The SMBX Forums Tale (RPG) (WIP) The Reboot

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Valentine
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Re: The SMBX Forums Tale (RPG) (WIP)

Postby Valentine » Sun Dec 14, 2014 1:33 pm

Finally i'm getting some sprites.

qig
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Re: The SMBX Forums Tale (RPG) (WIP)

Postby qig » Sun Dec 14, 2014 7:25 pm

Jacob9300Shadow wrote:Iy is not the best idea, the best would require lots of detqil and making the feel to it, it is your opinion on though so yeah, i personally think it is 5/10 idea due to how i thought about. I jave a diffrent one which depends on more detail and thought. I would see your idea personally. Also little boo, the game far is quite a success, i would buy the game if i could but i would have to get the free download though...
If I had an idea, i wouldn't post it in this thread. I'd use it for my own game.

DatDude
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Re: The SMBX Forums Tale (RPG) (WIP)

Postby DatDude » Sun Dec 14, 2014 8:11 pm

Kei wrote:Here's my face:
Image
I'm pretty sure people who sees your avatar and then this will be depressed. xD Anyways, about the Mafia dungeon idea I had.

Have a Rigger enemy that deals confusion-based attacks, for example: Rig the game, Complete Confusion, e.t.c. Also the boss of the dungeon might as well be one of the forum members (Who is good at Mafia)

Choco
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Re: The SMBX Forums Tale (RPG) (WIP)

Postby Choco » Sun Dec 14, 2014 8:20 pm

So after long consideration and thinking about my history in the SMBX community, I think a blue Yoshi would be better off for my sprite. Here's a sprite sheet I found, only use the blue Yoshi part. I can't edit out the other parts at the moment.
Spoiler: show
Image

Valentine
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Re: The SMBX Forums Tale (RPG) (WIP)

Postby Valentine » Mon Dec 15, 2014 3:16 am

that blue yoshi is usable. I'll just have to remove some frames.

Choco
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Re: The SMBX Forums Tale (RPG) (WIP)

Postby Choco » Mon Dec 15, 2014 5:19 pm

Alright, that's great. I'll try to hunt down a face picture as well.

Tango
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Re: The SMBX Forums Tale (RPG) (WIP)

Postby Tango » Tue Dec 16, 2014 5:39 pm

Hey! I back!

For while i found Choco's Face here:
Image

Please, give credits for Neweegee, the real creator of the Pixel Art.

I think that i go make the other sprites, but i don't know how make the MECHDRAGON777's Sprites. Also, since Castlewars's avatar is Bowser, is hard to make a Bowser since the space that you need for NPCs is small to Bowser's height.

I go use Black Mage to 8bitmushroom

DatDude
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Re: The SMBX Forums Tale (RPG) (WIP)

Postby DatDude » Tue Dec 16, 2014 9:08 pm

I remember I saw a Greninja spritesheet, but I can't remember where it was...

Valentine
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Re: The SMBX Forums Tale (RPG) (WIP)

Postby Valentine » Wed Dec 17, 2014 5:51 am

Miles Troopa wrote:Hey! I back!

For while i found Choco's Face here:
Image

Please, give credits for Neweegee, the real creator of the Pixel Art.

I think that i go make the other sprites, but i don't know how make the MECHDRAGON777's Sprites. Also, since Castlewars's avatar is Bowser, is hard to make a Bowser since the space that you need for NPCs is small to Bowser's height.

I go use Black Mage to 8bitmushroom
Actually, chovo has a fifferrnt sprite now

use 40x40 for caatlewars

BTW typing this from my phone soa sorry for frammar eerrors

UPDATE! OFFICIAL IRC CHANNEL HAS BEEN SETUP

#TSMBXFT is the channel. Same network as #smbx

sleepy
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Re: The SMBX Forums Tale (RPG) (WIP)

Postby sleepy » Fri Dec 19, 2014 4:33 am

i will only agree to be in this if i'm with gohan and zvoid in the game

Valentine
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Re: The SMBX Forums Tale (RPG) (WIP)

Postby Valentine » Sat Dec 20, 2014 8:11 am

UPDATE! New Level Cap Poll.

Vote for one and help me choose

Choco
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Re: The SMBX Forums Tale (RPG) (WIP) (LEVEL CAP POLL)

Postby Choco » Sat Dec 20, 2014 8:29 am

The Level Cap should really depend on how long you want the game to be.

Valentine
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Re: The SMBX Forums Tale (RPG) (WIP) (LEVEL CAP POLL)

Postby Valentine » Sat Dec 20, 2014 8:32 am

Well i don't know how long i want it to be. so i'm letting you guys choose

Bomber57
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Re: The SMBX Forums Tale (RPG) (WIP) (LEVEL CAP POLL)

Postby Bomber57 » Sat Dec 20, 2014 10:25 am

Maybe about 70 could be the level you should be around by the end of the main story, and then have some post-game content such as Super Bosses i.e. Final Fantasy where you can level to 99 or 100

Tango
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Re: The SMBX Forums Tale (RPG) (WIP) (LEVEL CAP POLL)

Postby Tango » Sat Dec 20, 2014 10:30 am

I tried post this when i finish the other sprites, but i go need exit from vacations tomorrow. I wanted be here, but my mom already buy my ticket without warn me...

Well, there's the REAL Choco's face art. I picked the Yoshi's face from ZinDinTimeYUM (what a crazy nickname, don't you think?)

Image

I don't know if my mom go agree in leave my notebook in the vacations, so i go try make the sprites until today tonight.

About the levels, i think in put 100 because... it's a important number (You get it?), but i think that 65 is a good number also.

Choco
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Re: The SMBX Forums Tale (RPG) (WIP) (LEVEL CAP POLL)

Postby Choco » Sat Dec 20, 2014 11:10 am

I think that would be a good one, but run it by Frozen Boo first.

Sevennights
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Re: The SMBX Forums Tale (RPG) (WIP) (LEVEL CAP POLL)

Postby Sevennights » Sat Dec 20, 2014 11:53 am

I say the level cap should 100.
The main story has 75 as the end level cap, and the extra story eould be 90 at level until a 100 enemy comes up.

Valentine
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Re: The SMBX Forums Tale (RPG) (WIP) (LEVEL CAP POLL)

Postby Valentine » Sat Dec 20, 2014 12:39 pm

The maximum level i can set is 99, but i feel that's way too long. And for everyone, there will be a postgame. I'm accounting the level cap for the postgame aswell

Waddle
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Re: The SMBX Forums Tale (RPG) (WIP) (LEVEL CAP POLL)

Postby Waddle » Sat Dec 20, 2014 4:39 pm

I'd love to be in this.
Also, I think valterris dialogue (in the screen) has alot of commas, making it a very akward stretched-out sentence. But that's just my opinion.

Valentine
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Re: The SMBX Forums Tale (RPG) (WIP) (LEVEL CAP POLL)

Postby Valentine » Sun Dec 21, 2014 12:43 pm

EXCITING NEW STUFF!!!

Image
(Note: This screen never appears ingame)


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