Beating Every SMBX Episode: Rule 1 Update [71 Threads Left]
Posted: Thu Feb 13, 2020 1:45 am
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So you're not longer playing them as well, or?Eclipsed wrote: ↑Sat Feb 22, 2020 6:08 amI will no longer be finishing 38A episodes for the following reasons
1. The encryption and lack of pre-packaged PGE support make it obnoxious to 100% the episodes when people have no idea how to make a secret exit.
2. 38A episodes are really poorly designed. Out of all the 38A episodes I have played, there is only one in total that hasn't left me bored, frustrated or annoyed at any point. That is an almost perfect success rate of having bad design or design elements each episode including demos. 80% of the 38A episodes are annoying with 15% of them being frustrating, while in contrast SMBX2 only has around 15% of episodes that are annoying while having only around 5% of episodes that are frustrating.
3. The last 38A episode I played was so abysmal, I almost started coughing up blood. This episode is Super Spooky Boss Rush so combined with 2 and physical health reasons, I will no longer play 38A episodes in their entirety
4. I'm marking down the top 10% of episodes and including 38A episodes in there artificially deflates the average quality of episodes so I will be doing two separate things such as a top 3 list of 38A episodes
5. 38A is not actually part of SMBX and due to the influx of more episodes, I would like to focus on actually playing SMBX.
Maybe take a rest.Eclipsed wrote: ↑Sat Feb 22, 2020 6:08 amI will no longer be finishing 38A episodes for the following reasons
1. The encryption and lack of pre-packaged PGE support make it obnoxious to 100% the episodes when people have no idea how to make a secret exit.
2. 38A episodes are really poorly designed. Out of all the 38A episodes I have played, there is only one in total that hasn't left me bored, frustrated or annoyed at any point. That is an almost perfect success rate of having bad design or design elements each episode including demos. 80% of the 38A episodes are annoying with 15% of them being frustrating, while in contrast SMBX2 only has around 15% of episodes that are annoying while having only around 5% of episodes that are frustrating.
3. The last 38A episode I played was so abysmal, I almost started coughing up blood. This episode is Super Spooky Boss Rush so combined with 2 and physical health reasons, I will no longer play 38A episodes in their entirety
4. I'm marking down the top 10% of episodes and including 38A episodes in there artificially deflates the average quality of episodes so I will be doing two separate things such as a top 3 list of 38A episodes
5. 38A is not actually part of SMBX and due to the influx of more episodes, I would like to focus on actually playing SMBX.
It was just a joke, I wasn't being serious, so don't worry man.
For that jump,Eclipsed wrote: ↑Sun Mar 24, 2019 10:52 pmDay 26: I have been working through Page 17 and have encountered a roadblock in Forbidden Kaizo 3, a misnomer, but I am having trouble doing one jump. I've asked several people so far, and the forum thread's second reply is RudeGuy07 stating they did the jump in around 5 tries, so it is possible. I do not know what I am missing, but can anyone help describe how to do this jump?
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Any springs nearby?Eclipsed wrote: ↑Mon Feb 24, 2020 10:42 amI would have done that if the episode had a hammer suit, which it does notanstar wrote: ↑Sun Feb 23, 2020 3:06 pmFor that jump,
Get a hammer suit, then make a running jump with Mario, and before you fall just hit the thwomp with the hammers. That way you would fall amidst the crabs, and lose your powerup but in the instant that you are invincible jump onto the thorns beside the lava and then jump further right, so you escape the setup. You can get the hammer suit from any previous level.