SMBX 2.0 Open Beta

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PixelPest
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Re: SMBX 2.0 Open Beta

Postby PixelPest » Wed Sep 07, 2016 11:09 am

migueeel wrote:Gah, I can't get to test stuff on the new editor, I keep getting the "failed to find SMBX window". Any help? The legacy editor's autoscrollin is broken.
You have to open the Legacy editor to test from PGE. For autoscroll, did you set the start boundaries?

Enchlore
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Re: SMBX 2.0 Open Beta

Postby Enchlore » Wed Sep 07, 2016 11:46 am

PixelPest wrote:You have to open the Legacy editor to test from PGE.
Not on the prerelease beta, unless you're talking about previous versions.

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Re: SMBX 2.0 Open Beta

Postby PixelPest » Wed Sep 07, 2016 11:54 am

Enchlore wrote:
PixelPest wrote:You have to open the Legacy editor to test from PGE.
Not on the prerelease beta, unless you're talking about previous versions.
Yeah. For the most recent beta you just press F5

migueeel
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Re: SMBX 2.0 Open Beta

Postby migueeel » Thu Sep 08, 2016 4:44 am

Good to know it's been fixed in the newer versions. I tried opening SMBX episodes but not opening the other editor xD

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Re: SMBX 2.0 Open Beta

Postby Gmod182 » Thu Sep 08, 2016 6:41 pm

Oh! my god i cant wait im downloading this right know cause the hype seems super real! :P
I watched bossedits video cant wait to play as ninja bomberman also picking *ninja bomberman* is the most random thing ive seen 8-)

Emral
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Re: SMBX 2.0 Open Beta

Postby Emral » Thu Sep 08, 2016 6:54 pm

PixelPest wrote:
Enchlore wrote:
PixelPest wrote:You have to open the Legacy editor to test from PGE.
Not on the prerelease beta, unless you're talking about previous versions.
Yeah. For the most recent beta you just press F5
And you don't even need 2.0 for that. You just make sure you have a recent version of lunalua and download the SMBX Integration config pack. Then PGE will ask you where your smbx folder is and you can play using that SMBX exe. Simple as that.

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Re: SMBX 2.0 Open Beta

Postby Wohlstand » Fri Sep 09, 2016 6:41 am

I'll append: to have LunaTester work (to let it run level testing in the SMBX directly), required LunaLUA 0.7.3.1, but now available 0.7.3 (so, after getting 0.7.3 please take "night/dev build" and patch with it your 0.7.3 to get 0.7.3.1). Because updated LunaTester API will work only with latest LunaLUA.

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Re: SMBX 2.0 Open Beta

Postby KittyCat » Sat Sep 10, 2016 6:17 am

Horikawa Otane wrote:Some new blocks....
Sweet!

So did the online feature get removed in this unofficial version of SMBX, or is it still there at the original alpha state it's in??

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Re: SMBX 2.0 Open Beta

Postby Enchlore » Sat Sep 10, 2016 1:30 pm

KittyCat wrote:So did the online feature get removed in this unofficial version of SMBX, or is it still there at the original alpha state it's in??
It wasn't really removed, it's left in the legacy editor, which is inaccessible.

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Re: SMBX 2.0 Open Beta

Postby Mario123311 » Sun Sep 11, 2016 11:56 am

Out of curiosity since I originally visited the "idea" thread and saw that it was locked... I remember seeing the preview for Klonoa and I was wondering - Think you could add one certain character...? :3
Image
Not that you have to of course, If needed I'll see if I can just make him a skin. ((I mainly wanted Pac-Man World-inspired gameplay with him))

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Re: SMBX 2.0 Open Beta

Postby snoruntpyro » Sun Sep 11, 2016 3:06 pm

There are no plans to make any new characters until the full release for 2.0, which probably won't be coming for quite a while.

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Re: SMBX 2.0 Open Beta

Postby SuperInky » Sun Sep 11, 2016 6:16 pm

Theres a problem: When i launch the editor, it says that i dont have the SMBX Integration Configuration Package. Then when i configured it, it doesn't happen to detect it anyways. Help?? (I registered today (11/9/16) , but by the way i knew SMBX long time ago.)

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Re: SMBX 2.0 Open Beta

Postby Emral » Sun Sep 11, 2016 6:36 pm

SuperInky wrote:Theres a problem: When i launch the editor, it says that i dont have the SMBX Integration Configuration Package. Then when i configured it, it doesn't happen to detect it anyways. Help?? (I registered today (11/9/16) , but by the way i knew SMBX long time ago.)
I'm assuming you have the most recent version of PGE (0.3.1.10 and newer support the SMBXInt config as far as I know), but you'll also need a recent version of LunaLua. 0.7.3.0 isn't recent enough, so if you have that, click the "Download the latest Nightly/Dev build" button and update your LunaLua that way. Do make sure you have the "Latest" version before doing that, though. If you're uncertain as to which version you have, do the following:
-Download "Latest" and select "Full Installation" to make sure you have all the files from 0.7.3.0
-Download the dev build to get all your files up to date.

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Re: SMBX 2.0 Open Beta

Postby HenryRichard » Sun Sep 11, 2016 6:44 pm

I really love those Kirby blocks! Now all we really need is a Kirby playable (I think I had an incomplete one at some point that I was working on, so this is by no means a request)

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Re: SMBX 2.0 Open Beta

Postby Wohlstand » Sun Sep 11, 2016 7:18 pm

Enjl wrote:0.3.1.10
I'll fix you: latest PGE Editor is 0.3.1.11 since recent update finally published

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Re: SMBX 2.0 Open Beta

Postby Emral » Sun Sep 11, 2016 7:25 pm

Wohlstand wrote:
Enjl wrote:0.3.1.10
I'll fix you: latest PGE Editor is 0.3.1.11 since recent update finally published
I said "0.3.1.10 and newer". Of course you should always have the most recent build, but I was just saying that if he already has 0.3.1.10 it would work too if his lunalua was up to date.

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Re: SMBX 2.0 Open Beta

Postby SuperInky » Sun Sep 11, 2016 7:28 pm

Enjl wrote:
SuperInky wrote:Theres a problem: When i launch the editor, it says that i dont have the SMBX Integration Configuration Package. Then when i configured it, it doesn't happen to detect it anyways. Help?? (I registered today (11/9/16) , but by the way i knew SMBX long time ago.)
I'm assuming you have the most recent version of PGE (0.3.1.10 and newer support the SMBXInt config as far as I know), but you'll also need a recent version of LunaLua. 0.7.3.0 isn't recent enough, so if you have that, click the "Download the latest Nightly/Dev build" button and update your LunaLua that way. Do make sure you have the "Latest" version before doing that, though. If you're uncertain as to which version you have, do the following:
-Download "Latest" and select "Full Installation" to make sure you have all the files from 0.7.3.0
-Download the dev build to get all your files up to date.
This didn't fixed the problem, i still keep getting that i have an old Configuration Package, and i have all the files UP TO DATE. Help??

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Re: SMBX 2.0 Open Beta

Postby Yoshi021 » Sun Sep 11, 2016 7:46 pm

SuperInky wrote:
Enjl wrote:
SuperInky wrote:Theres a problem: When i launch the editor, it says that i dont have the SMBX Integration Configuration Package. Then when i configured it, it doesn't happen to detect it anyways. Help?? (I registered today (11/9/16) , but by the way i knew SMBX long time ago.)
I'm assuming you have the most recent version of PGE (0.3.1.10 and newer support the SMBXInt config as far as I know), but you'll also need a recent version of LunaLua. 0.7.3.0 isn't recent enough, so if you have that, click the "Download the latest Nightly/Dev build" button and update your LunaLua that way. Do make sure you have the "Latest" version before doing that, though. If you're uncertain as to which version you have, do the following:
-Download "Latest" and select "Full Installation" to make sure you have all the files from 0.7.3.0
-Download the dev build to get all your files up to date.
This didn't fixed the problem, i still keep getting that i have an old Configuration Package, and i have all the files UP TO DATE. Help??
Try using these...
http://wohlsoft.ru/docs/_laboratory/config_packs/

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Re: SMBX 2.0 Open Beta

Postby SuperInky » Sun Sep 11, 2016 7:52 pm

Yoshi021 wrote:
SuperInky wrote:
Enjl wrote: I'm assuming you have the most recent version of PGE (0.3.1.10 and newer support the SMBXInt config as far as I know), but you'll also need a recent version of LunaLua. 0.7.3.0 isn't recent enough, so if you have that, click the "Download the latest Nightly/Dev build" button and update your LunaLua that way. Do make sure you have the "Latest" version before doing that, though. If you're uncertain as to which version you have, do the following:
-Download "Latest" and select "Full Installation" to make sure you have all the files from 0.7.3.0
-Download the dev build to get all your files up to date.
This didn't fixed the problem, i still keep getting that i have an old Configuration Package, and i have all the files UP TO DATE. Help??
Try using these...
http://wohlsoft.ru/docs/_laboratory/config_packs/
I already has patched the Configuration Package, BUT IT STILL SAYS THAT!

Wohlstand
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Re: SMBX 2.0 Open Beta

Postby Wohlstand » Mon Sep 12, 2016 1:16 am

SuperInky wrote:
Yoshi021 wrote:
SuperInky wrote: This didn't fixed the problem, i still keep getting that i have an old Configuration Package, and i have all the files UP TO DATE. Help??
Try using these...
http://wohlsoft.ru/docs/_laboratory/config_packs/
I already has patched the Configuration Package, BUT IT STILL SAYS THAT!
Check carefully, you seems unpacked into WRONG directory. You must extract into "configs" subfolder in PGE application directory, and you must have INIs in one depth level, I.e.: ./configs/SMBXInt/*.ini
Or you seems patching a wrong PGE assembly. If you installed it via installer, it stored in Program Files. You can get new online installer and set all necessary config packs to install


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