Kaizo Level Contest (THAT'S ALL FOLKS!)

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MECHDRAGON777
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Re: Kaizo Level Contest (9 Days Left)

Postby MECHDRAGON777 » Mon May 09, 2016 2:00 pm

PixelPest wrote:
MECHDRAGON777 wrote:
That's fine. Also, sorry for my poor math, but there are only 9 days left, not 14. For some reason I thought that the deadline was later
That is not good for me then...

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Re: Kaizo Level Contest (8 Days Left)

Postby Mivixion » Tue May 10, 2016 7:39 am

My level's done now I'm just procrastinating the video at this point.

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Re: Kaizo Level Contest (8 Days Left)

Postby PixelPest » Tue May 10, 2016 7:47 am

Mivixion wrote:My level's done now I'm just procrastinating the video at this point.
Feel free to send it in now then, as videos aren't required

Akyuu
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Re: Kaizo Level Contest (8 Days Left)

Postby Akyuu » Wed May 11, 2016 2:31 am

8 days left, i'll try this.

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Re: Kaizo Level Contest (8 Days Left)

Postby RhysOwens » Wed May 11, 2016 3:18 am

I've just started making a level, which means I'm in.

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Re: Kaizo Level Contest (7 Days Left)

Postby PixelPest » Wed May 11, 2016 6:39 am

Good luck Akyuu and RhysOwens. You've been added

Akyuu
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Re: Kaizo Level Contest (7 Days Left)

Postby Akyuu » Wed May 11, 2016 6:47 am

Thx ♥

Level done and submited, for me that is kaizo and hard, but for u hardcore guys i think no ;w;
hope you die more than I~
Last edited by Akyuu on Thu May 12, 2016 12:11 am, edited 3 times in total.

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Re: Kaizo Level Contest (7 Days Left)

Postby Mivixion » Wed May 11, 2016 9:53 pm

submitted. have fun

Nerx
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Re: Kaizo Level Contest (7 Days Left)

Postby Nerx » Thu May 12, 2016 8:28 am

I'm glad to have mine submitted, so I can work on some other things. Best of luck to everyone

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Re: Kaizo Level Contest (7 Days Left)

Postby RhysOwens » Thu May 12, 2016 2:22 pm

Where do I put my credits if I can't put them in the readme?

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Re: Kaizo Level Contest (7 Days Left)

Postby Nerx » Thu May 12, 2016 2:38 pm

RhysOwens wrote:Where do I put my credits if I can't put them in the readme?
According to what PixelPest told me earlier, don't include them at all. I have no idea why this is though

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Re: Kaizo Level Contest (7 Days Left)

Postby RhysOwens » Thu May 12, 2016 3:08 pm

Nerx wrote:
RhysOwens wrote:Where do I put my credits if I can't put them in the readme?
According to what PixelPest told me earlier, don't include them at all. I have no idea why this is though
But what if I'm accused of stealing?

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Re: Kaizo Level Contest (7 Days Left)

Postby diamantico21 » Thu May 12, 2016 3:15 pm

RhysOwens wrote:
Nerx wrote:
RhysOwens wrote:Where do I put my credits if I can't put them in the readme?
According to what PixelPest told me earlier, don't include them at all. I have no idea why this is though
But what if I'm accused of stealing?
Why would you?
This is a contest, the only thing you can "steal" is level design.

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Re: Kaizo Level Contest (7 Days Left)

Postby Akyuu » Fri May 13, 2016 3:14 am

Nerx wrote:
RhysOwens wrote:Where do I put my credits if I can't put them in the readme?
According to what PixelPest told me earlier, don't include them at all. I have no idea why this is though
Ops, I put a readme, because I think i'm going to use the same link to upload the ver 1.0
Hope don't lost points..

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Re: Kaizo Level Contest (4 Days Left)

Postby PixelPest » Sat May 14, 2016 8:29 pm

Okay!

Just finishing up my level. Should have it done by the deadline. We're sitting at six submissions so far which is awesome, but I'm still hoping to see a few more submissions in addition to mine before May 18th.
glitch4 wrote:
MECHDRAGON777 wrote:
Mario_and_Luigi_55 wrote:
ParmaJon wrote:
MosaicMario wrote:
Camacho wrote:
Dominodalek wrote:
SnoruntPyro wrote:
Also, if you have submitted your level and PM'ed me the link please DO NOT TAKE YOUR DOWNLOAD LINK DOWN YET. I have not yet downloaded all of the levels to my computer

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Re: Kaizo Level Contest (3 Days Left)

Postby RoundPiplup » Mon May 16, 2016 2:42 pm

I don't really take down my download link at all, unless if I update it or someone does it.

MECHDRAGON777
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Re: Kaizo Level Contest (2 Days Left)

Postby MECHDRAGON777 » Mon May 16, 2016 8:30 pm

I just remember this contest! Really, two days!

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Re: Kaizo Level Contest (2 Days Left)

Postby PixelPest » Mon May 16, 2016 8:54 pm

MECHDRAGON777 wrote:I just remember this contest! Really, two days!
Hope you can finish. Just tweaking my level

Spider
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Re: Kaizo Level Contest (2 Days Left)

Postby Spider » Tue May 17, 2016 12:32 am

Can I join?

BTW, is any level made with version 1.4.2 acceptable?

MECHDRAGON777
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Re: Kaizo Level Contest (2 Days Left)

Postby MECHDRAGON777 » Tue May 17, 2016 2:59 am

Spider wrote:Can I join?

BTW, is any level made with version 1.4.2 acceptable?
Rules and Guidelines:
Violation of a rule in red will have you diqualified.
Violation of a rule in orange will reduce your final score by one point per rule broken.
Not following a guideline in black will not directly affect your score, however the judges will likely mark you down for not following these.
  • Your level must fall within the Kaizo genre.
  • You may not share any information about your level: This includes posting screenshots, download links, videos, discussing gimmicks or features of your level, or any other means of giving out information that could give away which level is yours to the judges.
  • You may not use the Chinese build of SMBX referred to as 1.4.1 or features not included with the most recent LunaLua package, such as features from SMBX 2.0 Beta.
  • You may only submit one level: If you would like to send an updated version of your submission before the deadline, that is acceptable and you will not be marked down.
  • Your level must be completable and finished.
  • Your level may not force the player to exploit any of SMBX’s glitches other than the following: (1) Ducking into a space shorter than the player, resulting in the player moving through a wall (2) Spinjumping into a player block resulting in the player to continue to spinjump, even if the new character usually cannot (3) Spinjumping while falling and holding an object with playerblocktop = 1, resulting in the player being able to jump again.
  • You must provide player blocks to specify what characters the level is completable with: Unless the level is completable with Mario, please include character blocks.
  • The level must end in an SMB3 star: A custom graphic of the SMB3 star is allowed, but anything besides that, such as a roulette exit, is not allowed.
  • The level cannot end the game.
  • Don't put the level file in the graphics folder: If you use custom graphics, make sure they are in a seperate folder from the level file.
  • Don't use any music files that by themselves exceed six minutes in length.
  • Don't include more than one secret star.
  • Just because your level is hard, doesn't mean it shouldn't be visually appealing and be good from a design point-of-view as well.
  • Although your level doesn't need to be completely fair, your level will likely not score well if you use poor design elements such as enemy spam, random NPCs or lava spawning out of nowhere, etc.
  • It is highly not recommended that you submit a joke level.
  • By submitting your level, you agree to have your level included in a likely-to-happen contest episode containing all of the submitted levels: If you have any issues with this, please send a message to PixelPest via PM.
  • Don't forget to test your level!


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