Joined: Fri Dec 20, 2013 1:12 pm
- Flair: aka LMNtals
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Postby Danny » Fri Feb 06, 2015 12:22 am
FallingSnow wrote:Unless he sets the xp from things to like a billion.
Then why have a level system in the first place if he did that.
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Valentine
- Silver Yoshi Egg

- Posts: 2049
- Joined: Wed Jan 01, 2014 6:50 am
- Flair: evil device
- Pronouns: She/They
Postby Valentine » Fri Feb 06, 2015 7:41 am
Guys, i have reasons for making the level cap this high
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qig
- Ninji

- Posts: 980
- Joined: Sat Dec 21, 2013 5:14 pm
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Postby qig » Fri Feb 06, 2015 3:35 pm
Frozen Boo wrote:Guys, i have reasons for making the level cap this high
well then im sure you don't need help in deciding what the level cap should be
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Danny
- Wart

- Posts: 4001
- Joined: Fri Dec 20, 2013 1:12 pm
- Flair: aka LMNtals
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Postby Danny » Fri Feb 06, 2015 4:02 pm
qig wrote:Frozen Boo wrote:Guys, i have reasons for making the level cap this high
well then im sure you don't need help in deciding what the level cap should be
Should he even need help deciding in the first place though? Eh, whatever, he can do what he wants to do, it just seems kind of silly to have a level cap in a JRPG go beyond 60.
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