Re: Visual Super Mario Bros. X (VSMBX) Thread
Posted: Fri Jun 20, 2014 12:00 pm
My friend told, "only" is not correct in this case, I say "now", without engine part this is only alternate editor for SMBX. Most game developing starting from editors, because for creating of games need already exists content.Joey wrote:Wohlstand is supposedly only doing an editor last time I checked.
Compatible with SMBX is very important, because already exist a lot of good levels and episodes, and need open/play/edit/save in SMBX format directly without any converts. New file formats with new features will not be support SMBX, but always possible to save in SMBX format with data less to supported by SMBX features. Now using only SMBX files (new file formats will be defined later after full realization of exists SMBX features)Knux wrote:I think it's compatible with the SMBX engine though.