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Re: SMBX 2.0 Open Beta

Posted: Sun Aug 28, 2016 4:36 pm
by PixelPest
SMBX with LunaLua (you can get that by downloading the current release of 2.0) fixes some glitches. After the next release, I'm pretty sure 2.0 will be the big thing. And yes, it is compatible with previous versions of SMBX

Re: SMBX 2.0 Open Beta

Posted: Mon Aug 29, 2016 12:24 am
by lotus006
Nice code Horikawa :)
I have a question about Lunalua, I think kevsoft has done the last update to 0.7.3 but there will be other update within the 2.0 or on what I see it will be only update now with 2.0 ?
or he stop completely ? because now it's seem to be since january or february the last update :S

Re: SMBX 2.0 Open Beta

Posted: Mon Aug 29, 2016 7:29 am
by migueeel
It's still not out? It's been all summer! XD

I'm gonna have to bake a cake to celebrate this..

Re: SMBX 2.0 Open Beta

Posted: Mon Aug 29, 2016 9:47 am
by loop
That is great, Horikawa! Anyway, I still like where this is going, and getting progress! Good luck!

Re: SMBX 2.0 Open Beta

Posted: Mon Aug 29, 2016 10:50 am
by Duck Salmon
ok, thanks for the info
bowser statue also has a problem with the hitbox on his head

Re: SMBX 2.0 Open Beta

Posted: Mon Aug 29, 2016 11:17 am
by Mable
Tinkerbell wrote: The problem is that the smw bowser statue is buggy.

Re: SMBX 2.0 Open Beta

Posted: Mon Aug 29, 2016 3:37 pm
by Quantix
Yay.

Re: SMBX 2.0 Open Beta

Posted: Mon Aug 29, 2016 4:16 pm
by MECHDRAGON777
Horikawa Otane wrote:This link goes down in a couple hours... Good luck - And congrats to those who get it in time!

edit: for those it didn't work for before, try now! Regardless, please update - even if it worked for you before!
Why put it up only temporarily?

Re: SMBX 2.0 Open Beta

Posted: Mon Aug 29, 2016 4:19 pm
by Emral
Because there are still bugs and the beta isn't done yet.

Re: SMBX 2.0 Open Beta

Posted: Mon Aug 29, 2016 4:22 pm
by MECHDRAGON777
Enjl wrote:Because there are still bugs and the beta isn't done yet.
I did not see the "Pre-release" part. I accedentally downloaded it on my phone and did not tell me the file name.

Re: SMBX 2.0 Open Beta

Posted: Mon Aug 29, 2016 4:26 pm
by Willhart
MECHDRAGON777 wrote:Why put it up only temporarily?
It is still incomplete. Just a taste.

Re: SMBX 2.0 Open Beta

Posted: Mon Aug 29, 2016 4:30 pm
by MECHDRAGON777
Willhart wrote:
MECHDRAGON777 wrote:Why put it up only temporarily?
It is still incomplete. Just a taste.
Well, what is stopping people from mirroring the download link that is supposed to be temporarry!

Re: SMBX 2.0 Open Beta

Posted: Mon Aug 29, 2016 5:12 pm
by Willhart
It wont be up to date.

Re: SMBX 2.0 Open Beta

Posted: Mon Aug 29, 2016 5:51 pm
by Enchlore
It's awesome so far. I really like the new features. Some of them (mainly the characters) are a bit rough around the edges, but it's a beta after all (and a pre-release). Definitely worth downloading while it's still up.

Re: SMBX 2.0 Open Beta

Posted: Mon Aug 29, 2016 5:57 pm
by Murphmario
Why is Ninja Bomberman's sprite not on his hitbox?

Re: SMBX 2.0 Open Beta

Posted: Mon Aug 29, 2016 6:11 pm
by loop
Murphmario wrote:Why is Ninja Bomberman's sprite not on his hitbox?
It is still WIP. They will get it done soon.

Re: SMBX 2.0 Open Beta

Posted: Mon Aug 29, 2016 6:16 pm
by Emral
Murphmario wrote:Why is Ninja Bomberman's sprite not on his hitbox?
I can't see any issues. Can you elaborate on when the hitboxes are wrong?
Image

Re: SMBX 2.0 Open Beta

Posted: Mon Aug 29, 2016 6:27 pm
by Willhart
I'm pretty sure those should be correct. Unless I messed up something during testing.

Re: SMBX 2.0 Open Beta

Posted: Mon Aug 29, 2016 8:39 pm
by loop
ImageThis reminds me of SMB3. The spade block. Anyway, great job on the version beta!! :mrgreen:

Re: SMBX 2.0 Open Beta

Posted: Mon Aug 29, 2016 9:35 pm
by Enchlore
Was the Mario Challenge problem patched while I was away? I didn't come back here after writing my post, so I didn't see if there were any updates.