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Re: Level Contest 9: The Autumn Contest
Posted: Sun Sep 14, 2014 9:20 pm
by Devixicus
I think I'll be entering, so sign me up.
Re: Level Contest 9: The Autumn Contest
Posted: Sun Sep 14, 2014 10:39 pm
by DarkMatt
I'll see if I can work up another level that will lose to flashier levels that don't function as an actually fun level.
Since not a person claimed the prizes of last contest, they're still up for grabs: $10/$5/$2.50 steam thing for 1st/2nd/3rd.
Re: Level Contest 9: The Autumn Contest
Posted: Mon Sep 15, 2014 6:45 am
by Keddy
eh, I'll throw my hat in the ring i guesss.
I'll defeat you again this time Mech.
Re: Level Contest 9: The Autumn Contest
Posted: Mon Sep 15, 2014 8:28 am
by RudeGuy
Epoch wrote:Okay, 50% Complete with my level. I hope everyone makes an adequate level and no more black screens. That's called being stupid.
So, we are telling at others where we arrived so far with our levels in percentage in this contest too? If yes, let's say I'm at 99.5% with my level. Yeah, I didn't finish it because I'm too lazy. I'm also taking a break from it.
Re: Level Contest 9: The Autumn Contest
Posted: Mon Sep 15, 2014 8:51 am
by giocrom
I'm in!... this is my first contest!!!
Re: Level Contest 9: The Autumn Contest
Posted: Mon Sep 15, 2014 9:36 am
by Darkonius Mavakar
My level's sent.
i can 100% gurarantee you guys that i won't get to the top 10 this time.
Re: Level Contest 9: The Autumn Contest
Posted: Mon Sep 15, 2014 11:50 am
by Waddle
I'm in!
Re: Level Contest 9: The Autumn Contest
Posted: Mon Sep 15, 2014 1:56 pm
by 116taj
I'm In!

Re: Level Contest 9: The Autumn Contest
Posted: Mon Sep 15, 2014 2:28 pm
by as303298
Go ahead and sign me up
Re: Level Contest 9: The Autumn Contest
Posted: Mon Sep 15, 2014 3:13 pm
by Tango
I gonna give one more try....
I promise that this time i go send this level.
Put me in this contest.
Re: Level Contest 9: The Autumn Contest
Posted: Mon Sep 15, 2014 5:22 pm
by Ace
sign me up VALTEERI
Re: Level Contest 9: The Autumn Contest
Posted: Mon Sep 15, 2014 5:23 pm
by Valtteri
Ace wrote:sign me up VALTEERI
yes sir
Re: Level Contest 9: The Autumn Contest
Posted: Mon Sep 15, 2014 5:24 pm
by zioy
Valenteer wrote:Ace wrote:sign me up VALTEERI
yes sir
Was I first to submit BTW?
Re: Level Contest 9: The Autumn Contest
Posted: Mon Sep 15, 2014 5:24 pm
by Valtteri
KoolKat wrote:Was I first to submit BTW?
Yes you were.
Re: Level Contest 9: The Autumn Contest
Posted: Mon Sep 15, 2014 5:30 pm
by zioy
Valtteri wrote:KoolKat wrote:Was I first to submit BTW?
Yes you were.
Cool, I wouldn't have expected that. I was trying to get the finishing touches done by removing some invisible block jazz (inb4 detail-reveal disqualification)
Its OK I removed that

Re: Level Contest 9: The Autumn Contest
Posted: Mon Sep 15, 2014 6:02 pm
by Blck_Guy
Valtteri! Sign me up!!
Re: Level Contest 9: The Autumn Contest
Posted: Mon Sep 15, 2014 7:08 pm
by MECHDRAGON777
elitalianoverde wrote:eh, I'll throw my hat in the ring i guesss.
I'll defeat you again this time Mech.
So, you join saying you will out do me? Is this a bet or a challenge? Thank you for joining anyway!
as303298 wrote:Go ahead and sign me up
Thank you!
Re: Level Contest 9: The Autumn Contest
Posted: Tue Sep 16, 2014 6:45 am
by Keddy
MECHDRAGON777 wrote:elitalianoverde wrote:eh, I'll throw my hat in the ring i guesss.
I'll defeat you again this time Mech.
So, you join saying you will out do me? Is this a bet or a challenge? Thank you for joining anyway!
sure, sure. I challenge you to guess the name of my joke level.

Re: Level Contest 9: The Autumn Contest
Posted: Tue Sep 16, 2014 9:14 am
by Murphmario
elitalianoverde wrote:MECHDRAGON777 wrote:elitalianoverde wrote:eh, I'll throw my hat in the ring i guesss.
I'll defeat you again this time Mech.
So, you join saying you will out do me? Is this a bet or a challenge? Thank you for joining anyway!
sure, sure. I challenge you to guess the name of my joke level.

Prepare to get in tier 1 then.
(unless that was a joke)
Re: Level Contest 9: The Autumn Contest
Posted: Tue Sep 16, 2014 9:27 am
by Imaynotbehere4long
I'm just curious...
What if our level has LunaDLL codes, but their changes are purely superficial (adds an extra sound effect, etc.)? We get to use LunaDLL, and those who can't get it to work aren't left out, as the level would basically still be the exact same without it.