Screenshot thread number NEIN (9)

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PixelPest
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Re: Screenshot thread number NEIN (9)

Postby PixelPest » Wed Nov 25, 2015 9:00 pm

TNTtimelord wrote:Posting this by the end of the day:
Spoiler: show
Image
This reminds me of my first level "Secret Desert Tar Sands". It was horrible compared to this. Can't wait to play this level; the atmosphere looks amazing.

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Re: Screenshot thread number NEIN (9)

Postby litchh » Wed Nov 25, 2015 10:07 pm

Image

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Re: Screenshot thread number NEIN (9)

Postby bossedit8 » Thu Nov 26, 2015 4:06 am

^ You can continue all you want while I'm done with it lol. Wish you good luck! Looks nice so far!


Image

Original link: http://i.imgur.com/E8fcyrj.png

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Re: Screenshot thread number NEIN (9)

Postby lighthouse64 » Thu Nov 26, 2015 6:33 am

litchh wrote:Image
Ok, the top left thing is clashing with its bluriness

Witchking666
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Re: Screenshot thread number NEIN (9)

Postby Witchking666 » Thu Nov 26, 2015 2:11 pm

this is another level made by me because i have no life
It is called Cherry Tree Lane, and it will be the 8th level of the game!
here it is:
Image

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Re: Screenshot thread number NEIN (9)

Postby Erik » Thu Nov 26, 2015 2:17 pm

witchking666 wrote:this is another level made by me because i have no life
It is called Cherry Tree Lane, and it will be the 8th level of the game!
here it is:
Spoiler: show
Image
Looks very nice!, I like the atmosphere. Good job!

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Re: Screenshot thread number NEIN (9)

Postby ShadowStarX » Thu Nov 26, 2015 2:32 pm

witchking666 wrote:this is another level made by me because i have no life
It is called Cherry Tree Lane, and it will be the 8th level of the game!
here it is:
Spoiler: show
Image
Gee! That looks great, fun and nice. The atmosphere is really happy but it's still not pink or bright green overload.

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Re: Screenshot thread number NEIN (9)

Postby StrikeForcer » Thu Nov 26, 2015 6:51 pm

http://postimg.org/image/t8dwxy7g9/

Converted one of levelengine's publically released graphics into SMBX. You can see the original on SMWC's graphics section.

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Re: Screenshot thread number NEIN (9)

Postby PixelPest » Thu Nov 26, 2015 6:56 pm

StrikeForcer wrote:http://postimg.org/image/t8dwxy7g9/

Converted one of levelengine's publically released graphics into SMBX. You can see the original on SMWC's graphics section.
This looks very interesting, although I immediately see two issues (besides the lack of enemies and coins):
1. The windmills' blades are too sharp/curved.
2. The foreground clouds really clash with the tileset and background.
This does look very different from normal levels and I can't wait to see how it turns out.

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Re: Screenshot thread number NEIN (9)

Postby litchh » Fri Nov 27, 2015 9:44 am

witchking666 wrote:this is another level made by me because i have no life
It is called Cherry Tree Lane, and it will be the 8th level of the game!
here it is:
Spoiler: show
Image
This theme becomes popular :mrgreen:

h2643
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Re: Screenshot thread number NEIN (9)

Postby h2643 » Fri Nov 27, 2015 11:45 am

Image

mh

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Re: Screenshot thread number NEIN (9)

Postby RudeGuy » Fri Nov 27, 2015 12:01 pm

I like experimenting.
Spoiler: show
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(bowser is attached to an invisible mouser)
If only the attach to layer could work properly here...
witchking666 wrote:
Spoiler: show
Image
It's too basic in my opinion. The entire section is always dodging enemies, and it gets old after a while. You should add something that can make the level interesting.
Last edited by RudeGuy on Fri Nov 27, 2015 12:04 pm, edited 2 times in total.

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Re: Screenshot thread number NEIN (9)

Postby Cacazk » Fri Nov 27, 2015 12:01 pm

witchking666 wrote:
Spoiler: show
Image
Cool level, the pink clouds Were combining a lot with grass! I was thinking of making a level with These houses, but not like this level.
h2643 wrote:
Spoiler: show
Image
Effect really cool, how are you will using it :?:?

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Re: Screenshot thread number NEIN (9)

Postby Emral » Fri Nov 27, 2015 12:57 pm

h2643 wrote:Image

mh
One step ahead of you :3

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Re: Screenshot thread number NEIN (9)

Postby underFlo » Fri Nov 27, 2015 5:51 pm

Spoiler: show
Image
Everyone's posting their lua things? I better post my unimpressive first-time lua thing

the gist is that the ducks are platforms and disappear if they get shot. I also plan on implementing yellow cross-hairs that kill any NPC and red cross-hairs that also hurt Mario.

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Re: Screenshot thread number NEIN (9)

Postby HenryRichard » Fri Nov 27, 2015 7:12 pm

Spinda wrote:
Spoiler: show
Image
Everyone's posting their lua things? I better post my unimpressive first-time lua thing

the gist is that the ducks are platforms and disappear if they get shot. I also plan on implementing yellow cross-hairs that kill any NPC and red cross-hairs that also hurt Mario.
Pretty cool, though it'd be even better if the crosshairs moved.
Also, while we're all posting lua things...

Some snow .gif I found on the interwebs (and sonicstooslow):
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Giant note blocks with slopes and sizables:
Spoiler: show
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World map with level previews:
Spoiler: show
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Re: Screenshot thread number NEIN (9)

Postby underFlo » Fri Nov 27, 2015 7:16 pm

HenryRichard wrote:
Spinda wrote:
Spoiler: show
Image
Everyone's posting their lua things? I better post my unimpressive first-time lua thing

the gist is that the ducks are platforms and disappear if they get shot. I also plan on implementing yellow cross-hairs that kill any NPC and red cross-hairs that also hurt Mario.
Pretty cool, though it'd be even better if the crosshairs moved.[/spoiler]
That's actually pretty easy to do, all you have to do is put the crosshairs on a moving layer.

Edit:
Spoiler: show
Image
You mean like this? This is p much as far as I plan on taking this concept lua-wise, as I feel like this is enough to make a decent level.

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Re: Screenshot thread number NEIN (9)

Postby Sewpah » Fri Nov 27, 2015 10:25 pm

Spoiler: show
Image
Trying out the unofficial 1.4.1 repack. I gotta say that I'm digging these "additions".

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Re: Screenshot thread number NEIN (9)

Postby h2643 » Sat Nov 28, 2015 5:54 am

Holy raocow, you guys seem to have some really good stuff!!

Oh well, I'll show something a bit different then:
Spoiler: show
Image
Image
Image
I with Inky made some new world-e levels for this.

Alagirez
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Re: Screenshot thread number NEIN (9)

Postby Alagirez » Sat Nov 28, 2015 7:43 am

Candy Land 2
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