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Re: SMBXVille Under Seige! CPJT Planning Phase!!!
Posted: Thu Nov 06, 2014 3:38 pm
by mariogeek2
Wait a minute. We're supposed to be designing levels right now?
Re: SMBXVille Under Seige! CPJT Planning Phase!!!
Posted: Thu Nov 06, 2014 3:55 pm
by Ruukoto
I've been designing some levels...
Re: SMBXVille Under Seige! CPJT Planning Phase!!!
Posted: Thu Nov 06, 2014 4:38 pm
by underFlo
Just one thing, now that Blue Bomber is Magna, do you still need the sprite for him?
Re: SMBXVille Under Seige! CPJT Planning Phase!!!
Posted: Thu Nov 06, 2014 7:41 pm
by DatDude
I think i'll rage right now, due to the fact that i have no idea what the theme of the levels are supposed to be. Are they just like normal Mario levels, but with hacked sh!t in it, or something else?
Re: SMBXVille Under Seige! CPJT Planning Phase!!!
Posted: Thu Nov 06, 2014 7:54 pm
by Ruukoto
DatDude wrote:I think i'll rage right now, due to the fact that i have no idea what the theme of the levels are supposed to be. Are they just like normal Mario levels, but with hacked sh!t in it, or something else?
I was wondering that too! That kinda affects how I'll design my levels!
Re: SMBXVille Under Seige! CPJT Planning Phase!!!
Posted: Fri Nov 07, 2014 11:41 am
by Fuyu
You guys know that it has been 2 full weeks since the last time TangledLion loged in right? I would worry for this project's future if I were you.
Re: SMBXVille Under Seige! CPJT Planning Phase!!!
Posted: Fri Nov 07, 2014 11:44 am
by Waddle
Natsu wrote:You guys know that it has been 2 full weeks since the last time TangledLion loged in right? I would worry for this project's future if I were you.
was about to type the same. this project is probably dead, since TangledLion has all the levels. maybe a level judge should lock this, until TangledLion comes back...
Re: SMBXVille Under Seige! CPJT Planning Phase!!!
Posted: Fri Nov 07, 2014 12:24 pm
by underFlo
Waddle Derp wrote:Natsu wrote:You guys know that it has been 2 full weeks since the last time TangledLion loged in right? I would worry for this project's future if I were you.
was about to type the same. this project is probably dead, since TangledLion has all the levels. maybe a level judge should lock this, until TangledLion comes back...
Absence isn't a reason for locking threads, unless the creator strictly says so. Even if he doesn't come online, it'll just fade into obscurity.
Re: SMBXVille Under Seige! CPJT Planning Phase!!!
Posted: Fri Nov 07, 2014 12:57 pm
by Waddle
Nickname wrote:Waddle Derp wrote:Natsu wrote:You guys know that it has been 2 full weeks since the last time TangledLion loged in right? I would worry for this project's future if I were you.
was about to type the same. this project is probably dead, since TangledLion has all the levels. maybe a level judge should lock this, until TangledLion comes back...
Absence isn't a reason for locking threads, unless the creator strictly says so. Even if he doesn't come online, it'll just fade into obscurity.
What I was trying to say;
without the creator here, this thread is falling apart. nobody has no idea what to do, and I don't think this'll end up well. Anyway, this thread wont "fade into obscurity", because the team will keep on asking what to do, when, and how, etc. so either you could tell them this is probably dead, or posting here is useless. Both of these will fix the problem (IMO)
Re: SMBXVille Under Seige! CPJT Planning Phase!!!
Posted: Fri Nov 07, 2014 1:23 pm
by Ruukoto
Well, I don't care, I'll keep working on levels regardless!
Re: SMBXVille Under Seige! CPJT Planning Phase!!!
Posted: Fri Nov 07, 2014 8:47 pm
by Black Mamba
Well, I'm still making the levels nontheless. If the project dissolves into sand, I guess I'll pick it up.
Re: SMBXVille Under Seige! CPJT Planning Phase!!!
Posted: Tue Nov 18, 2014 1:31 am
by TangledLion
Just was able to use my moms phone today, I will have internet again on Friday I'll finish the esentals for making levels a bit, and reply to everyone Friday, we still need some of the stuff from the stuff we need graphics disgners to make.
Most levels will be normal with hacked stuff in, the troll boys replace shy guys, but will be able to be killed with fire. For now make sure all normal levels you make(out of the propor phase) exit with smb3 exit. Again, I will give people all the speacal info and tell them about other special levels you can make when I have Innernet.
Re: SMBXVille Under Seige! CPJT Planning Phase!!!
Posted: Tue Nov 18, 2014 3:32 am
by HeroLinik
Great to see that you're alright. Did you get the PM that has the link to AirShip's LiG cover in SMW style? It'll be great against the boss in my castle.
Re: SMBXVille Under Seige! CPJT Planning Phase!!!
Posted: Tue Nov 18, 2014 5:08 pm
by Black Mamba
{。^◕‿◕^。}
He's back!
Re: SMBXVille Under Seige! CPJT Planning Phase!!!
Posted: Tue Nov 18, 2014 6:59 pm
by mariogeek2
Great to see you're back!
Also, I had an idea. What about if we had in some levels enemies with messed up graphics that were supposedly "corrupted" with viruses such as goombas. It would look like they were having an electric current running through it and would have jumphurt set to 1.
Re: SMBXVille Under Seige! CPJT Planning Phase!!!
Posted: Tue Nov 18, 2014 9:15 pm
by Black Mamba
mariogeek2 wrote:...
Also, I had an idea. What about if we had in some levels enemies with messed up graphics that were supposedly "corrupted" with viruses such as goombas. It would look like they were having an electric current running through it and would have jumphurt set to 1.
Maybe that could work...
On a seperate note, how's everyone doing with their levels?
Re: SMBXVille Under Seige! CPJT Planning Phase!!!
Posted: Wed Nov 19, 2014 12:30 am
by DatDude
Epoch wrote:mariogeek2 wrote:...
Also, I had an idea. What about if we had in some levels enemies with messed up graphics that were supposedly "corrupted" with viruses such as goombas. It would look like they were having an electric current running through it and would have jumphurt set to 1.
Maybe that could work...
On a seperate note, how's everyone doing with their levels?
Quite okay.
Re: SMBXVille Under Seige! CPJT Planning Phase!!!
Posted: Wed Nov 19, 2014 7:33 am
by Ruukoto
Epoch wrote:mariogeek2 wrote:...
Also, I had an idea. What about if we had in some levels enemies with messed up graphics that were supposedly "corrupted" with viruses such as goombas. It would look like they were having an electric current running through it and would have jumphurt set to 1.
Maybe that could work...
On a seperate note, how's everyone doing with their levels?
Eh...
I kinda lost all of mine due to a computer crash ;_;
Re: SMBXVille Under Seige! CPJT Planning Phase!!!
Posted: Wed Nov 19, 2014 7:59 am
by underFlo
So, do you still need the 16-Bit Mega Man, since Blue Bomber changed his Nick to Magna and his Avatar to Shrek.
Re: SMBXVille Under Seige! CPJT Planning Phase!!!
Posted: Wed Nov 19, 2014 4:42 pm
by Murphmario
Nickname wrote:So, do you still need the 16-Bit Mega Man, since Blue Bomber changed his Nick to Magna and his Avatar to Shrek.
Well, so much for me making that Mega Man graphic.