Huh, I didn't receive any pms. I left my computer on overnight so I might have been afk. I'm usually on anytime between 6pm-2am EST depending if I have to anything to do in the morning or not.
Huh, I didn't receive any pms. I left my computer on overnight so I might have been afk. I'm usually on anytime between 6pm-2am EST depending if I have to anything to do in the morning or not.
Wow! That's so late for me! I think at 6 to 7PM EST I stil l can catch up with ya!
About the Pokemon BoTW game, the Switch doesn't seem to Legends one bit. Judging by the framerate and resolution, it's driving the console to tears and single-handedly proving the superiority of PC and the other consoles in the process. Other than that, it brings to mind the Pixelmon mod and actually includes what appear to be Apricorn balls and ancestors of Dawn and Lucas. Lets hope that rushed development and the Switch's technical shortcomings don't ruin it and they can optimize it for the release.
Ever since they showed Legends, I see tons of people comparing it to BOTW like bro they aren't even the same Game they just have the "Open World" in common.
Sorry, but I didn't know that BOTW was the creator of OPEN WORLD GAMES and no other Games should be an open world after it.
Well, let's see if Legends deserves it praise it gets or if it fails like certain other games that got a lot of praise and ended up being disappointing.
"Ain't no other 'mon, is such powerful and cool, ain't no other 'mon on the planet, does what you do!"
Oh, sorry, you caught me miss-singing some catchy 2000-2010 pop songs . Still on the topic of this ridiculously bad parody, what's your favorite Pokémon? In case you didn't noticed, my favorite Pokémon is Lucario, even though its types doesn't match my natural type preference (like, I prefer Grass-, Fairy-, Psychic and Ghost- and Water-Types).
"You're kind of 'mon, a trainer finds, potential on! You got power, you got cool types, you got style, epicly teamwipes! Ain't no other 'mon, that's true... Ain't no other 'mon but YOU!"
About the Pokemon BoTW game, the Switch doesn't seem to Legends one bit. Judging by the framerate and resolution, it's driving the console to tears and single-handedly proving the superiority of PC and the other consoles in the process. Other than that, it brings to mind the Pixelmon mod and actually includes what appear to be Apricorn balls and ancestors of Dawn and Lucas. Lets hope that rushed development and the Switch's technical shortcomings don't ruin it and they can optimize it for the release.
Well to be honest, you've got to consider that this is Game Freak we're talking about. They've already had a bit of a history of noticeable lag in their games, with some recent offenders being SwSh, LGPE and USUM. At this point they should know the system specs and work around them, not try to push them. In the case of USUM, it's pretty much blatant incompetence, because Smash ran really smoothly when there was more stuff going on on the screen, and ultimately suggests they don't optimise their games.
Also while you could say that the game footage is not final, they've done this a lot and the final product ends up looking noticeably similar, or if not the exact same, as the beta. We saw this with SwSh; the bad tree textures and pop-in were still a thing.
About the Pokemon BoTW game, the Switch doesn't seem to Legends one bit. Judging by the framerate and resolution, it's driving the console to tears and single-handedly proving the superiority of PC and the other consoles in the process. Other than that, it brings to mind the Pixelmon mod and actually includes what appear to be Apricorn balls and ancestors of Dawn and Lucas. Lets hope that rushed development and the Switch's technical shortcomings don't ruin it and they can optimize it for the release.
Well to be honest, you've got to consider that this is Game Freak we're talking about. They've already had a bit of a history of noticeable lag in their games, with some recent offenders being SwSh, LGPE and USUM. At this point they should know the system specs and work around them, not try to push them. In the case of USUM, it's pretty much blatant incompetence, because Smash ran really smoothly when there was more stuff going on on the screen, and ultimately suggests they don't optimise their games.
Also while you could say that the game footage is not final, they've done this a lot and the final product ends up looking noticeably similar, or if not the exact same, as the beta. We saw this with SwSh; the bad tree textures and pop-in were still a thing.
You've got a point. I'm not willing to defend the textures because but I am the pop-in because of the afforementioned stuff, and I was guessing the low framerate was a result of omiting it. But yes, it could also just be Game Freak resting on their laurels and not optimising it, considering how they can just push out something and slap the name "Pokemon" on it and it'll be a smashing success. I didn't notice any framerate issues in SwSh and USUM, and I never played LGPE so that might be why I went and blamed it on the specs. To be honest, I didn't notice the tree textures until I looked close enough yet I could notice the framerate in the trailer, so this may actually be proof Game Freak haven't learned from their mistakes.
Am I the only one who likes the "smol" style? I think they should have done it since Gen 6. Gen 4 remakes' sprites is basically an 3D model version of the original sprites!