M6: "Boiling Point" - Phase 2 Begins

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MacheTheFerret
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Re: M6: "Boiling Point"

Postby MacheTheFerret » Wed Sep 03, 2014 7:54 pm

Zeldamaster12 wrote:In this case, getting rid of the Negotiator would benefit us greatly. If we get rid of him, we'll know the REAL roles of people.
Technically we won't know the REAL roles of at least three people now if the Negotiator is still alive. In this case, we need to work FAST.

zioy
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Re: M6: "Boiling Point"

Postby zioy » Wed Sep 03, 2014 7:59 pm

PaperPlayerX wrote:
Zeldamaster12 wrote:In this case, getting rid of the Negotiator would benefit us greatly. If we get rid of him, we'll know the REAL roles of people.
Technically we won't know the REAL roles of at least three people now if the Negotiator is still alive. In this case, we need to work FAST.
I'm going to agree with this. The Negotiator should be the first Mafioso to go, if we were to know all of their roles.
I sort of wish Gohan hadn't died, since the Vigi would be a really nice person to have as an alliance leader, but Gohan handled himself badly, which is important not to do, especially as a blue.

MacheTheFerret
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Re: M6: "Boiling Point"

Postby MacheTheFerret » Wed Sep 03, 2014 8:02 pm

KoolKat wrote:
PaperPlayerX wrote:
Zeldamaster12 wrote:In this case, getting rid of the Negotiator would benefit us greatly. If we get rid of him, we'll know the REAL roles of people.
Technically we won't know the REAL roles of at least three people now if the Negotiator is still alive. In this case, we need to work FAST.
I'm going to agree with this. The Negotiator should be the first Mafioso to go, if we were to know all of their roles.
I sort of wish Gohan hadn't died, since the Vigi would be a really nice person to have as an alliance leader, but Gohan handled himself badly, which is important not to do, especially as a blue.
lol you already forgot that Gohan could've been painted blue.

zioy
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Re: M6: "Boiling Point"

Postby zioy » Wed Sep 03, 2014 8:04 pm

PaperPlayerX wrote:lol you already forgot that Gohan could've been painted blue.
Until we discover the identity of the Negotiator, it probably is best to assume that none of this is accurate.

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Re: M6: "Boiling Point"

Postby Zeldamaster12 » Wed Sep 03, 2014 8:05 pm

Yeah, currently, the Negotiator is the biggest threat, so we all must work hard to get rid of him. It would be so beneficial if we do, because we won't have to question the truth about the user who was lynched. It would take off a huge burden, because we'd know who is who.

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Re: M6: "Boiling Point"

Postby zioy » Wed Sep 03, 2014 8:06 pm

Zeldamaster12 wrote:Yeah, currently, the Negotiator is the biggest threat, so we all must work hard to get rid of him. It would be so beneficial if we do, because we won't have to question the truth about the user who was lynched. It would take off a huge burden, because we'd know who is who.
The only problem is that we have no idea who the Negotiator is. Maybe we'll have a clue tomorrow.

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Re: M6: "Boiling Point"

Postby MacheTheFerret » Wed Sep 03, 2014 8:34 pm

The only GUARANTEED way to know that we've killed the Nego is to nab people who turn up red. However, they could be inoccent, as the Nego could paint them red. Over. And over. And over.

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Re: M6: "Boiling Point"

Postby zioy » Wed Sep 03, 2014 8:37 pm

PaperPlayerX wrote:The only GUARANTEED way to know that we've killed the Nego is to nab people who turn up red. However, they could be inoccent, as the Nego could paint them red. Over. And over. And over.
However, I'm hoping that if the Vigi is alive and Gohan was lying/was painted, they know to interrogate people. Hopefully, we can weed out the Negotiator before this gets too confusing.

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Re: M6: "Boiling Point"

Postby Delete if Allowed 2 » Wed Sep 03, 2014 9:24 pm

Um What happened?

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Re: M6: "Boiling Point"

Postby MacheTheFerret » Wed Sep 03, 2014 9:55 pm

8flight wrote:Um What happened?
Three people are dead and no one can really know for sure if they died with their true colors or not.

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Re: M6: "Boiling Point"

Postby Sevennights » Wed Sep 03, 2014 10:01 pm

Damm, intense, on night 2... well this is something new... well i don't know who is the negotiator, but if the negotiator paints people red, over and over again we are screwed, if they paint the mafia blue then we are screwed either way.... so INTERROGATE PEOPLE PEOPLES!!! or we fail...;_;

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Re: M6: "Boiling Point"

Postby MacheTheFerret » Wed Sep 03, 2014 10:03 pm

Jacob9300Shadow wrote:Damm, intense, on night 2... well this is something new... well i don't know who is the negotiator, but if the negotiator paints people red, over and over again we are screwed, if they paint the mafia blue then we are screwed either way.... so INTERROGATE PEOPLE PEOPLES!!! or we fail...;_;
Based on the way Blue Greed has created this game, the town is screwed by default unless we get lucky and lynch/kill the actual Nego. CURSE YOU BLUE GREED!!! (lol jk)

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Re: M6: "Boiling Point"

Postby Delete if Allowed 2 » Wed Sep 03, 2014 10:15 pm

PaperPlayerX wrote:
8flight wrote:Um What happened?
Three people are dead and no one can really know for sure if they died with their true colors or not.
It's already night 2? No I missed the first day.

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Re: M6: "Boiling Point"

Postby Danny » Wed Sep 03, 2014 10:56 pm

PaperPlayerX wrote:
8flight wrote:Um What happened?
Three people are dead and no one can really know for sure if they died with their true colors or not.
Actually, the Negotiator can only paint one person once a night, so at least two of the people out of three that died remain their true colors as far as I can tell.

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Re: M6: "Boiling Point"

Postby underFlo » Thu Sep 04, 2014 12:47 am

KoolKat wrote:Guys, DON'T kill the Rioters/Anti-Rioters. They are sided with the town. They are hostile to the Mafia, but if they kill a townie, their role will be revealed to their enemies.
Still, neither can help us until one of them is dead. But since I forgot about the Nego we should care about that first.

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Re: M6: "Boiling Point"

Postby Marina » Thu Sep 04, 2014 4:30 am

Ok uh, just a general question. If the negotiater paints someone, will the color last during the day? The rules don't mention any of that. Because if it DOESN'T, that means Gohan actually was the vigi.

However if it DOES, that means Gohan must've known beforehand that he was going to die and must've asked the negotiater to paint him.

Now think for a second how high the chances of that actually are.

We had 25 players during the first night. That means the chances of the negotiater randomly painting Gohan blue were 1/25.

We also got 3 Mafias, that means the chances of Gohan KNOWING who the negotiator was and asking him to paint him are 2/25. (3/25 if the negotiater can paint himself)


The way to find out what actually happened is easy.

I assume the negotiator can't paint himself, the rules don't really mention that either.

If Gohan had been the propagandist, that means there is a 100% chance that tomorrow there will be no false propaganda.

If Gohan had been the Godfather, that means a maximum of 2 people will be dead tomorrow.

If Gohan had been the vigilante, that means also a maximum of 2 people will be dead tomorrow.


Also we have to take into account that if the vigi kills someone innocent, he loses his ability for one night. If we assume that Gohan was the one painted last night, then the vigi is going to be useless this night, because two people were killed and none of them were Mafia. (Godfather is immune to nightkills, couldn't have been killed by vigi.)


Uhm. I don't know where this is leading. I just wanted to express my personal thoughts about this so far. I hope it somehow helps people who may have more information than me to draw a better picture of what is actually happening here.

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Re: M6: "Boiling Point"

Postby RudeGuy » Thu Sep 04, 2014 6:34 am

Came here now and...What a pain reading all.

Anyways, I am in contact with the Night Officier. He said that he checked who visited MurphMario and actually 3 people visited him: Valtries the Fox, 8flight, and LittleBoo. Probably one of these people are Mafia, if no one did something to MurphMario.

Now I'd like to know what are your toughts.

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Re: M6: "Boiling Point"

Postby underFlo » Thu Sep 04, 2014 7:40 am

Christian07 wrote:Came here now and...What a pain reading all.

Anyways, I am in contact with the Night Officier. He said that he checked who visited MurphMario and actually 3 people visited him: Valtries the Fox, 8flight, and LittleBoo. Probably one of these people are Mafia, if no one did something to MurphMario.

Now I'd like to know what are your toughts.
Who says that they have to be Mafia? We have a Negotiator so also Rioters and Anti-Rioters could've killed him.

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Re: M6: "Boiling Point"

Postby Valentine » Thu Sep 04, 2014 7:46 am

I doubt that the rioters killed him, he WAS purple, he could've been the millwrong though, so IF the rioters killed him AND he was the millwrong, on of the rioters will probably die tonight. If someone else killed him though, then anything else could happen we can't know for sure

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Re: M6: "Boiling Point"

Postby zioy » Thu Sep 04, 2014 8:03 am

Not much new has happened, I see. However, I'm wondering what's gonna happen next.


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