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Re: Zant's Graphic Workshop

Posted: Wed Jun 25, 2014 6:06 pm
by Zant

Re: Zant's Graphic Workshop

Posted: Thu Jun 26, 2014 7:31 am
by DaSpongeBobMan
I want a 2D SM3DW Snow tileset along with an ice tileset based on the ice tiles from the game. Though I didn't play it its. Type is blocks and tiles. Nice workshop. You uploaded it today and it got many pages. Awesome.

Re: Zant's Graphic Workshop

Posted: Thu Jun 26, 2014 7:46 am
by Zant
DaSpongeBobMan wrote:I want a 2D SM3DW Snow tileset along with an ice tileset based on the ice tiles from the game. Though I didn't play it its. Type is blocks and tiles. Nice workshop. You uploaded it today and it got many pages. Awesome.
Please use the correct format when requesting.

@Aeon Wisp, here you go: https://www.mediafire.com/?ayggxt0clga4o8e

Re: Zant's Graphic Workshop

Posted: Thu Jun 26, 2014 8:52 am
by Zant
FanofSMBX wrote:Name: SMB3 Styled NSMB Hammer Bro
Type(Block, NPC, Bgo, etc): NPC
What it replaces: Hammer Bro
Description: The NSMB Hammer Bro but SMB3 styled
Reference Pic(if needed): None
Spritesheet(if needed): Image
Additional Notes(if needed): The left 4 frames are the main frames, the middle is the 8 hammer frames, and the right frame is the effect
Here: https://www.mediafire.com/?al7e8euvonq3kj6

Re: Zant's Graphic Workshop

Posted: Thu Jun 26, 2014 11:36 am
by DaSpongeBobMan
Zant wrote:
DaSpongeBobMan wrote:I want a 2D SM3DW Snow tileset along with an ice tileset based on the ice tiles from the game. Though I didn't play it its. Type is blocks and tiles. Nice workshop. You uploaded it today and it got many pages. Awesome.
Please use the correct format when requesting.

@Aeon Wisp, here you go: https://www.mediafire.com/?ayggxt0clga4o8e
A'ight, I need a 2D SM3DW snow tileset and the SM3DW ice tileset in its original colors. Type:Block, BGO, BG. Replaces any tiles. Description:A 2D version of the SM3DW snow tileset and a 2D version of the SM3DW ice tileset. Please keep this in its original colors.

Re: Zant's Graphic Workshop

Posted: Thu Jun 26, 2014 11:48 am
by FanofSMBX
Thanks!

Re: Zant's Graphic Workshop

Posted: Thu Jun 26, 2014 12:09 pm
by Zant
DaSpongeBobMan wrote:
Zant wrote:
DaSpongeBobMan wrote:I want a 2D SM3DW Snow tileset along with an ice tileset based on the ice tiles from the game. Though I didn't play it its. Type is blocks and tiles. Nice workshop. You uploaded it today and it got many pages. Awesome.
Please use the correct format when requesting.

@Aeon Wisp, here you go: https://www.mediafire.com/?ayggxt0clga4o8e
A'ight, I need a 2D SM3DW snow tileset and the SM3DW ice tileset in its original colors. Type:Block, BGO, BG. Replaces any tiles. Description:A 2D version of the SM3DW snow tileset and a 2D version of the SM3DW ice tileset. Please keep this in its original colors.
Do you have any reference pics?

Re: Zant's Graphic Workshop

Posted: Thu Jun 26, 2014 12:19 pm
by DaSpongeBobMan
Image
Image
Image
Now can you do it? A'ight, I need a 2D SM3DW snow tileset and the SM3DW ice tileset in its original colors. Type:Block, BGO, BG. Replaces any tiles. Description:A 2D version of the SM3DW snow tileset and a 2D version of the SM3DW ice tileset. Please keep this in its original colors.

I need an NSMBU ice tileset in 16-bit style. Spritesheet:
Spoiler: show
Image Credit me the spritesheet.
Oh, and include the ice cave BG also in 16-bit style. Type: Block, BG
Description: A 16-bit versoin of NSMBU ice tileset with the ice cave BG also in 16 bits. Outline if needed.

Re: Zant's Graphic Workshop

Posted: Thu Jun 26, 2014 1:03 pm
by Zant
DaSpongeBobMan wrote:I need an NSMBU ice tileset in 16-bit style. Spritesheet:
Spoiler: show
Image Credit me the spritesheet.
Oh, and include the ice cave BG also in 16-bit style. Type: Block, BG
Description: A 16-bit versoin of NSMBU ice tileset with the ice cave BG also in 16 bits. Outline if needed.
There's already one made by reghrhre: https://www.mediafire.com/?vd9zoh5o73n011u

Re: Zant's Graphic Workshop

Posted: Thu Jun 26, 2014 1:05 pm
by Zant
Zant wrote:
DaSpongeBobMan wrote:I need an NSMBU ice tileset in 16-bit style. Spritesheet:
Spoiler: show
Image Credit me the spritesheet.
Oh, and include the ice cave BG also in 16-bit style. Type: Block, BG
Description: A 16-bit versoin of NSMBU ice tileset with the ice cave BG also in 16 bits. Outline if needed.
There's already one made by reghrhre: https://www.mediafire.com/?vd9zoh5o73n011u
DaSpongeBobMan wrote:Image
Image
Image
Now can you do it? A'ight, I need a 2D SM3DW snow tileset and the SM3DW ice tileset in its original colors. Type:Block, BGO, BG. Replaces any tiles. Description:A 2D version of the SM3DW snow tileset and a 2D version of the SM3DW ice tileset. Please keep this in its original colors.
I think this fits nicely for what you want: https://www.mediafire.com/?3t2xn33btecki14

Re: Zant's Graphic Workshop

Posted: Thu Jun 26, 2014 1:07 pm
by Zant
DaSpongeBobMan wrote:I need an NSMBU ice tileset in 16-bit style. Spritesheet:
Spoiler: show
Image Credit me the spritesheet.
Oh, and include the ice cave BG also in 16-bit style. Type: Block, BG
Description: A 16-bit versoin of NSMBU ice tileset with the ice cave BG also in 16 bits. Outline if needed.
There's already one made by reghrhre: https://www.mediafire.com/?vd9zoh5o73n011u
DaSpongeBobMan wrote:Image
Image
Image
Now can you do it? A'ight, I need a 2D SM3DW snow tileset and the SM3DW ice tileset in its original colors. Type:Block, BGO, BG. Replaces any tiles. Description:A 2D version of the SM3DW snow tileset and a 2D version of the SM3DW ice tileset. Please keep this in its original colors.
I think this fits nicely for what you want: https://www.mediafire.com/?3t2xn33btecki14[/quote]

Re: Zant's Graphic Workshop

Posted: Thu Jun 26, 2014 1:37 pm
by Zant
He's shell is rainbow
What do you mean?

Re: Zant's Graphic Workshop

Posted: Thu Jun 26, 2014 9:48 pm
by Anphiba
Ooh!! There's a certain custom graphic I need:
Tanooki Bowser
He is an NPC
Replaces SMB3 Ground Pounding Bowser (Boss)
Additional: He needs to be in a full Dark Green tanooki suit EXCEPT for his shell, hair, and armbands.
Make his Ground Pounding animation him turning into a Statue with a Dark Green Scarf (Make him standing & holding a big staff, like Mario)

Thank you!! :D

Re: Zant's Graphic Workshop

Posted: Thu Jun 26, 2014 10:06 pm
by AirShip
Name:Bowser Robot
Type(Block, NPC, Bgo, etc):NPC
What it replaces:Mother Brain
Description:Do it with 2 frames, maybe.
Reference Pic(if needed):Use your creativity =)
Spritesheet(if needed):Use your creativity =)
Additional Notes(if needed):Use your creativity =)

Re: Zant's Graphic Workshop

Posted: Fri Jun 27, 2014 1:15 am
by DaSpongeBobMan
A 16-bit NSMB2 Gold Ring.
Type:NPC
Replaces SMB1 Axe
Reference Pic:Image
Spritesheet:Image
Description: A 16-bit NSMB2 Gold Ring. Make it exactly animated.

EDIT: YoshiGo99 ripped this:
Spoiler: show
Image
Yeah it is the NSMBU cave BG.
Type:BG
Replaces the tank BG.
Description: A 16-bit style of this background.

I want a 16-bit NSLU Hut BGO.
Type:BGO
Replaces SMB1 Castle
Spritesheet: Sorry about that it looks bad. There was a BG on it and I cleared it.Image
Description: A 16-bit NSLU Hut BGO.

Re: Zant's Graphic Workshop

Posted: Fri Jun 27, 2014 7:53 am
by Navi
Hut Bgo: Ask Squishy Rex for it. He has it. (I think)

Re: Zant's Graphic Workshop

Posted: Fri Jun 27, 2014 1:24 pm
by FanofSMBX
Gold Ring: http://speedy.sh/rrByx/SMB3-Recolored-S ... ofSMBX.zip
Beach Hut: http://speedy.sh/ppFqe/NSMBU-Beach-Hut-Yoshi64.zip

EDIT:
Name: SMB3 Giant Sumo Bro Boss
Type(Block, NPC, Bgo, etc): NPC
What it replaces: SMB3 Bowser
Description: A giant sumo bro boss
Reference Pic(if needed): http://speedy.sh/ZZp5X/Sumo-Bro.zip
Spritesheet(if needed): None
Additional Notes(if needed): I need the npc-251-253 replacing the npc-86 and effect in here, I will make the projectile myself

Re: Zant's Graphic Workshop

Posted: Sat Jun 28, 2014 12:01 am
by DaSpongeBobMan
FanofSMBX wrote:Gold Ring: http://speedy.sh/rrByx/SMB3-Recolored-S ... ofSMBX.zip
Beach Hut: http://speedy.sh/ppFqe/NSMBU-Beach-Hut-Yoshi64.zip

EDIT:
Name: SMB3 Giant Sumo Bro Boss
Type(Block, NPC, Bgo, etc): NPC
What it replaces: SMB3 Bowser
Description: A giant sumo bro boss
Reference Pic(if needed): http://speedy.sh/ZZp5X/Sumo-Bro.zip
Spritesheet(if needed): None
Additional Notes(if needed): I need the npc-251-253 replacing the npc-86 and effect in here, I will make the projectile myself
Aren't you gonna credit me for ripping it? And how do I download it there without a software? I didn't want the gold ring SMW styled SMB3 recolored. Just 16-bit style, but thanks.

EDIT:
Nexus wrote:Hut Bgo: Ask Squishy Rex for it. He has it. (I think)
I just found it yesterday.

Re: Zant's Graphic Workshop

Posted: Sat Jun 28, 2014 12:07 am
by FanofSMBX
1. You didn't make any of these. They already existed in my PC. (Well I had to recolor someone else's red ring but you didn't make that)
2. Click on the name of the file (if you were downloading mario.zip, click on where Mario.zip is)
3. SMW is 16-bit. All the games in SMBX are 16-bit.

Re: Zant's Graphic Workshop

Posted: Sat Jun 28, 2014 1:01 am
by Navi
Name: Luigi's Mansion Ghost Mugs
Type: BGO/NPC
What replaces: Anything.
Desc: Portraits
Spritesheet: http://www.spriters-resource.com/gamecu ... eet/45911/ or http://www.spriters-resource.com/gamecu ... eet/45909/